Pokémon Universe > Quests & Plots

[Quest] Settling Down, Up Springs A Town!

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stephenkill2:
Ok, So as you know, Spirit is currently running a quest contest, which was my inspiration for this quest, also I drew inspiration from the Dark Cloud 2 townbuilding system.

This quest begins by talking to an old man whos eyes seem to be brimming with ideas.
[The old man is standing between two trees, blocking the path to what seems to lead into a
forest, although you can see nothing past the man and the treeline.] As you speak to him, he
utters the words, "This seems to be my ideal location. Youngster, how would you like to
become a part of history?" He tells you his name [Kanji] Then he starts telling you a story
about how he used to live in Sinnoh. Apparently, One day he was sitting outside enjoying the
day with his Aipom, and a herd of Camerupt which was migrating was walking through the area,
Aipom, being the deviant for which his species is known, chucked a stone at one of the
tranquil passers. This immediately enraged the Camerupt and it began to spew lava from its
back in a fit leading to the man's house being burnt to the ground. Unfortunately, he did
not own a water pokemon, and lived quite a way from the nearest town, therefore his house
was lost.

After losing his home, old man Kanji just wanted to escape it all and retire to a new location.
He recalled hearing rumors of an amazing new land called Miryus where people were starting
to settle, and headed to the newfound region. Upon arriving, he visited every town, but
no matter where he was, it just didn't feel right. Kanji then started to wish he could
just make a town to his liking, then the ideas came fluttering in, and he thought,
"I could become the founder of a new town!"

He was delighted, and thought that finally he could also be remembered for something great
before his age takes him. He then asks you to follow him, and takes you in between the trees
in which he was standing. [now this will have to be done using some teleportation method or
so, because this will be a seperate location for all players, as I will explain later.]
He brings you to an empty green meadow, and then states, "How beautiful would it be to found
a small town here?" He then asks you if you would agree to help him accomplish his one
dream, and promises to make you co-founder.

Right, so that's what I have thus far, and if I receive plausible feedback and confirmation that
what I want to accomplish is plausible, I will continue and finish the quest.

Now, the most exciting part of this quest is not the quest itself, but the features and rewards which follow. I have come up with a few ideas and features which can be scratched, picked, added to, or removed completely. I would like further ideas and some feedback before I finish the quest.

Right, well the idea is, After you finish the quest, this empty town plot is now available to visit,
Each player would have his own town plot, hence the teleportation issue, because I want events
to occur based on events you have completed in the game, such as gaining player levels, and
beating gyms and such.



As mentioned, these would all be empty lots except old man Kanji's house who you helped to build. As you reach pinnacle events in the game, like gaining badges and player levels or other events, people will start to migrate to your town with their own reasons and quests, and upon completing in, they settle in the town. [ I figured this could be done by variable reasoning,
such as having multiple maps, copying and pasting one building at a time, with different events on
each map and if variable x is true, the next map with house x would appear, variable x being
the quests you complete after doing the certain activities.] Now, I think it would have to be seperate for everyone, as  I don't know if you can make it so based on certain events, it looks different for different people. I dunno, I'd have to talk out the technicalities with a scripter.

Now, for the buildings. Of course there is Kanji's home, whom I figured you could battle weekly
to keep his mind spry. A poke center, a pokemart, maybe your own home to prevent clutter, a tradesmen's terrace to perform certain crafting activities, and maybe a bank, travel shop etc. I have also included a berry/apricorn patch, whichever is implemented, to grow a few things for fun. Bear in mind that this is a rough sketch and rough ideas, able to be completely changed and molded based on what can be implemented, and what can not. As said, you would have to get badges, earn player levels, and do various thing to unlock the migrating settlers, and then you would have to complete a quest for each of them to have them settle, until the village is completely done, then old man Kanji will die in peace and a statue will be erected in his honor, with your name on it too of course  ::) Also, after he dies, maybe his grandson will move in or something.

I also have ideas for the shop, the more buildings and advanced you are as a character, the bigger the shop will grow to, and the more items they will carry. I got this idea from animal crossing, where the shop grows  :D Bigger town obviously equals bigger shop.

Also, I had an idea about incorporating a move tutor in here, perhaps it can be Kanji's grandson after he passes, but Instead of the old stale way of getting tutored, I would like to incorporate fishing, as to give players a reason to reach a higher skill level in it, higher fishing yields better items through fishing which in turn will yield better moves to tutor. That's just a small idea though

Also, I Would like to incorporate a small way of fast travel into this town, Like a helicopter which you can use to fly to one location once per day, But I do not know how plausible that is.

Well, those are most of my ideas, So please dote upon them, incorporate your own, or just tell me what you think.  ;D

Edit: If you think anything needs to be clarified, or can't understand something, I will try to explain in more detail to the best of my ability.  ::)

Edit 2: If you don't like the instanced town idea individual to each player, when you finish the quest, the entire town will be finished, but you will only be able to enter buildings once certain criteria have been reached, and then you will still have to do a quest to access the services of whomever's house/business it was. That way, all players will be visible in the same town, and would be able to enter all the houses together if they meet the criteria.


Interested Listener:
Bravo, Bravo, Bravo ! I really like it this is very plausible, hopefully this will be implemented into the game and yes its similar to Animal Crossing, nice idea to bring that into this game, I vote yes.

Kuixta:
You have done a good job stephen.  :) Two thumbs up!

Interested Listener:
You know we should vote for what quests we think are the best. Like a poll at least, just to see. I think it would show overall what we would like to see in the game, this is one I would like to see in the game.

Evil Croat:
I really like this, if I can add a few sugestions.

Don't start with an empty meadow, Have trees and rocks about, and  you will need the correct pokemon to clear the area and dig the garden. (another pokemon)
You might also require a source of water for the garden, you will need a water pokemon to make a well or lake for fresh water.
You must supply certain seeds for the garden.

Once the foundations have been laid people will then move into the town.
I guess the town will not be accessable after the quest, as storage on the server would be an issue when 10's of thouands will be created.

So if there is an issue with this quest being unmanageble or a storage problem the town can be removed from the server automatically when the quest is done.

Best of luck to have this implemented on the game.
I think its an awesome idea

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