Pokémon Universe > Ideas & Suggestions

Battle scarred pokemon and fusion attacks

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Quote:
Battle scarred pokemon. It's pretty basic.
I'm not sure how it would work. Perhaps you could only catch them that way, but then again what's to say your pokemon couldn't get battle scarred battling with you.


However, I shall still say the idea.
Battle scarred pokemon would be kind of like shiny pokemon, but instead be battle scarred.
I mean it wouldn't be much. It'd be like a cut up, badass, Onyx where his rocks are chipped and cut from previous fights.

There's also be like the Marowak face having a huge gash, and his bone club being slightly chipped.

Although I wouldn't want this to all pokemon, probably the more fighter/agressive ones, but then again at the same time it would mean you'd have to create them as well.
Oh well I just thought I'd throw this idea out there.

Fusion attacks:

I have no clue how this would work. Yet I could see moves like

Agility + Double team = This would lead to your pokemon moving so fast to where, literally, he'd be a damn blur.

Quick attack + Psycho cut = Holy poop-super fast-psycho cut anyone?

Quick attack + Double team + Night slash + Psycho cut = Ahem.....I do believe I'm everywhere hitting you.

But no, seriously, I could seriously see moves being combined from your own pokemon. Nothing like flame thrower and flame wheel, because that doesn't make sense. Something more like

Bounce + Fire punch = Meteor punch?

I mean basic stuff that, when used in conjunction, could make some deadly stuff. Obviously not all moves can combine, and I have no clue how it'd work. I just thought I'd suggest it.

This also reminds me of another idea: Follow up attacks.

Like doing firepunch into flame thrower.
I mean if you just decked a pokemon in the face, and he's right next to you since your fist is indeed attached to your body, who's to say you can't blast him away right there? Why wait?
This would implement a more realistic, and more versatile, field into which trainers could fight.


I'm pretty sure no one is going to like either of those ideas, because it breaks away from the reality of previous games, but I kind of like the idea if the mmo was less "turn based" and more the show. Where they had a guy get his water and fire type and cause a tornado of destruction. Granted, that move didn't make sense because of the fact it's water against fire which would just cause steam, but still it shows that it is possible, and I believe if done right it could be epic.


Ignore it if you wish. I'm just tossing out my 2 cents.






Ignore this one if you want but

Basic attacks
Ok this one is standard.
Think about it: "Pikachu forgot tackle"
What the f.... You forgot tackle?
You, seriously, forgot how to run into a pokemon and hit it with your body with no natural abilities added.

See "I forgot how to sit" from family guy for more deails.
But no, seriously, should some moves always be with you, and unable to be forgotten? I mean the ones that are basic like slam, and tackle, and headbutt. Not moves like zen-headbutt, of course, because that move is more then basic. Yet attacks that take no skill, take no element, take nothing but you jumping on the enemy with nothing special added should be always there.

You can say "What's the point of it" and all I can say is "It makes more sense." seeing how forgetting how to tackle is like forgetting how to run.

rarrl:
Battle scarred pokemon might be to much work, although I like the idea of combination attacks.
Combined with this http://pokemon-universe.com/index.php/topic,906.0.html, it could be quite intresting.

Frenchfry:
If it were only with a select few pokemon, I think battle scars would be a nice touch, and not *too* much work, it it's just a small edit. I've always imagined having a charizard with three big gashes going down it's belly. Maybe they'd also alter the stats of the pokemon slightly, like is a marowak was missing an eye, it would raise evasion - because it really doesn't want to get hit again - and lowers accuracy - he's missing an eye, durrr.

ghostman50:
~Love the scarred poke' idea.
 
 
~Don't see the fusion attacks being implemented. It would begin to get too confusing and over-powering as the game reaches it's endgame.
 
 
~As for the forgetting/not forgetting suggestion, it's been raised a few times.
 
Not sure if the PU team really wants to deviate from the GBA games too much, but if the move relearner is implemented, it would make the decision on whether or not to forget a particular move somewhat easier.
 
 

St. Jimmy:
I really like the scarred pokemon idea, but i don't know about the fusion attacks...

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