Pokémon Universe > Game Features

Poke' stats?

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Flannery:

--- Quote from: Kamaran on January 16, 2010, 10:31:24 AM ---Remember that in PU you won't be fighting the brutal 5 in the Pokeleague, but regular players just like yourself. Having ~10 pokemons to choose between will add a variation in your gameplay and may course confusion among your opponents on what kind of team to set.

If you choose to only use 6 pokemons all the way through, is fine with me. That is your choice.

--- End quote ---

xD I was just voicing what I thought on the idea. that's all =p

Urmel:

--- Quote from: CounterBug on January 16, 2010, 10:15:16 PM ---No EVs?
Thats bad....
Why not? Can't you program it?

--- End quote ---

Of course we can. But we will replace EV with a better system ;) Because we are no fans of  the EV system. Remember, PU is not an online implementation of the original games, many things will be different. Hopefully in a better way.

The Fireball Kid:
A disconnect is a disconnect. It shouldn't matter how it happens. Maybe we can add a disconnect have its own record. So there would be wins/loss/disconnects. Makes it easier for people to avoid fightin against disconnecters.

 I think 1min is really long. For an example: if a player lags really badly, he would most likely take up the whole minute. Now imagine him doin that with each attack through 6 pokemons.

Carbon:

--- Quote from: Victory on January 17, 2010, 03:00:55 AM ---A disconnect is a disconnect. It shouldn't matter how it happens. Maybe we can add a disconnect have its own record. So there would be wins/loss/disconnects. Makes it easier for people to avoid fightin against disconnecters.

--- End quote ---

I like that idea. :3

The Fireball Kid:
Just to add to my comment above Carbons. Have you guys thought of a reconnect timer? Say you get disconnected, you got maybe 2 minutes total to relog back on. The timer doesn't reset either.

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