Pokémon Universe > Game Features

losing to a gym leader

<< < (11/17) > >>

Frenchfry:
I like the confidence level. I think it shouldn't be affected by pvp battles, though, because you don't really have to be bad at the game to lose in a poopstorm* of people that are looking up strategies for battles during the battle.

Jerry:
That can be considered too... :)

But in any event where you get a good reward, I think that the confidence level should increase (I referring to badges, and trophees from tourneys)

ghostman50:

--- Quote from: Frenchfry545 on July 21, 2010, 08:48:55 PM ---I like the confidence level. I think it shouldn't be affected by pvp battles, though, because you don't really have to be bad at the game to lose in a crapstorm* of people that are looking up strategies for battles during the battle.

--- End quote ---

lol, what do you have against challenges?
 
 
 
Oh, and the confidence thing would also have to rely on how often players are allowed to re-challenge (non-gym related) NPCs. Obviously if the option to re-challenge NPCs is available, the NPCs would end up possessing stronger poke's after subsequent battles (at least that's the idea). So should the confidence lost/gained count more for/against the player when battling NPCs with poke's higher than the base levels ?
 
 There was a thread, a while back, inquiring about re-battling... but I cant find the thread.. nor do i remember if there was a definite conclusion to if it will even be available.
 
And, should confidence gained be applied to an entire team... or just the poke's used. Same for losses, should the confidence lost only be applied to the team, or for all poke's (even the one's in PC)?
 
 
 
 
 
 
 
 

Jerry:
If each pokemon had a different confidence level, that would be another problem too I think. First off, it'll mean more work, then, it also means you can have pokemon that once disobeyed, you put it in a box, and when you retrieve it, it still disobeys you even when you have got badges in between that period. I think that it would rather be attached to the trainer, like some sort of background calculations, on all the pokemon.

Hm... perhaps put it like this (in this 'scale' fashion and level ups):
Get a badge: +30 points
Win a match: +1 point + (negates all the loss due to matches with that same opponent)
Lose a match: -1, -2, -4, -9, -16, -25 (perhaps in this way)
Get a trophee (tournaments): +50 points

Now, there are confidence levels.
Say...
Lv 1 - 10 points
Lv 2 - 15 points
Lv 3 - 25 points
.
.
.
Lv 20 - 1600 points
etc

Negatives will bring down the points, and subsequently levels.
If you lose against a trainer say 5 times using this math, you lose 16 points.
If you now win the 6th time, you get a total of 17 points, that is the lost is cancelled, and you get your usual point. (or your pokemon see that you succeeded in overcoming an obstacle once unable for you to overcome, so they 'appreciate' that effort)

Well, I know this might not make sense, or should the loss be kept? I don't know. Some might find it unfair that after finally winning, the pokemon still don't obey him/her much.

Frenchfry:

--- Quote from: ghostman50 on July 22, 2010, 02:19:11 PM ---lol, what do you have against challenges?

--- End quote ---
It's not that I have something against challenges, it's just that, as I said, you can be good at the game and still lose to several other players in a row, just like you can be good at Super Smash Bros. and still lose to one of those wavedash-y tournyfags.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version