Pokémon Universe > Game Features

losing to a gym leader

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Marissa:
Losing a Pokemon?  But what if you trained it, and you just happened to lose to a difficult Gym Leader?  I would hate to lose my starter.  And what would determine what your weakest Pokemon is?

ghostman50:

--- Quote from: Marissa on July 20, 2010, 02:04:07 AM --- I would hate to lose my starter.  And what would determine what your weakest Pokemon is?

--- End quote ---

Lowest level and least number of attacks can determine what the weakest is.
 
Losing pokemon would only be a penalty for losing 3 times and that is fairly reasonable.  Anyone losing to a gym leader (knowing they may not win), deserves to have something of value lost.
 
The handhelds were made easy because the Gym leaders are the one's giving the badges and exp, the TM/HMs, etc while the gym leader have absolutely nothing to gain in a win.
 
Adding penalties like this would keep the players, abusing the power lvling technique, honest and weed out the losers.
 
 
PLus, if you lose 3 times to the same gym leader, it is fairly obvious that the weakess pokemon in your team is the weakes link. Why keep?

Frenchfry:
Uh... I get the losing something of value, but... how can you justify taking away their pokemon, or calling other players losers? What's happening to the pokemon, anyway? Is the Gym leader just gonna say, "I want your pokeman, it's MIIIIIINEEE!" ?
And... there shouldn't be a loss of exp, there should just be a loss of money. I get having to 'pay' for a second loss, so that can be justified, but will you honestly become a worse trainer by losing a match?

LeoReborn:

--- Quote from: ghostman50 on July 20, 2010, 02:24:44 AM ---
--- Quote from: Marissa on July 20, 2010, 02:04:07 AM --- I would hate to lose my starter.  And what would determine what your weakest Pokemon is?

--- End quote ---

Lowest level and least number of attacks can determine what the weakest is.
 
Losing pokemon would only be a penalty for losing 3 times and that is fairly reasonable.  Anyone losing to a gym leader (knowing they may not win), deserves to have something of value lost.
 
The handhelds were made easy because the Gym leaders are the one's giving the badges and exp, the TM/HMs, etc while the gym leader have absolutely nothing to gain in a win.
 
Adding penalties like this would keep the players, abusing the power lvling technique, honest and weed out the losers.
 
 
PLus, if you lose 3 times to the same gym leader, it is fairly obvious that the weakess pokemon in your team is the weakes link. Why keep?

--- End quote ---

Even So, That goes Against everything Pokemon Stands for, If you lose a Pokemon like that youre losing a friend, even if they are weak.

I say No.

ghostman50:

--- Quote from: Frenchfry545 on July 20, 2010, 03:06:49 AM ---Uh... I get the losing something of value, but... how can you justify taking away their pokemon

--- End quote ---

If a player wins a gym battle, it enables them to move on to the next gym without incident, Unlock new quests and content, and explore new lands The gym badge that they recieve is among the most valuable things in the game. It's a symbol for status and tenure in the game.
 
WHy should a player that loses 20 times and gets lucky on the 21st try get the same prize and acheive the same status as a player that pwns in the first or second attempt, without any kind of punishment for losing? Something has to be lost and if it's a pokemon, the penalty seems reasonable.
 

--- Quote ---
or calling other players losers?

--- End quote ---
If you dont want to lose anything valuable... how about not lose.
 

--- Quote ---
And... there shouldn't be a loss of exp, there should just be a loss of money

--- End quote ---

totally agree, I never mentioned anything of the loss of exp.
 

--- Quote ---
I get having to 'pay' for a second loss, so that can be justified, but will you honestly become a worse trainer by losing a match?

--- End quote ---

If there isnt a legitimate (reason to fear) penalty or punishment for losing, abuse and boredom eventually become the outcome. Trainers that lose a first time will experience the thrill and urgency of actually getting better before re-battling... rather than rebattling 10 minutes later and getting pwned numerous times without any will to improve.
 
Harsh punishments or the potential of a harsh outcome brings out the best in people.

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