Pokémon Universe > Quests & Plots
[QUEST] Infection (debatable title)
Tickles:
Part 1: Outbreak
Setting: A small medical facility, entire region
Desired Level: Any, can be leveled with players last badge obtained
Time: Near Halloween, think zombies, but they're Pokemon.
Plot: A powerful new virus is spreading, and making Pokemon extremely aggressive, including those that have been tamed. Do you have what it takes to find the cure, and save all the Pokemon from destroying themselves, and civilization?
Start: A bulletin goes out to all trainers, stating that a group of doctors and scientists needs help researching a virus that has spread quickly overnight. Locate the medical facility and talk to the head researcher (could be Professor Alder) to begin. (For now, we'll just call him professor, since this person could literally be anyone if implemented)
Professor: "Welcome, I assume you came regarding the bulletin that was sent out. Well, thanks for coming. Over the past few days, there have been multiple reports of Pokemon rampaging through towns, attacking anything in sight, only to collapse soon after. When they're brought to a Pokemon Center for treatment, the moment they wake up, they begin to attack again. One such Pokemon has been brought to us, a Kangaskhan. Once it passed out, we took a blood sample and noticed an anomaly, what looks like a new strain of virus. We already recorded the effect of Pokerus, but this one looks completely different, and instead of helping with a Pokemon growth, it appears to harm them. This is where you come in, we have reports of a large mass of infected Pokemon in (random city), and it seems to be too much for anyone to handle. We already sent every trainer that came to us there to help. If we can get the Pokemon to faint, we can bring them here to continue our work for the cure. Come back when the Pokemon are subdued."
*Note: None of the infected Pokemon will be able to be caught, and will be very powerful. They will all be holding a life orb that can't be stolen to simulate the virus' effect taking place on them.
*Another option, provided by Jerry, is that these Pokemon would have a status effect that works like poison, but powers them up, while having an ability to inflict a random effect, or maybe the same effect, on your Pokemon, but very limited so it can be healed. (Will explain why in the next two parts.)
Head to the city and begin battling the Pokemon. The player must defeat 25 of them to count as the wave subdued. At random moments during this quest, more waves may come up, and you must defeat 25 in those waves to complete the objective. This is basically part one of the quest, defeat waves, and report back to check the progress of the cure. Each time you defeat a wave, you earn a sum of cash, and some berries for your hard work.
Pt.2 is in progress, and will be more in dept and complex. Need an example?
http://pokemon-universe.com/index.php?topic=3649.0
Here is another quest idea I wrote to give you an idea of how well my writing skills are, and how I write out quests. Expect great battles from the Sickness quest saga (Name is debatable).
Please post all feedback, criticism, or ideas. If I like an idea, I'll give you credit for it.
zylonnick:
Nice beginning, I'd love to see how this quest-series evolve. (I hate the name though, but I'm lacking inspiration atm).
Jerry:
Hm... nice beginning indeed. Though, one slight though, I'm not sure what you are doing with the 'inclusing those which have been tamed'.
Like, I expected that you had some problems too with your pokemon, but it wasn't really addressed later on. Maybe instead of Life Orb, we have them get a new status which has the same effect as the Life Orb. I don't think that it would be difficult to implement; sort of just like poison or bad poison, and it powers up the pokemon.
As for your own pokemon, maybe give them random status inflictions on random turns battling the infected pokemon. Sort of like Effect Spore but random and not exclusively requiring physical contact. This, I think would add some more challenge to it :P
Tickles:
Maybe a random status effect would work here, and these Pokemon can't be caught, so it's not like someone can just nab them and use them against everyone they meet. But how would it explain the fact that your Pokemon can be healed out of the status, hang on, I got it (just so you know, I'm brainstorming). It will half be explained in part two, and fully explained in part three. But I won't release too much details on what just happened in my head.
Jerry:
Well, I sort of implied that the wild pokemon have been exposed to the virus a lot more time than your pokemon, thus the virus have keen 'kicked into them' for some time. They have been having the same symptoms for first few 'hours', just like the ones your pokemon will be experiencing now.
Maybe even add the element that tame pokemon tend to fight off better the virus than wild ones, as they have been marked by the pokeball signature. Though they still get infected, they just don't get the symptoms as fast.
And no, I know well that they can't be caught x3 I thought of knock off when I read that they couldn't be 'thieved'.
And yea, I brainstorm when I write my posts too :P
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