Pokémon Universe > Game Features
gym battles
Frenchfry:
Yeah... But half the time I just snuck around the gym trainers with the 'discreet' escape routes.
lucifer:
I take it I am one of apparently few people who actually takes the time to ensure that his team is balanced not only in type, but in level as well.
People don't realize that if (in a PvP battle each player has one extremely strong Pokémon and five weaklings) a player's extremely strong Pokémon is taken out, then the battle is pretty much decided. If ALL of one player's Pokémon are extremely strong, and that Trainer enters into a PvP battle where the other Trainer has one extremely strong Pokémon and five weaklings, and all of the extremely strong Pokémon are of the same level, the one with only one extremely strong Pokémon is going to look extremely weak.
This has happened to me, and my Pokémon were in the 40-50 level range and my opponent's extremely strong Pokémon (an Infernape, in this case) was on level 66. I pwned him in not even a blink, and I was using Pokémon Diamond to annihilate my victim. The DS Pokémon games have the SLOWEST battle animation sequences EVER.
Animation aside, this proves that a strong, balanced team can beat a team consisting of one insanely strong Pokémon and five weaklings. Really, the only cost is someone's patience, and that is not even that significant. When this finally starts up, I'll be in the grassy areas not only looking for wild Pokémon, but for stones on which to whet my blades. If PU uses the random Gym Leader team lineup idea, those who only raise two or three tanks won't stand much chance of winning against the Leaders like they did in the Nintendo games. It's worth the investment to pause your Gym challenges and train in the grass or caves. That's what I do in all of the games I have, even the GameCube ones with no Gyms.
Jerry:
--- Quote ---The DS Pokémon games have the SLOWEST battle animation sequences EVER.
--- End quote ---
You know you can turn the animations off? ;)
Anyway, I think that everyone has his/her own ways of training pokemon. Only a battle will show which training is the better.
LeoReborn:
--- Quote from: Jerry on July 19, 2010, 08:55:05 PM ---
--- Quote ---The DS Pokémon games have the SLOWEST battle animation sequences EVER.
--- End quote ---
You know you can turn the animations off? ;)
Anyway, I think that everyone has his/her own ways of training pokemon. Only a battle will show which training is the better.
--- End quote ---
They Made Animation Speed slower for Better Detailing
Frenchfry:
...am I the only guy on planet earth who never thought the battle animations were slow? Two to three seconds per animation, and three turns to make the enemy keel over isn't that much. No, the annoying slow-ness is pwning a chansy in one turn and waiting eight hours for its health bar to drop at the astounding, earthshaking speed of two pixels per second.
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