Pokémon Universe > Game Features

losing to a gym leader

<< < (12/17) > >>

ghostman50:

--- Quote ---
First off, it'll mean more work, then, it also means you can have pokemon that once disobeyed, you put it in a box, and when you retrieve it, it still disobeys you even when you have got badges in between that period.

--- End quote ---

Shouldn't a poke' have low confidence anyway for being stuck in the PC? It actually makes sense to link poke's confidence to the actual pokemon and not the trainer. If the trainer is stuck training his 6-10 wiht 200 other poke's (sparsely used and have low confidence from previous losses) in the PC, he/she shouldnt expect them to automatically accept (obey) the trainer.
 
 

--- Quote ---
you can be good at the game and still lose to several other players in a row,

--- End quote ---

Impossible.
 
Pokemon is one of those "here and now" games, as most are. No one cares if you know the rules or if you have an amazing team. Only thing that constitues a "good player" is defeating your opponent at that given point in time. If you're unable to defeat your opponent, then you're obviously no good.
 
fairly simple eh.

Frenchfry:

--- Quote from: ghostman50 on July 22, 2010, 07:06:44 PM ---If you're unable to defeat your opponent, then you're obviously no good.

--- End quote ---
I'm going to let the absolute nonsense of this statement slide.
Are you trying to tell me that never, EVER, in the history of mankind, has someone good at something lost to someone else at that thing? Losing to someone else at something does not mean that you're no good at it. Muhammed Ali was certainly good at what he did, but Mike Tyson could destroy him in one punch.
Even in pokemon, I'm assuming that you find yourself to be pretty good at it, right? Don't even TRY to tell me that you've never lost to an NPC, because that would just be a downright lie. And NPCs in pokemon have the worst AI ever. If someone good at the game can lose to an NPC, they can certainly lose to an actual player.

Jerry:

--- Quote from: ghostman50 on July 22, 2010, 07:06:44 PM ---Shouldn't a poke' have low confidence anyway for being stuck in the PC? It actually makes sense to link poke's confidence to the actual pokemon and not the trainer. If the trainer is stuck training his 6-10 wiht 200 other poke's (sparsely used and have low confidence from previous losses) in the PC, he/she shouldnt expect them to automatically accept (obey) the trainer.

--- End quote ---

Hmm.. what I had in mind is the PC that we already have in the handhelds, that is, there is some sort of 'stop in time' when you put a pokemon in the PC. If we're really going towards making sense, then you would probably end up with only a small group of pokemon with high confidence.

You can keep 6 with you at a time. Say you switch pokemon each day, still, there will be pokemon which will remain in the PC for more than 30 days (assuming there are 200 pokemon). Should these pokemon experience a drop in confidence too? You are however trying to keep all of them at a reasonable confidence level.

I understand that it makes more sense to link each pokemon to the trainer rather than all of them... maybe we could align it with the system of EXP?


--- Quote from: Fry ---I'm going to let the absolute nonsense of this statement slide.
Are you trying to tell me that never, EVER, in the history of mankind, has someone good at something lost to someone else at that thing? Losing to someone else at something does not mean that you're no good at it. Muhammed Ali was certainly good at what he did, but Mike Tyson could destroy him in one punch.
Even in pokemon, I'm assuming that you find yourself to be pretty good at it, right? Don't even TRY to tell me that you've never lost to an NPC, because that would just be a downright lie. And NPCs in pokemon have the worst AI ever. If someone good at the game can lose to an NPC, they can certainly lose to an actual player.
--- End quote ---

I agree, because there is also the element of luck in pokemon battles, and by this, I'm referring mainly to critical hits, and the random number generated before each damage is calculated and applied.

EDIT: I think I overlooked something :-[

Of course, losing several matches in a row require sheer bad luck, lol :D

ghostman50:

--- Quote from: Frenchfry545 on July 22, 2010, 07:14:35 PM ---
--- Quote from: ghostman50 on July 22, 2010, 07:06:44 PM ---If you're unable to defeat your opponent, then you're obviously no good.

--- End quote ---
I'm going to let the absolute nonsense of this statement slide.
Are you trying to tell me that never, EVER, in the history of mankind, has someone good at something lost to someone else at that thing? Losing to someone else at something does not mean that you're no good at it. Muhammed Ali was certainly good at what he did, but Mike Tyson could destroy him in one punch.
--- End quote ---

Im sure he could, he has Parkinson's (sp?) disease and he's like 70 something.
 


--- Quote ---Even in pokemon, I'm assuming that you find yourself to be pretty good at it, right? Don't even TRY to tell me that you've never lost to an NPC, because that would just be a downright lie. And NPCs in pokemon have the worst AI ever. If someone good at the game can lose to an NPC, they can certainly lose to an actual player.


--- End quote ---

I get what you're saying... but what really constitues a good player? beating an NPC, is that really an accomplishment (other than gym leaders and elite 4)?
 
When I say "here and now" game.. i mean exactly how it's said.  No one cares about past accomplishments (so what if you're number 1). There is no possible way to gauge a player's worth in a game until it's actually played (There is no DBZ radar gun mask eye patch thingie.) The only way to tell if someone is really good, is to see them in action.. and if the player in question happens to lose to "several players in a row"... does that really mean that he/she is any good?
 
hmmm. In mi eyes, No.
 
In your passive illusory world... probably the greatest alive.
 
 
 In short, you're only as good as your last match.
 
 

Frenchfry:

--- Quote from: ghostman50 on July 22, 2010, 07:26:08 PM ---When I say "here and now" game.. i mean exactly how it's said.  No one cares about past accomplishments (so what if you're number 1). There is no possible way to gauge a player's worth in a game until it's actually played (There is no DBZ radar gun mask eye patch thingie.) The only way to tell if someone is really good, is to see them in action.. and if the player in question happens to lose to "several players in a row"... does that really mean that he/she is any good?
 
hmmm. In mi eyes, No.
 
In your passive illusory world... probably the greatest alive.

--- End quote ---
Mmm... More personal interference?
Anyway, Losing streaks happen. Nobody cares what you've done in the past in Call of Duty, either, but a good player can still have a losing streak if he goes up against BETTER players.
I don't think you're getting the detail that good and bad isn't black and white. There's a big-ass gray area of average, okay, good, skilled, great, pimped, awesome, and godly.
If someone at the 'skilled' level battles five 'pimped' players in a row, he's liable to lose, but that doesn't mean he's any worse at the game. It just means he was in several mismatched battles.


--- Quote from: ghostman50 on July 22, 2010, 07:26:08 PM ---Im sure he could, he has Parkinson's

--- End quote ---
Really, dude? I'm talking about both of them in the peak of their careers. Ali was great. Tyson was better.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version