Pokémon Universe > Game Features
Jobs System
MrMuffin:
about the time period:
to prevet players from switching between jobs to get "easy cash" the will be able to change job every period of time- something like a job id per day so the will be able to do let's say "Farmer" job for a whole day or until they reach level 10/20/30/40/50/60/70/80/90/100
btw I'm updating it all into the first post
Amphi:
Umm, if this were to be implemented, one could just pick a job at the beginning and reap the rewards as (s)he levels up. The rewards obviously increasing as they level up. Now the job level could be separate from the actual player level. In ordering to level up their chosen profession they would have to do tasks like a job quest or something, also doing specific actions that would be along the lines of your profession, such as capture a pokemon for the ranger job, and that action would put one a little closer to leveling up their profession. But in order to level up your job effectively one must do job oriented quests.
To address the multiple account issues why not make it so one's job level can't exceed their player level, or some sort of level cap that is based on your current level. Another way to do this is to make the best rewards for the job be at the higher job levels, that means one would have to actually put time and effort into raising their job level. Once one's job is mastered they could be allowed to start mastering another job. Mastering a total of two jobs, the other jobs could eventually be leveled up but not to the same degree as mastering them, therefore the player would have to choose wisely as to what job they want to take up.
/end wall of text
MrMuffin:
hmm all you said about the high level quests mean best reward was already brought up,
the idea of a special bar for the job sounds great although it's familiar from other game.
It can be a great way to stop multi-accounts
shermana:
So are you saying that you Answer five questions, and the job you get depends on what you answered for the five questions? Overall... I think this is a great idea cause you as a player can make money rather than rely on winning battles for getting money.
lubbies:
ive got an idea! what about if someone gets to choose a job that all start at a level lets say 10 then it has a whole tree on promotions so you could choose your line of work like a salesman would turn to merchant at level 20 then to business man at level 40 to CEO at level 60 or something and a farmer would turn to a producer then to a landlord this is just a guess hope this helps:)
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