Pokémon Universe > Game Features
Poke' stats?
Mr_Dark:
Even if we close the server, it'll wait until all users are disconnected so all data is saved.
Kuhns:
--- Quote ---What if our internet connection experiences problems during a PVP battle and we get kicked off the game? Will the server recognize that as quitting and punish us?
--- End quote ---
How about, instead of punishing everyone, the system leaves the punishing up to the trainer that stayed. The trainer could chose to "Punish" or "Forgive" the other.
Mr_Dark:
--- Quote from: Kuhns on January 13, 2010, 06:24:06 AM ---How about, instead of punishing everyone, the system leaves the punishing up to the trainer that stayed. The trainer could chose to "Punish" or "Forgive" the other.
--- End quote ---
This may be added later on. I've put the function (somewhere) on my todo list.
Alais:
If "punish" or "forgive" is implemented, it will create a feeling of resentment from the player who is punished if it is easy to tell when a "punishment point" is added after a battle. Perhaps a colour system, or a description with ranks could be used (excellent commitment, very good commitment, good, reasonable, variable, below average, poor, very poor), rather than the exact number of apparent forced disconnects. For colour, you could have an icon with a colour gradient from green to red for percentage of battles not completed, so that one battle won't make a noticeable difference.
Flannery:
--- Quote from: Kamaran on January 05, 2010, 08:01:19 AM ---Maybe, just maybe, we could add that when entering the PokéLeague (PvP), you will have to sign 10 pokemons up. This will allow any trainer to use a combination of those 10 when he/she chooses 6 to battle with as normally and then later on he/she can choose another combination of those 10 pokemons which are signed up.
Any opponent will be able to see which 10 pokemons are "in play" and the levels of them, but not which ones the player has chosen for his/hers next battle, nor any stat or move of the pokemons.
--- End quote ---
I'm not really into this idea. But that's my opinion. I'll state the pros and cons that I know of.
Pros - More variety for PvP battles, Know your opponent's pokemon, You can attempt to confuse your opponents.
Cons - It isn't so much fun (in my opinion), The creator(s) of pokemon gave us a 6 pokemon party already (why need 10? It's already possible to customize with 6), I don't like the "make a different party in between battles" method, because it's like giving handicap in your time of need (because when fighting the Elite Four of the pokemon games, they want to challenge you and they don't allow any handicaps like adding in and taking out pokemons in the 5 battles ahead, except for potions, and changing the order of the pokemon party).
I don't mean to offend anyone. I just wanted to state what I think. =]
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