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Author Topic: [Wii] SSB: BRAWL  (Read 36119 times)

Offline JohnnyXtreme

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Re: [Wii] SSB: BRAWL
« Reply #30 on: September 09, 2010, 12:36:31 AM »
Added. So, when will everyone be on?
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Offline Frenchfry

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Re: [Wii] SSB: BRAWL
« Reply #31 on: September 09, 2010, 01:13:36 AM »
By forum time, I'm availible from now until about 11pm today.
By U.S. east time, I'll be availible until 5pm tomorrow.

Offline LeoReborn

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Re: [Wii] SSB: BRAWL
« Reply #32 on: September 10, 2010, 01:11:23 AM »
it varies for me, im able to get on usually, just let me know when you wanna brawl

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By loving so many, I have touched their lives and helped them rebirth as well. To be strong is to instill strength in another.

Offline Level5Pidgey

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Re: [Wii] SSB: BRAWL
« Reply #33 on: September 10, 2010, 09:42:34 AM »
Then why final destination? I find hyrule temple to just be plain better. It has just about every terrain there is included in it. Final destination is REALLY small, and if you want to play on a really flat stage, then Bridge of Elden is always better.

LOL.
Sorry bro. Going to have to stop you there.

Hyrule Temple is an incredibly imbalanced and particularly campy map, and as such, it's banned in all skilled competition.
The Bridge of Eldin is equally problematic, as it has walk-over Blast Zones, characters like Dedede can easily chain grab opponents over it. Others can camp the blast zones to get an easy kill.
When the bridge blows, characters with good recovery can camp from others by jumping over and punishing approaches.

Final Destination has neither of these problems.

I see you also mentioned Shadow Moses, which is completely banned due to the effectiveness of chain-grabs against the Watchtowers, and the Watchtowers blocking more horizontal KOs, forcing characters to use Star KOs. The lack  of a bottom blast zone also eliminates many character strategies like spiking, and edge-hogging.

And custom stages are just terribad... so...

...
Read my Game Design Blog!

And that one, lone, distressed flying Krabby went on to become the most powerful being in the Universe.

Offline Frenchfry

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Re: [Wii] SSB: BRAWL
« Reply #34 on: September 10, 2010, 08:58:07 PM »
Hyrule Temple is an incredibly imbalanced and particularly campy map, and as such, it's banned in all skilled competition.
The Bridge of Eldin is equally problematic, as it has walk-over Blast Zones, characters like Dedede can easily chain grab opponents over it. Others can camp the blast zones to get an easy kill.
When the bridge blows, characters with good recovery can camp from others by jumping over and punishing approaches.

I see you also mentioned Shadow Moses, which is completely banned due to the effectiveness of chain-grabs against the Watchtowers, and the Watchtowers blocking more horizontal KOs, forcing characters to use Star KOs. The lack  of a bottom blast zone also eliminates many character strategies like spiking, and edge-hogging.

And custom stages are just terribad... so...

...
Camping in brawl isn't that hard to beat X(. All You reall need to do is dodge whatever their first attack is, and then it just turns into normal brawl, because the only advantage the camper had is now lost.

And Edge-hogging? How is THAT any better than camping? Because the tournyfags that invented the teir list said so? And as for chain grabs, all you have to do is do a midair recovery, or a sidestep. Or better yet... DON'T let him grab you.

As for bridge of Elden's blast zone... Dude, If you can't evade that thing, I'm sorry, but you're just plain Special. You have like a thirty second warning that it's coming, and there are bold lines indicating what the affected zone is.

For camping in general:
Just don't go to where the camper is >.< Simple, no?

EDIT TO THE MAX:
Jerry pointed out my quote format fail. So that's fixed now.
« Last Edit: September 11, 2010, 02:40:33 AM by Frenchfry545 »

Offline JohnnyXtreme

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Re: [Wii] SSB: BRAWL
« Reply #35 on: September 10, 2010, 10:35:35 PM »
Chaingrabs are... pretty cheap. They're not fun. When you play, you play for fun. Not slamming someone into a wall 300 times in a row.
"Living is easy with eyes closed"

Offline LeoReborn

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Re: [Wii] SSB: BRAWL
« Reply #36 on: September 11, 2010, 12:12:30 AM »
Ive been training on CPU Lv.9, so, i Have been improving.
By loving so many, I have touched their lives and helped them rebirth as well. To be strong is to instill strength in another.

Offline Frenchfry

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Re: [Wii] SSB: BRAWL
« Reply #37 on: September 11, 2010, 02:41:22 AM »
:P
Don't train with CPU's. They suck. Do online Basic Brawl.

Offline LeoReborn

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Re: [Wii] SSB: BRAWL
« Reply #38 on: September 11, 2010, 02:52:50 AM »
:P
Don't train with CPU's. They suck. Do online Basic Brawl.

I would, but I always get DC'd when I go to Worldwide.
I have to stick with US Brawl.

Fry, brawl again?
By loving so many, I have touched their lives and helped them rebirth as well. To be strong is to instill strength in another.

Offline Frenchfry

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Re: [Wii] SSB: BRAWL
« Reply #39 on: September 11, 2010, 02:59:11 AM »
I would, but I always get DC'd when I go to Worldwide.
I have to stick with US Brawl.

Fry, brawl again?
K. I'm on right now, waiting for someone. you can get your ass kicked, too.

Offline JohnnyXtreme

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Re: [Wii] SSB: BRAWL
« Reply #40 on: September 11, 2010, 03:28:08 AM »
I'm on. I added Frenchy and Unbreakable.
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Offline Frenchfry

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Re: [Wii] SSB: BRAWL
« Reply #41 on: September 11, 2010, 03:34:55 AM »
Join our brawl then. unbreakable needs halp.

Offline JohnnyXtreme

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Re: [Wii] SSB: BRAWL
« Reply #42 on: September 11, 2010, 03:35:50 AM »
Still awaiting registration from both of you. :/
"Living is easy with eyes closed"

Offline Frenchfry

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Re: [Wii] SSB: BRAWL
« Reply #43 on: September 11, 2010, 04:17:20 AM »
Still awaiting registration from both of you. :/
Well, I just logged off. But I have a tourny match in like five minutes, so...

Offline LeoReborn

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Re: [Wii] SSB: BRAWL
« Reply #44 on: September 11, 2010, 04:19:16 AM »
Ill add you tomorrow, Will you be on then?
By loving so many, I have touched their lives and helped them rebirth as well. To be strong is to instill strength in another.