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Author Topic: [Profiles] The Omnicide Reality  (Read 76508 times)

Offline Mr Pokemon

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Re: [Profiles] Omnicide Games
« Reply #210 on: April 02, 2011, 07:50:34 PM »
Hm. Well if you interpreted my dream correctly, you'll find that I'll be introduced to your plotline soon enough.

Offline PkMn Trainer Black

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Re: [Profiles] Omnicide Games
« Reply #211 on: April 02, 2011, 07:52:06 PM »
It is now a reality RP
Even if one person steales waht you deserve, your reward will be even better than the last if you head down the right path.




Showdown Username: Shining Darkness

Offline Mr Pokemon

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Re: [Profiles] The Omnicide Reality
« Reply #212 on: April 02, 2011, 07:53:01 PM »
They aren't games anymore. I found the name unfitting.

Offline Desbear

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Re: [Profiles] The Omnicide Reality
« Reply #213 on: April 02, 2011, 07:54:38 PM »
this is getting interesting i will be doing something amazing to
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Offline Frenchfry

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Re: [Profiles] The Omnicide Reality
« Reply #214 on: April 02, 2011, 07:55:44 PM »
As long as I'm in a city, I think a bit of human interaction might show the "Reality" of Omnicide.

Offline PkMn Trainer Black

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Re: [Profiles] The Omnicide Reality
« Reply #215 on: April 02, 2011, 07:56:48 PM »
good luck. my char and sub-char are pretty much set until someone comes around us.
Even if one person steales waht you deserve, your reward will be even better than the last if you head down the right path.




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Offline Frenchfry

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Re: [Profiles] The Omnicide Reality
« Reply #216 on: April 03, 2011, 01:46:24 AM »
>>Petitioning to change the name of Omnicide to "Stefan and Calx's Big Adventure"

Trololol

Offline Desbear

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Re: [Profiles] The Omnicide Reality
« Reply #217 on: April 03, 2011, 02:04:38 AM »
>_< no remember we are all gonna get captured again?
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Offline Frenchfry

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Re: [Profiles] The Omnicide Reality
« Reply #218 on: April 03, 2011, 02:06:18 AM »
That turn of events is a variable.

Offline Desbear

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Re: [Profiles] The Omnicide Reality
« Reply #219 on: April 03, 2011, 02:07:01 AM »
i'm just waiting for the note i gave a guard to get to rex
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Offline Silver

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Re: [Profiles] The Omnicide Reality
« Reply #220 on: April 03, 2011, 02:15:30 AM »
Who said were going to be captured again? we said it was a possibility for plot.
Do you know what else we said is a possibility? Having multiple omnicide facilities and making new characters for each one. That doesn't mean its happening.
The thrill in playing a game does not come from our chances of winning. It is the weight and pressure of losing that fuels our fascination. It is why people challenge, why they gamble and why they compete. The adrenaline that comes from defying defeat is what motivates us.


Offline Desbear

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Re: [Profiles] The Omnicide Reality
« Reply #221 on: April 03, 2011, 02:26:15 AM »
sorry  yeesh.

 now i still wonder when the note will get there
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Offline PkMn Trainer Black

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Re: [Profiles] The Omnicide Reality
« Reply #222 on: April 03, 2011, 02:41:39 AM »
I dissagree with that prob. Nothing good came out for the games. either I missed alot of action or I'm not needed.
Even if one person steales waht you deserve, your reward will be even better than the last if you head down the right path.




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Offline Desbear

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Re: [Profiles] The Omnicide Reality
« Reply #223 on: April 03, 2011, 03:39:48 AM »
just  call renegade his nanobots can get rid of the explosives frenchfry
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Offline Frenchfry

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Re: [Profiles] The Omnicide Reality
« Reply #224 on: April 03, 2011, 04:54:21 AM »
No.

Meowth, I don't know why nobody has told you this yet. Maybe it's because you're ten. But I'm going to be completely blunt about this.


Nanobots? Dude. Renegade is overpowered, freakishly.

He's a master at EVERYTHING. He's a flawless marksman with throwing knives, a flawless sharpshooter with a handgun, and is somehow an expert helicopter pilot.
His 'nanobots' do everything. Every post you make is literally "And my nanobots made me win." Thus far, they have disabled mines, healed wounds severe enough to kill you five times over, and become a piece of paper that also doubled as a radio.

He needs a serious nerfing, man.