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Author Topic: Map Showroom (PKMN)  (Read 43380 times)

Offline Kuhns

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Re: Map Showroom (PKMN)
« Reply #45 on: March 30, 2010, 08:21:43 AM »
[Moved] because the Trainer's Lounge doesn't need to be spammed up with maps. Also, please keep your maps under the same topic. You don't need to make a new one every time you come out with a new 'map.' Kthanx.
« Last Edit: March 30, 2010, 08:25:05 AM by Kuhns »

Offline Kuhns

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Re: Map Showroom (PKMN)
« Reply #46 on: March 30, 2010, 08:24:25 AM »
[Moved] because the Trainer's Lounge doesn't need to be spammed up with maps.

Offline Phosphorous

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Re: Map Showroom (PKMN)
« Reply #47 on: March 30, 2010, 12:48:30 PM »
What program did you use ?

Offline NostawDNA

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Re: Map Showroom (PKMN)
« Reply #48 on: March 30, 2010, 01:37:01 PM »
also i didnt see an entrance to get to the water. maybe there should be one to make some trainers think they need to come back after they get surf or maybe they can fish or something.
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Offline Latios

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Re: Map Showroom (PKMN)
« Reply #49 on: March 30, 2010, 02:18:05 PM »
What program did you use ?

I used this program called POL editor. I can't remember the site, but if you were to search this on google or something I'm sure it would come up with something.

Hope that helps  :)

Offline Latios

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Re: Map Showroom (PKMN)
« Reply #50 on: March 30, 2010, 02:24:03 PM »
[Moved] because the Trainer's Lounge doesn't need to be spammed up with maps. Also, please keep your maps under the same topic. You don't need to make a new one every time you come out with a new 'map.' Kthanx.


Thank you Kuhns.

I didn't realize that until you pointed it out, I'll be sure to post into my own topic next time...and yeah you are completely right, XD you don't need to have a whole new topic for the same idea.


Offline Pika

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Re: Map Showroom (PKMN)
« Reply #51 on: March 30, 2010, 02:36:51 PM »
     The only things I saw was no entrance to the water, the water pouring out of the holes incorrectly, and the tall grass looks like little trees with three leaves on each side. I'm not an expert on this, so I wouldn't know how to fix it, but I'm sure someone could find a way. Other than that, it looked great at a first glance  :)
     You should continue with making maps Latios, they are looking awesome  =D

Offline Mr Pokemon

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Re: Map Showroom (PKMN)
« Reply #52 on: March 31, 2010, 11:33:53 AM »
I noticed that there was only one streetlamp. Normally street lamps line the streets. Also, There shouldn't be grass in a city, as cities are safe places with no wild pokemon or trainers.
However, this is a good map and I think you should keep it up ;)

Offline Dvys

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Re: Map Showroom (PKMN)
« Reply #53 on: March 31, 2010, 06:58:24 PM »
Haha, thanx guys!  :D

Offline Dvys

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Re: Map Showroom (PKMN)
« Reply #54 on: March 31, 2010, 07:03:02 PM »
Hi there!
I started to realise that Photoshop isn't the right program to create maps (only for editing tiles, colors, etc.), so this time I used Game Maker  :D
Again I used the setting from the wild going over into the city. This time the map/screenshot takes place in a forest and above the city you can see a piece of the lake. No trainers this time, so don't bother mention it xP.
The result

Edit:
No spoiler tags?

Offline Mr_Dark

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Re: Map Showroom (PKMN)
« Reply #55 on: March 31, 2010, 07:14:09 PM »
I have to say.. for a big and open map, it's look pretty good. There are no real "blank" spaces.
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Offline Mr Pokemon

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Re: Map Showroom (PKMN)
« Reply #56 on: March 31, 2010, 08:21:22 PM »
The map looks good, I wish I could make maps like that..
How did you do it/what did you use?

Offline Dvys

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Re: Map Showroom (PKMN)
« Reply #57 on: March 31, 2010, 08:30:26 PM »
The map looks good, I wish I could make maps like that..
How did you do it/what did you use?

Game Maker [Free edition] and some sprites I found on the internet [Leaf Green/Fire Red]  :D

Offline stephenkill2

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Re: Map Showroom (PKMN)
« Reply #58 on: March 31, 2010, 09:13:47 PM »
At least there isn't a bunch of errors! Nice work  ;)

Offline boyben10

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Re: Map Showroom (PKMN)
« Reply #59 on: April 01, 2010, 03:56:58 AM »
Thats a relly big city, seems it could use a few more houses.
I like slowpoke.