Pokémon Universe > Quests & Plots
Thrawting Team (insert here)'s evil plans!!
Jerry:
Hm... what about some sort of 'general game' where each week/month whatever, there's an area which opens up, and you start afresh with that?
I mean, like:
1. Opening of game: Guilds/Players/whatever enter it, and try to go as far as possible.
2. As soon as a player/guild to pull down the Team, the game ends and rewards are distributed accordingly.
Or maybe separate player and guild apart.
3. The area is closed for some time (until the next game is ready or something).
4. Once the time comes, the area opens up again for another new fresh game,
That way, it doesn't impact much, if at all on the general story and there is no 'all teams are crushed now, there's nothing left to do' point.
Crazy Prophet:
--- Quote from: Jerry on May 16, 2011, 05:03:55 PM ---Hm... what about some sort of 'general game' where each week/month whatever, there's an area which opens up, and you start afresh with that?
I mean, like:
1. Opening of game: Guilds/Players/whatever enter it, and try to go as far as possible.
2. As soon as a player/guild to pull down the Team, the game ends and rewards are distributed accordingly.
Or maybe separate player and guild apart.
3. The area is closed for some time (until the next game is ready or something).
4. Once the time comes, the area opens up again for another new fresh game,
That way, it doesn't impact much, if at all on the general story and there is no 'all teams are crushed now, there's nothing left to do' point.
--- End quote ---
Yes, this is certainly a good fall-back. Anyone who has played lotro here will know that the pvmp feature has no impact on the main gameplay, and allows players to play as the bad guys without damaging the lore, and could work here (I'm not comparing lotr and pokemon on any other basis, both VERY different source material). There could be a map exclusively for such a feature (and yeah, this is becoming less 'quest', more 'feature') that could allow for players to play (temporarily) in the role of a rocket grunt or higher ranking rocket member against other players as trainers. The aim could be to make tactical victories over the opposing trainers/grunts, by battling and raiding their base, etc. I saw suggestions concerning playing as a grunt in another thread, and it seemed largely against it, as it would involve 'stealing' from trainers; well, either they just can't, or free trainers are temporarily provided with a random or preset team of pokemon that CAN be stolen. The grunts, on the other hand, have awful pokemon to start, so they must resort to stealing other pokemon to have any chance in battle.
shadowbt:
Well even if this idea was agread on, it wouldn't happen any time soon.The team probably has there hands full already and this might be something to think about after the beta is released.
Declan_23:
I'm thinking that this is developing more into a 'clan war' style minigame, which I think is an excellent idea (Mainly as it means I don't need to write hundreds of quests.) And I know that you said 4 teams is ambitious, but I'm sure it's achievable :P
Safur:
What if you could also join 1 of the evil teams in the beginning and try to be a good grunt.
You can still try to beat all gyms and the elite four and the boss give you objectives like take out 2 weaker players and you will get money or this stolen pokemon. Then it would be fun for either site. You could both do quests, and the good guys have to battle the bad guys. It would be like this:
Trainer John54 battles Grunt Safur
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