Pokémon Universe > Ideas & Suggestions

PvP battles, please make them fun....

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Kuhns:
 ::)

Then how about this: only certain items are allowed AT ALL in the PvP battles. No revives, no full restores, none of that. Potions through Hyper are allowed, Heals are allowed, Held items are allowed, stat boosters are allowed.

Item Stat standing:

Use of a Hyper potion: 75% rate-->down 10% at every use (all the way down to 1%) etc.

Or how about this: Just put the use of items as a PvP option that both players decide on before the battle.

Gammal:

--- Quote from: Kuhns on February 07, 2010, 03:00:41 AM --- ::)

Then how about this: only certain items are allowed AT ALL in the PvP battles. No revives, no full restores, none of that. Potions through Hyper are allowed, Heals are allowed, Held items are allowed, stat boosters are allowed.

Item Stat standing:

Use of a Hyper potion: 75% rate-->down 10% at every use (all the way down to 1%) etc.

Or how about this: Just put the use of items as a PvP option that both players decide on before the battle.

--- End quote ---

OR we could just keep it the way it is... hence no items at all
What would being able to use items bring to PVP? More fun? More strategies? More balanced play?
no,no, and no.

Kuhns:

--- Quote ---OR we could just keep it the way it is... hence no items at all
What would being able to use items bring to PVP? More fun? More strategies? More balanced play?
no,no, and no.
--- End quote ---

 ::) Your unwillingness to compromise astounds me. There's nothing wrong with having the players decide before the battle, whether or not they want to use items.

Gammal:
I think you misunderstood me.
 I was talking about generall pvp. If someone challenges you, you should just be able to press "accept" without having to start a big conversation about what if any items are allowed.

And its not that im not willing to comprimise, im simply asking what exactly the use of items would bring to the table, and to respond to your comment:

Im astonished by your ability to argue against my suggestion by completely avoiding my arguments and not adding any of your own.

So to help you out a bit here, im going to re-frace my response into a question(s).
Why should there be items allowed in battle?
Is pvp going to become more fun?
More balanced?
Are we going to see more Pokemon in the meta game?

I would also refer to my above post about the item use in combat and how it would affect the meta game, if you do not agree with what I have posted, please do tell, but argue your point so that I can understand you point of view.
Just saying "items should be allowed!" is not a proper argument.

Alais:
Guys please. One of you thinks that a few items should be allowed, and the other thinks they shouldn't. If you don't like someone else's idea, say exactly what part of it would be bad for the game. Don't resort to cheap shots like mimicking. In a game that will involve a lot of PvP I personally think they should be allowed with the multiple use penalties.

It is a valid point about not wanting to answer a questionnaire about the battle every time you are challenged, and to that end I think the rules should either be fixed or be set by the challenger. This way once the challenge is made, it's just a matter of clicking accept.

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