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Author Topic: The Elder Scrolls IV: Oblivion  (Read 17487 times)

Offline stephenkill2

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Re: The Elder Scrolls IV: Oblivion
« Reply #15 on: November 16, 2010, 10:32:13 PM »
I have a mage who uses swords, level 31, and a rogue thing who uses bows at level 18

Offline TrainerX

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Re: The Elder Scrolls IV: Oblivion
« Reply #16 on: November 16, 2010, 10:40:41 PM »
 I like swords and bows better, but I'm thinking about making a mage. I think if I make a mage it'll be a Breton, and if I make a battle mage it'll be a High Elf, and I'll make a Conjurer with a Dark Elf. So far I just have a swordsman and a thief. I use the swordsman for the main quest, and the thief when I feel like getting revenge on someone or just stealing. I think I'll make an assassin next.

Offline Declan_23

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Re: The Elder Scrolls IV: Oblivion
« Reply #17 on: November 16, 2010, 10:41:42 PM »
I'm an assasin atm.
Most satisfying

Offline TrainerX

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Re: The Elder Scrolls IV: Oblivion
« Reply #18 on: November 16, 2010, 10:46:05 PM »
 I liked the quest Glarthir gives you, it was amusing. If I make an assassin I'm going to kill him, and take all of his stuff. I like dragging bodies around and putting them in weird positions, making it look like they commited suicide, or stuffing them in small places. The weird thing is, if you put a body in a fire, it doesn't burn.

Offline Declan_23

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Re: The Elder Scrolls IV: Oblivion
« Reply #19 on: November 16, 2010, 10:50:40 PM »
...
I like dragging bodies around and putting them in weird positions, making it look like they commited suicide, or stuffing them in small places.
...
Err... okaaay...
/edges away.

Offline stephenkill2

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Re: The Elder Scrolls IV: Oblivion
« Reply #20 on: November 17, 2010, 02:36:28 AM »
In my modded version, magic is much more satisfying ^_^ 400 new spells for the win, improved summoning, new physics and effects, etc =D alchemy too ^_^ 3000 new ingredients and infinite amount of new potion abilities. plus epic crafting system =D

Offline TrainerX

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Re: The Elder Scrolls IV: Oblivion
« Reply #21 on: November 18, 2010, 09:40:17 PM »
In my modded version, magic is much more satisfying ^_^ 400 new spells for the win, improved summoning, new physics and effects, etc =D alchemy too ^_^ 3000 new ingredients and infinite amount of new potion abilities. plus epic crafting system =D
That sounds awesome!!! Magic is kinda boring to me because the spells are all basicly the same. Each new one is a weak spell, and the rest are just upgraded versions of it. At least with the different kinds of magic there's more variety. Imagine if they only had destruction magic. Your modded version's magic sounds way more awesome. But still, if I rated Oblivion I would give it 10.

Offline TrainerX

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Re: The Elder Scrolls IV: Oblivion
« Reply #22 on: December 02, 2010, 09:26:59 PM »
 I'm double posting again, but this double post is my 100th post!!! Anyway, I made an Assassin. He's a Wood Elf with the Shadow as his birthsign. I'm going to make a ninja next. I don't know what he'll use for weapons yet. Does anyone have any suggestions?

Offline Declan_23

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Re: The Elder Scrolls IV: Oblivion
« Reply #23 on: December 02, 2010, 09:38:42 PM »
Dagger?
Seems appropriate

Offline TrainerX

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Re: The Elder Scrolls IV: Oblivion
« Reply #24 on: December 02, 2010, 09:42:52 PM »
 That's all I can think of. Maybe I can find a sword like the ninja's used... I guess if I have to a dagger will work. I'll him have a good athletics skill, and I'll give him a good acrobatics skill. 

Offline chocobo

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Re: The Elder Scrolls IV: Oblivion
« Reply #25 on: December 17, 2010, 08:26:13 PM »
I love Oblivion. It's probably my favorite game. I've had to reinstall a good plenty times though. Lost a lot of data. My current game has 130 hours. I'm a Red Guard with a custom class. He is level 38. With a number of my main skills mastered.

I need to start a new account soon. Everyone besides my merchant and the few people you can't kill in the Imperial city are dead. I've stolen everything from all of the houses in the Imperial City and fenced them. I have a little over 2 million gold. I haven't messed with any mods yet though.

Offline TrainerX

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Re: The Elder Scrolls IV: Oblivion
« Reply #26 on: January 19, 2011, 10:03:30 PM »
 I'm double posting again, but has anyone else seen the trailer for Skyrim? It looks awesome! Bethesda improved the third-person view, made it possible to equip a weapon to each hand, you can equip a spell in each hand, or two in one hand, which fuses the spells. When you talk to an NPC, the screen doesn't zoom in, and they don't stare at you the whole conversation. They look at you for a while after you start talking, and then they'll resume whatever they were doing while the rest of the conversation happens.

Offline chocobo

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Re: The Elder Scrolls IV: Oblivion
« Reply #27 on: January 25, 2011, 10:20:17 AM »
Yup. Read all the things that are changing. I'm unhappy about some of them and much happier about others. I want to know if there are even going to be classes this time around. The way it seemed in the articles is that they eliminated classes. They've also eliminated some skills. I'm curious on how the combat is going to change as well. As much as I love Oblivion, I wasn't huge on the easy combat. A more dynamic combat leveling system is definitely necessary. The screen shots are looking nice though. It shouldn't disappoint! It's just a shame it's 10 months away...

Offline Houshined

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Re: The Elder Scrolls IV: Oblivion
« Reply #28 on: January 27, 2011, 11:27:30 PM »
i dont know if this has been mentioned but they have already started development of the next elder scrolls.

it started the moment they were done is fallout

Offline Mr Pokemon

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Re: The Elder Scrolls IV: Oblivion
« Reply #29 on: January 28, 2011, 01:22:03 AM »
I have a feeling I won't be playing New Vegas in 10 months.