Pokémon Universe > Game Features
Elaboration on the 'Guild' System..
Monzta:
Yea, you totally dug this thread up.
Swiush:
I do not support the idea of being able to join multiple guilds.
The idea of challenging the leader for the leading role sounds good, but usmerchant had a point when he said newcomers with no idea how to lead a guild could come in, challenge the leader and totally ruin the guild.
LeoReborn:
--- Quote from: Baka on March 23, 2011, 06:18:09 PM ---I'm thinking more loma style, where you have to contribute to level up the guild, and gain skillpoints, etc. If you want to get rid of the leader, you have to pay the amount invested by him.
--- End quote ---
To elaborate on Baka's little blurb here,
I'd say a Guild should have a Size variable. This affects the minimum rank a user would need in the guild, to challenge the leader.
In a small guild (15), Top 3
In a large Guild (100), Top 10
Does this make sense to anyone?
Frenchfry:
Challenge the leader? As in, to a pokemon battle? And whoever wins is the new leader of the guild?
Sounds like a bad idea to me. Imagine if we chose leaders IRL like that.
LeoReborn:
--- Quote from: StarLite on April 09, 2011, 01:23:04 PM ---
--- Quote from: Baka on March 23, 2011, 06:18:09 PM ---I'm thinking more loma style, where you have to contribute to level up the guild, and gain skillpoints, etc. If you want to get rid of the leader, you have to pay the amount invested by him.
--- End quote ---
To elaborate on Baka's little blurb here,
I'd say a Guild should have a Size variable. This affects the minimum rank a user would need in the guild, to challenge the leader.
In a small guild (15), Top 3
In a large Guild (100), Top 10
Does this make sense to anyone?
--- End quote ---
Yes, but you would need to be a higher-up, if you wanted to challenge them.
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