Pokémon Universe > Quests & Plots
[QUEST] The Sting of Success
Shadow of Darkness:
Poacher 1
Player: "You're about to see your butt get kicked!'' (lol)
Poacher 3
Player: "Return the bug Pokemon you stole or battle me!"
meh..ok....
Tickles:
Hey, it was worth a shot, I'm not really looking for funny, but that is definitely a plus.
Shadow of Darkness:
You never know maybe the main character has a sense of humor! lol
Jerry:
--- Quote from: Cortex J. on December 21, 2011, 05:50:09 PM ---Don't know how that would be done. I mean, how would they be able to limit the pokemon in the forest as you progress? But anything can be programmed so they might be able to do so.
--- End quote ---
Well, I think it can be done with simple if statement, adding some additional values behind the scenes. I guess there must be for quests. For example, say this quest:
Sting of Success I 0
Sting of Success II 0
This shows the two parts of the quests and if both are zero, you will get a certain encounter sheet.
If this is
Sting of Success I 1
Sting of Success II 0
You get a new encounter sheet.
Similarly;
Sting of Success I 1
Sting of Success II 1
Gets a new encounter sheet. This I think can be done through if statements :)
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