Pokémon Universe > Game Features
Trainer Professions
Tickles:
That will also break the balance. Think about it, that vileplume will become OP compared to others. Try to lean away from boosting stats like that.
Reafer:
True but I was just suggesting since stats are high for breed Pokemon unless that is taken out in PU.
Tickles:
They are balancing pokemon in a specific way. to have something give a bigger stat boost outside of training that is not supposed to, would break that balance. The only way for any of these to work is to think of something that will not affect battles in a any way, or the pokemons stats in any way. HAving an easier time catching pokemon will not break the balance. Haveing an easier time finding evolution stones will not break the balance. Having an easier time finding specific pokemon will not break the balance. Anything that gives a boost to held items, a stat boost that is not the original effect, or making a pokemon stronger just because will break the balance.
Reafer:
The balance is hell on you isn't it?
If the user will have stats that make mining items possible than if you take out the Pokemon and put player stats in will it work?
--- Quote from: Reafer on January 26, 2012, 03:46:14 AM ---Example-
Player 01
Job- Researcher
Researcher Level 20
Pokeball Type-
Normal- Great-
Efficiency on- Efficiency on-
Level 1~10- 35% Level 1~10- 50%
Level 11~20- 20% Level 11~20- 45%
--- End quote ---
Tickles:
That can work. But again, this is not an actual feature for the game. Just a suggestion. The idea bryan gave was for you guys to brainstorm, I'm just asking to stay away from the balance aspect, or this may not be taken seriously.
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