Pokémon Universe > Ideas & Suggestions
Hidden Power
Chad29:
Can we change hidden power so it's easier to get the one we want. Back when I played Shoddy Battle sometimes we'd use Hidden Power to give a pokemon an attack type that they otherwise couldn't use. Even though it's not quite as useful to physical attackers, and has a base power of 70 (I think), it's still useful.
However it depends on IVs, and getting exactly what you want is very difficult in a game where you can't readily alter your pokemon's IVs. so can we change it to something easier, perhaps?
Zyrow:
I believe the base power of the hidden power depends on the IVs too. So, Its not always 70.
What would you suggest for determining the type?
Jerry:
--- Quote from: Zyrow on August 05, 2010, 08:31:37 AM ---I believe the base power of the hidden power depends on the IVs too. So, Its not always 70.
--- End quote ---
QFT
Kamaran:
Power is given by x * 40 / 63 + 30. x is obtained by arranging bit 1 from the IV for each of Special Defense, Special Attack, Speed, Defense, Attack, and HP in that order. (Bit 1 is 1 if the IV is of the form 4n + 2 or 4n + 3. x is then 64 * Special Defense IV bit 1, plus 32 * Special Attack IV bit 1, etc.)
Power is always between 30 and 70, inclusive. Average power is 49.5.
Type is given by y * 15 / 63, where y is similar to x above, except constructed from bit 0. (Bit 0 is 1 if the IV is odd.) The result is looked up in the following table.
Value Type
0 fighting
1 flying
2 poison
3 ground
4 rock
5 bug
6 ghost
7 steel
8 fire
9 water
10 grass
11 electric
12 psychic
13 ice
14 dragon
15 dark
Chad29:
I'm not sure what would be a better way to determine what the move is, but I'd just like it to be easier.
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