Pokémon Universe > Ideas & Suggestions
Show stackable attacks
schindle:
heya
sounds a bit... confusing so heres the explnation:
kakuna with harden:
in poke games you use till it has no effect. easier: make it 10 times usable and show it above your pokemon, how many stacks you have on.
the same with speed/attack increasing effects like agility. So you always know how often you can use it.
another suggestion:
make poison stack on pokemon, burning and so on as well. so you can use it more then 1 time:
1 stack 10 dmge
2 stacks 15 dmge
3 stacks 25 dmge
for example.
would make the fights more strategic.
spirit:
now there is an idea worth spirit's seal of approval
Urmel:
The poison/burn/etc stack thing is a pretty good idea.
Kuhns:
Hm this is a really cool idea, but it brings up the question of:
What happens when an Antidote/Burn Heal/whatever is used? Does it knock only one of the stacks out, or all of them?
schindle:
You could make different lvls of antidot
lvl1: 1 poison effect
lvl2: 2 poison effects....
..
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