Pokémon Universe > Game Features
legendaries
SilverMagiel:
Oky guys, before telling me to do my research before posting, I have done so and every post of legendary pokemon has been locked, I wanted to make a suggestion. Now the legendaries can't be caught ( no problem ) but can't it be like an achievement. When you see or battle a legendarie pokemon you get like a trophy or something, saying I fought a legendary pokemon, let's say Lugia for example and I won/lost according to what happened in the battle
TheSolx:
If you've really done your research, you also probably know they will be used in events...
Why not give achievements for the whole event, like "Fought Lugia during [Insert event name]" and call it something like a pun... Yeah, I'm taking examples from WoW again...
Bing:
--- Quote from: SilverMagiel on December 24, 2011, 02:27:37 AM ---Oky guys, before telling me to do my research before posting, I have done so and every post of legendary pokemon has been locked, I wanted to make a suggestion. Now the legendaries can't be caught ( no problem ) but can't it be like an achievement. When you see or battle a legendarie pokemon you get like a trophy or something, saying I fought a legendary pokemon, let's say Lugia for example and I won/lost according to what happened in the battle
--- End quote ---
Why does PU need achievements? I don't get it. There is no reason that you should earn something for progressing the story of PU. If you think about it achievements are a pretty hollow reward system. The real reward is advancing the story and becoming stronger.
Also a win/loss thing would lead to people making multiple accounts, until they get a perfect run. We already have enough problems with that.
Noah_Road:
--- Quote from: Bing on December 24, 2011, 05:02:22 AM ---Also a win/loss thing would lead to people making multiple accounts, until they get a perfect run. We already have enough problems with that.
--- End quote ---
*coughcough*
Anyway, I kinda like the idea of being able to show that you fought a legendary but I don't like the idea of showing the outcome. But the devs are pretty tight-minded when it comes to legendaries (completely understandable) so don't expect much as far as legendaries go.
BlueRise:
no legendary pokemon? why not? how are you suppose to catch them all, if there are no legendaries? here's a suggestion have them move around every now and then so they would be in different places, like in pokemon g/s/c, i see no problem with that.
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