Pokémon Universe > Ideas & Suggestions
trainer card swapping
ghostman50:
Yes, mi proposal involves swapping those lame useless trainer cards, in-game. Instead of only being able to view (and admire) one's own trainer card, i figured that sharing your team, stats, and name with the world of PU wouldnt be too hard to implement. But mi idea goes a little deeper than that.
The player would begin with 5 trainer cards of him/herself and swap with any other player in the world of PU; then that player swaps with another player and that player swaps with another.. etc. (similar to trading cards.. these cards would not have any monetary value tho) All trainers would have the option of disabling (and enabling) and updating their team, badges, on their cards at any time.
But wait, there's more..
I've been logging on to the pre-beta on and off lately, wondering about what to do when none of your friends are online.
How will you get that extra "training" in you werent able to get because of a friend's 7 o'clock bed-time? ???
Just as most racing and fighting games gives one the option to participate in fights/races against ghosts (A CPU that utilizes same/similar stats, tendencies, and abilities of a real life player against real life players).
I figure that something similar can be used in PU.
Im proposing that a machine (or magical evil alien wizard), of some sorts, can be used in which the player inserts a trainer card and it emanates a ghost of the corresponding player and his/her team that's featured on the card.
meaning, you'd be able to battle the ghost of the player and his/her team, by collecting his/her trainer card and going to the designated area to battle.
Of course there would have to be limits on the number of battles and number of trainer cards a player can hold at once.. and of course.. restrictions on amount of EXP gained during ghost battles but this is something that would definitely separate PU from any "run in the mill" Pokemon RPG.
Now that I have this all typed out, i've started thinking.. and is pretty sure this wont be implemented. If it were, this would be a good alternative to training and could just be something to do when there is nothing to do.
Just throwing is out there. Im sure it's bound to get shot down.
Raikt:
Not really shot down, as it's a feature I hope to see later in the game. It's just something I doubt will be implemented early on in the Open-Beta. Honestly, mixing records was one of my favorite things to do with my friends. It added extra depth to the game.
As to the "ghost" suggestion, I'm all for it. I actually remember back when Megaman Battle Network 4 first came out. It had a feature where you could acquire a ghost of your friend. This ghost had the same battle characteristics as them. Their movement, speed, chip selection, etc. You could then start a tournament with multiple friend ghosts. (My friends could never beat me, lol.) But yes, it was great fun and all of us enjoyed it. So, I hope it's something everyone can see later on in PU.
Jerry:
Now, that's an idea.
Provided that NPCs can be battled only once in the game (except if they are meant to appear multiple times in the game for rebattles), this would give a boost to training. And having the ghosts will definitely be cool. And you already tried to see the possible consequences, that is abuse of this feature, so, you restrict the amount of EXP and the number of battles per day, which is good!
I have to say, great idea! I hope too that this would be implemented in the game. I'll be a little like in Emerald where you can battle a rival in your secret base, except that it can be done anywhere, or do you plan to make it possible only in certain places (pokemon center, or the hologram building like in HGSS)? That too can minimise the abuse.
Raikt:
I would say, to completely abolish abuse, it should award no experience. It could either be done in special rooms in the Pokemon Centers, or some kind of hall at the center of most larger towns. Experience wouldn't be necessary anyway. It would simply be a fun way to test your skills.
EDIT: Well, I thought of a few issues. Space and data would be one thing. Trying to do a ghost for each player would no doubt be impossible. So, instead, we could do a little "Hall of Fame" type deal. Tournament winners, people who have caught the attention of a mod or GM, or players that have excelled in a certain aspect. We could make ghosts of their teams at level 100 (or their respective bracket) and have other trainers test their mettle against them.
Quite a bit different from the original suggestion, but a lot easier to implement, imo.
neokills:
i like this idea and maybe even the trainer could get a card everytime he beats a gym leader or wins a tourney. it would be the trainer card and then the 6 pokemon use in the particular fight. and you can choose which one you want to use as your "title" when people look at ur stats. just another idea, i thought it would be cool.
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