Pokémon Universe > Quests & Plots
Hunting (Idea)
Jerry:
--- Quote from: Kuhns on January 05, 2010, 08:50:37 PM ---
--- Quote ---You use the Science Ticket...
Ding!
Congratulations! You know Science!
--- End quote ---
If only. xDD
Hm...if players get their own 'experience,' maybe that'll be better. :| Like a stat for Pokball throwing and catching (lol). Higher success rate. xD
--- End quote ---
Well, I think that may be a good idea... but that should really really be a small increase. You have to think of the newbies. If you're thinking of increasing catching rate by a lot, it'll soon go to 100% catching rate, also meaning that newbies would have to start at a very low one, which is not fun...
Or it would be a little like in Pokemon Ranger. I mean like boosting once the catching rate, or twice only and no more.
But I think this is getting off topic...
So, as for the question of quests, perhaps little errands would do the trick like "Could you sent this message to [character in PU] in [town in PU] for me?" like the 'errands' you run in GSC and HGSS; you take a spearrow with a message from a guy in Goldenrod City to route 31, or taking the medicine from Cianwood to Jasmine, or things like that.
Kuhns:
--- Quote ---Well, I think that may be a good idea... but that should really really be a small increase. You have to think of the newbies. If you're thinking of increasing catching rate by a lot, it'll soon go to 100% catching rate, also meaning that newbies would have to start at a very low one, which is not fun...
--- End quote ---
:| I thought that was the point of being a Newbie. Being weak, Freshmen-like, and having low everything. Besides, having a 100% catch rate would ruin about a fourth of the point of any Pokemon game.
--- Quote ---I mean like boosting once the catching rate, or twice only and no more.
--- End quote ---
I was more talking this.
--- Quote ---So, as for the question of quests, perhaps little errands would do the trick like "Could you sent this message to [character in PU] in [town in PU] for me?" like the 'errands' you run in GSC and HGSS; you take a spearrow with a message from a guy in Goldenrod City to route 31, or taking the medicine from Cianwood to Jasmine, or things like that.
--- End quote ---
The whole point of "Hunting" quest types are to allow the player, should they be in a tough bind or just lazy, to fall back on something they can repeat--after a certain number of whatevers. "Errand" quests usually begin chain quests, leading the player from one "significant" point to the next, which wasn't the goal of this quest idea. ;)
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