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Author Topic: [OOCC] Omnicide II  (Read 701 times)

Offline Mr. Fox

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Re: [OOCC] Omnicide II
« Reply #15 on: September 09, 2011, 09:47:57 pm »
could you post your weekly event thingy here?

Offline Frenchfry

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Re: [OOCC] Omnicide II
« Reply #16 on: September 09, 2011, 10:00:18 pm »
Monday:
Woodland - Search and Destroy* [No Respawns]
Calx & Crimson vs. Eclipse & Cadogan

Tuesday:
Shopping Mall - King of the Hill (Roof = Hill) [Respawns: 5 minutes]
Every team for themselves

Wednesday:
Hotel - Team Deathmatch (100 kills) [Respawns: 5 minutes]
Every team for themselves

Thursday:
Farm - Battle [No Respawns]
Eclipse and Calx vs. Cadogan and Crimson

Friday:
Hospital - Deathmatch [No Respawns]
Every man for himself

Saturday:
Mansion - Capture the flag [No Respawns]
Every team for themselves

Offline Mr. Fox

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Re: [OOCC] Omnicide II
« Reply #17 on: September 09, 2011, 10:02:30 pm »
Thanks frenchy. 8)

Offline St. Jimmy

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Re: [OOCC] Omnicide II
« Reply #18 on: September 10, 2011, 12:00:46 am »
Quote from: TrainerX
Kain walked to his bed, and one of the four men near his bunk got up.



TrainerX, I thought Kain was dead?  Just letting you know that you seemed to have made a mistake.

Offline Simulacrum

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Re: [OOCC] Omnicide II
« Reply #19 on: September 10, 2011, 12:01:45 am »
Oh, that was a typo. I'll go fix it.

Offline Frenchfry

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Re: [OOCC] Omnicide II
« Reply #20 on: September 11, 2011, 08:38:13 pm »
Rex, I hope you don't mind recoil so terrible that you end up shooting yourself in the head and breaking your wrist, because that's what will end up happening with a G-18.

Offline Mr. Fox

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Re: [OOCC] Omnicide II
« Reply #21 on: September 11, 2011, 08:51:22 pm »
Yeah, my character don't know that. he saw a small gun and grabbed it, not caring about any recoil. he just wants a few kills.