Pokémon Universe > Ideas & Suggestions
Degree of open-worldness
wiggums:
--- Quote from: josh_squash0 on March 23, 2010, 11:48:26 PM ---
--- Quote from: wiggums on March 23, 2010, 11:21:18 PM ---Then what would be gained from defeating Gyms? Would they no longer have any value? Before, gyms would allow you to access more areas.
--- End quote ---
There is a thread in the forums some where that asks each player what their goals are in the game. Look through it and you wont see many that has a goal of getting all of the badges, unlocking areas, etc.
Some may want to enter contests. Some may want to catch specific types (i.e. steel, dragon, ghost) of pokemon, that can only be found in the "potentially locked areas", or be an extreme fisherman. limiting too too much (especially in an MMO) doesnt sound like a good idea.
Of course, there should be limits to open worldness but because its an MMO, the basic push box/ flip switch quests and beat gym leader to unlock area doesnt sound like too much fun.
Everyone has goals in Pokemon Universe and limiting everyone to the same restrictions as the handheld would be, like I said before, defeating the purpose.
Dont get me wrong. I would like to see limitations to open worldness but it would be up to the PU team to be creative in making sure the game isnt too linear.
--- End quote ---
Alright you win, but I have one more point.
I'm pretty sure everyone has beaten all the gyms before they started collecting pokemon or growing berries.
Just saying.
stephenkill2:
--- Quote from: josh_squash0 on March 23, 2010, 11:48:26 PM ---
--- Quote from: wiggums on March 23, 2010, 11:21:18 PM ---Then what would be gained from defeating Gyms? Would they no longer have any value? Before, gyms would allow you to access more areas.
--- End quote ---
There is a thread in the forums some where that asks each player what their goals are in the game. Look through it and you wont see many that has a goal of getting all of the badges, unlocking areas, etc.
Some may want to enter contests. Some may want to catch specific types (i.e. steel, dragon, ghost) of pokemon, that can only be found in the "potentially locked areas", or be an extreme fisherman. limiting too too much (especially in an MMO) doesnt sound like a good idea.
Of course, there should be limits to open worldness but because its an MMO, the basic push box/ flip switch quests and beat gym leader to unlock area doesnt sound like too much fun.
Everyone has goals in Pokemon Universe and limiting everyone to the same restrictions as the handheld would be, like I said before, defeating the purpose.
Dont get me wrong. I would like to see limitations to open worldness but it would be up to the PU team to be creative in making sure the game isnt too linear.
--- End quote ---
Pokemon in MMO form is essentially, a sandbox MMO, train what you want , fight whatever, do which quests you want, get badges, it is quite important to get badges if you would like to advance though, so I am quite sure it is relatively correct to assume that most players will attempt to collect badges, and still enjoy the open world.
josh_squash0:
--- Quote from: stephenkill2 on March 23, 2010, 11:54:29 PM ---
Pokemon in MMO form is essentially, a sandbox MMO, train what you want , fight whatever, do which quests you want, get badges, it is quite important to get badges if you would like to advance though, so I am quite sure it is relatively correct to assume that most players will attempt to collect badges, and still enjoy the open world.
--- End quote ---
Yea, i get that. All Im saying is that I hope that the PU team isnt influenced by the handheld's linear BS. I understand that a player will need to get badges and do certain things before being able to train poke's and etc. I just dont like the idea of lumping everyone in a pot, forcing everyone to do the exact same thing, especially in an MMO.
The potential open world exploration is the only reason Im still here.
--- Quote from: wiggums on March 23, 2010, 11:52:28 PM ---
Alright you win, but I have one more point.
I'm pretty sure everyone has beaten all the gyms before they started collecting pokemon or growing berries.
Just saying.
--- End quote ---
The handhelds kind of force you to complete the story before really collecting or growing anything. So you're not really breaking much news there.
Im alright with not being able to access an area because Im too lazy to do a quest. But me not doing that one quest shouldnt stop me from exploring the rest of the game. I shouldnt be trapped in a city or punished for my procrastination.
stephenkill2:
--- Quote from: josh_squash0 on March 24, 2010, 12:07:33 AM ---
--- Quote from: stephenkill2 on March 23, 2010, 11:54:29 PM ---
Pokemon in MMO form is essentially, a sandbox MMO, train what you want , fight whatever, do which quests you want, get badges, it is quite important to get badges if you would like to advance though, so I am quite sure it is relatively correct to assume that most players will attempt to collect badges, and still enjoy the open world.
--- End quote ---
Yea, i get that. All Im saying is that I hope that the PU team isnt influenced by the handheld's linear BS. I understand that a player will need to get badges and do certain things before being able to train poke's and etc. I just dont like the idea of lumping everyone in a pot, forcing everyone to do the exact same thing, especially in an MMO.
The potential open world exploration is the only reason Im still here.
--- Quote from: wiggums on March 23, 2010, 11:52:28 PM ---
Alright you win, but I have one more point.
I'm pretty sure everyone has beaten all the gyms before they started collecting pokemon or growing berries.
Just saying.
--- End quote ---
The handhelds kind of force you to complete the story before really collecting or growing anything. So you're not really breaking much news there.
Im alright with not being able to access an area because Im too lazy to do a quest. But me not doing that one quest shouldnt stop me from exploring the rest of the game. I shouldnt be trapped in a city or punished for my procrastination.
--- End quote ---
You will not be trapped in a city, use the search, you will be able to access most areas, and die if you wish, but there might be a warning system if the pokemon are like twenty levels higher than you telling you, omg, wtf, strong pokemanz , turn back! But you could still go through if you have a deathwish.
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