Pokémon Universe > Game Features

Poke' stats?

<< < (4/9) > >>

Urmel:

--- Quote from: CounterBug on January 10, 2010, 09:28:34 PM ---Maybe the client could recognize that you have clicked on the X-Button on the right top. That would be good.

--- End quote ---
There are a lot more ways to close the client. E.g. with the Task Manager or by right-clicking the icon on the taskbar and choosing close. So that is far from good.

Of course it will suck if you get disconnected because of connection problems, but there is no way to detect this. I'd rather make sure that the lamers get caught than make sure nobody gets punished unjustified.

Mr_Dark:

--- Quote from: Nando on January 10, 2010, 08:49:54 PM ---What if our internet connection experiences problems during a PVP battle and we get kicked off the game? Will the server recognize that as quitting and punish us?

--- End quote ---

No. For the server a disconnect is a disconnect, there's no way of checking this.

ghostman50:

--- Quote from: CounterBug on January 07, 2010, 09:12:57 PM ---First I want to say that the leaderboard is a good idea imo. But then there should be two leaderboards. Yes, two!

The first one should show the stats of the normal game. The second one should only be about events like tournaments. I think, only tournaments show who is skilled.

--- End quote ---

Or how about 4-5 leaderboards.

Im one of those guys that like to see where I rank among others. Even when i know that I horribly stink at something, the satisfaction of knowing that I did something better than the other guy keeps me going.


The leaderboard doesnt have to be too too extensive (maybe just top 25-50) but there could be one for :


* # of badges
* Player Exp

* A leaderboard for total lottery winnings (if that idea sticks)
* # of Pokemon

* Separate leaderboard for tournament standings
* If Kuhn's hunting idea goes through, there could be a board for # of hunting missions completed

Im sure there are many other things that could go along with the leaderboard idea.

Just offering a few suggestions










ghostman50:

--- Quote from: Urmel on January 12, 2010, 07:19:27 PM ---
--- Quote from: CounterBug on January 10, 2010, 09:28:34 PM ---Maybe the client could recognize that you have clicked on the X-Button on the right top. That would be good.

--- End quote ---
There are a lot more ways to close the client. E.g. with the Task Manager or by right-clicking the icon on the taskbar and choosing close. So that is far from good.

Of course it will suck if you get disconnected because of connection problems, but there is no way to detect this. I'd rather make sure that the lamers get caught than make sure nobody gets punished unjustified.

--- End quote ---


What if the PU team is forced to update the servers, resulting in an en masse kick?

Would there be a way for the PU team to provide reparations if this were to happen?

Urmel:

--- Quote from: ghostman50 on January 12, 2010, 08:37:21 PM ---
--- Quote from: Urmel on January 12, 2010, 07:19:27 PM ---
--- Quote from: CounterBug on January 10, 2010, 09:28:34 PM ---Maybe the client could recognize that you have clicked on the X-Button on the right top. That would be good.

--- End quote ---
There are a lot more ways to close the client. E.g. with the Task Manager or by right-clicking the icon on the taskbar and choosing close. So that is far from good.

Of course it will suck if you get disconnected because of connection problems, but there is no way to detect this. I'd rather make sure that the lamers get caught than make sure nobody gets punished unjustified.

--- End quote ---


What if the PU team is forced to update the servers, resulting in an en masse kick?

Would there be a way for the PU team to provide reparations if this were to happen?

--- End quote ---
We will of course not close the server for updates without notifying our users so they can log out and save their data. In fact, we will just make sure everything is saved when we close the server.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version