Pokémon Universe > Ideas & Suggestions
linking moves
The Fireball Kid:
Well you can link moves but than make it stronger than one attack but not as strong as 2 attacks. I would only suggest this in tag team battles if it were to ever be implemented.
schindle:
--- Quote ---[...]I think that instead you should be able to add special effects to your attacks. e.g. after completeling a quest, using the attack water gun now also lowers enemies defence.
--- End quote ---
this is one thing i wanted to suggest!
Make attacks more fun with 'finishing moves' !
like:
everytime you use hydropump, you gain 10 agility. This stacks up to 5 times. After 5 stacks, you gain 'masterhydro' which increases the dmge of your next hydropump by 50%.
with such effects on normal attacks, you would make fights a lot of more funny and strategic!
Mr_Dark:
--- Quote from: schindle on February 06, 2010, 12:42:59 PM ---this is one thing i wanted to suggest!
Make attacks more fun with 'finishing moves' !
like:
everytime you use hydropump, you gain 10 agility. This stacks up to 5 times. After 5 stacks, you gain 'masterhydro' which increases the dmge of your next hydropump by 50%.
with such effects on normal attacks, you would make fights a lot of more funny and strategic!
--- End quote ---
If something like this would be implemented we also need something to counter attack such combo's.
schindle:
for sure.
the main question is:
are your able to integrate such combos/effects? if you are, it would be nice to create a 'game balance' team, just to make sure that there is something to counter/avoid such effects. This would be work to do, but it would make the game 'up-to-date' . Here are a lot of people having great balcing ideas. go for it :-)
Alais:
Well you could add a dispelling finishing move.
Blastoise used Hydro Pump.
Blastoise's Hydro Pump is powering up.
Furret used Slash.
Blastoise used Hydro Pump.
Blastoise's Hydro Pump is powering up.
Furret used Headbutt.
C-c-combo breaker! Blastoise's Hydro Pump effects vanish!
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