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Author Topic: Weekly Story Updates!  (Read 14798 times)

Offline Declan_23

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Weekly Story Updates!
« on: January 09, 2012, 05:48:13 PM »

Okay guys, after the topics concerning the newspaper, and the more recent wikia topic, I've gathered that what you all want is more news about the development of the game. Unfortunately, most of the updates are purely code-based, which no doubt will bore all of you who aren't code-junkies. And so, I have come up with a solution! Each weekend, I will be writing a short piece about something related to the PU story, hopefully to keep you all interested and inspire any budding artists. To begin with, the many organisations of Miryus.
Oh, and I'd also like to welcome CortexJ as the newest member of the writing team!
« Last Edit: January 09, 2012, 05:56:03 PM by Declan_23 »

Offline genbor

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Re: Weekly Story Updates!
« Reply #1 on: January 09, 2012, 05:58:39 PM »
 Thumbs up for the pug. And yeah congratulations for CortexJ, you've earned it. :)
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Offline Reafer

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Re: Weekly Story Updates!
« Reply #2 on: January 09, 2012, 06:09:12 PM »
Grats on the newspaper launch
Grats to joining PU writing team
All I know about the code updates is that they will make the game run smoother
I love Turtles!
For I am the Turtle God!!!

Offline Tickles

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Re: Weekly Story Updates!
« Reply #3 on: January 09, 2012, 06:12:10 PM »
Thanks for the welcome, and this will be an awesome way to get people interested.
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Offline Bing

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Re: Weekly Story Updates!
« Reply #4 on: January 09, 2012, 07:22:15 PM »
Congrats on making the team.


Also, this is a fantastic idea.  It'll hopefully keep people more interested, since the beta has been delayed.

Offline Reafer

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Re: Weekly Story Updates!
« Reply #5 on: January 09, 2012, 08:50:26 PM »
Won't the tiles keeping track of their neighbors cause some minor glitching, or cause the wrong tiles to load from time to time?
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Offline Bing

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Re: Weekly Story Updates!
« Reply #6 on: January 09, 2012, 09:02:06 PM »
Won't the tiles keeping track of their neighbors cause some minor glitching, or cause the wrong tiles to load from time to time?

What?

Offline Reafer

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Re: Weekly Story Updates!
« Reply #7 on: January 09, 2012, 09:33:35 PM »
Yeah sorry I can't really explain better. What I'm trying to ask is, lets say the map is ocean, road, and dirt. So if the tiles are now coping their neighbors won't there be glitches where the road will be copied onto the ocean?
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Offline genbor

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Re: Weekly Story Updates!
« Reply #8 on: January 09, 2012, 10:51:44 PM »
Yeah sorry I can't really explain better. What I'm trying to ask is, lets say the map is ocean, road, and dirt. So if the tiles are now coping their neighbors won't there be glitches where the road will be copied onto the ocean?

 Give me some of that joint... Anyways, not sure if I understood right, but if I did I would have to say: no.
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Offline FireDarkGuy

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Re: Weekly Story Updates!
« Reply #9 on: January 10, 2012, 09:40:04 AM »
I love coding, so: GIMME THAT CODE! :)) ;D ;D
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Offline Mr_Dark

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Re: Weekly Story Updates!
« Reply #10 on: January 10, 2012, 09:45:08 AM »
IRC: #pokemon-universe @ Rizon.net

!!PRIVATE MESSAGES WITHOUT A SUBJECT WILL NOT BE READ!!

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Offline Arctus

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Re: Weekly Story Updates!
« Reply #11 on: January 10, 2012, 10:05:59 AM »
This is an awesome idea, I wish i had some talent to help out, but keep up the good work.

Offline TheSolx

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Re: Weekly Story Updates!
« Reply #12 on: January 10, 2012, 01:46:13 PM »
the more recent wikia topic

Could need some more activity there... Only me, Lubbies and MysteriousChaos (whoever that is) doing anything.

But still... Gratz for lauching the newspaper :) Waiting for a link or something so I can read...
And gratz to Cortex , of course :)

Offline lubbies

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Re: Weekly Story Updates!
« Reply #13 on: January 10, 2012, 08:35:55 PM »
Cortex well done even though you were hard on me with my quest but hey i can only get better and you are ultimate... for now :)
Grafics Cat <3

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Offline wolfcry23

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Re: Weekly Story Updates!
« Reply #14 on: January 11, 2012, 04:00:28 AM »
Congrats Cortex your going to do great things lol


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