Pokémon Universe > Ideas & Suggestions
8-bit Minigame Idea
boyben10:
I was thinking that for the minigames, you could have various minigames for each type of pokemon that used 8-bit graphics and had to use game tokens to operate, but would produce arcade points for every 100-or-so points you got, depending on the amount of points given out in games, which could change the amount of Game points required to obtain Arcade Points. If, in the game, you managed to lose all your tries, you could insert more game tokens to retry without losing your game score, but this price would double every time you lost, so someone couldn't just manage to beat the high score on a game just because they managed to obtain 5 billion game tokens. You could use arcade points to buy various furniture, items, tms, etc. as well.
There could be a simple 1 color sprite with graphics similar to graphics in the NES games. A game idea for four legged pokemon like ponyta and jolteon could be a hurdle jumping game with a sprite resembling a dog like animal similar to ninetales, with only one tail, where all you did was jump over a bunch of hurdles with various frequencies, heights, and speed at which you approached it.
Another game would be a flying game for bird pokemon, where you pressed a button to make the pokemon flap, which sent it upwards a little, in a similar game to Balloon fight. there are object the player has to avoid, and when the player gets later on in the game, the objects the player must avoid start moving. The player can change directions in flight, and if (s)he gets too low, the game will end. Pokemon in this game would be pokemon like Pidgey and skarmory, and the color of the flying sprite still would change depending on the pokemon being used.
A game for bulky pokemon who don't seem very fast like Golem and Machoke is a Block breaker game which involves moving a panel held by the pokemon to reflect a ball to clear all the blocks. as the game goes on, the ball would start moving faster and the panel the pokemon is holding would get smaller. the Blocks would be in varying formations, each time including more blocks and eventually, the blocks would scroll side to side which would make it harder to hit.
These are all the game Ideas I could think of, But im sure the team could add to my idea, and could probably find a game suitable for fish and plants and small pokemon like magikarp, cleffa, and bellsprout.
Raikt:
Kamaran:
Definitely gonna save this for later.
Jerry:
Nice ideas :)
I'm sure that this would be a great addition to PU!
spirit:
--- Quote from: boyben10 on August 28, 2010, 08:30:48 AM ---I was thinking that for the minigames, you could have various minigames for each type of pokemon that used 8-bit graphics and had to use game tokens to operate, but would produce arcade points for every 100-or-so points you got, depending on the amount of points given out in games, which could change the amount of Game points required to obtain Arcade Points. If, in the game, you managed to lose all your tries, you could insert more game tokens to retry without losing your game score, but this price would double every time you lost, so someone couldn't just manage to beat the high score on a game just because they managed to obtain 5 billion game tokens. You could use arcade points to buy various furniture, items, tms, etc. as well.
There could be a simple 1 color sprite with graphics similar to graphics in the NES games. A game idea for four legged pokemon like ponyta and jolteon could be a hurdle jumping game with a sprite resembling a dog like animal similar to ninetales, with only one tail, where all you did was jump over a bunch of hurdles with various frequencies, heights, and speed at which you approached it.
--- End quote ---
Track and Field: Hurdles
--- Quote --- Another game would be a flying game for bird pokemon, where you pressed a button to make the pokemon flap, which sent it upwards a little, in a similar game to Balloon fight. there are object the player has to avoid, and when the player gets later on in the game, the objects the player must avoid start moving. The player can change directions in flight, and if (s)he gets too low, the game will end. Pokemon in this game would be pokemon like Pidgey and skarmory, and the color of the flying sprite still would change depending on the pokemon being used.
--- End quote ---
Helicopter
--- Quote --- A game for bulky pokemon who don't seem very fast like Golem and Machoke is a Block breaker game which involves moving a panel held by the pokemon to reflect a ball to clear all the blocks. as the game goes on, the ball would start moving faster and the panel the pokemon is holding would get smaller. the Blocks would be in varying formations, each time including more blocks and eventually, the blocks would scroll side to side which would make it harder to hit.
--- End quote ---
Breakout
--- Quote ---These are all the game Ideas I could think of, But im sure the team could add to my idea, and could probably find a game suitable for fish
--- End quote ---
Slowpoke Fishing
--- Quote ---and plants
--- End quote ---
Lemonade (Flower) Stand
--- Quote ---and small pokemon like magikarp
--- End quote ---
Clicks (Splashes) Per Minute
--- Quote ---, cleffa
--- End quote ---
Manhole
- or some sort of newborn pokemon maintenance game (comfort baby's who are crying, and not letting their crying wake up others)-
--- Quote ---, and bellsprout.
--- End quote ---
Plants vs Zombies (Ghosts)
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