Pokémon Universe > Ideas & Suggestions
When pokemon faint..?
mightygamer2:
i see both sides of the story here. i mean realistically, we're not going to let go of a pokemon that faints...
but like they said it's way too easy if we allow what you said. i think that we should just let the game play be like the nintendo creators made it in this instance...
Taze:
It seems like a good idea but in the end it's just going to complicate things. And as people have said, it would be a pain to have to click the option at the end of every battle, and it's just not what the original game designers intended. I think that they said it fainted instead of died because death would be to violent, and it would mean your pokemon couldn't be revived.
Phosphorous:
--- Quote from: mightygamer2 on March 16, 2010, 04:05:23 PM ---
i think that we should just let the game play be like the nintendo creators made it in this instance...
--- End quote ---
too bad this game is gonna be better than the nintendo creators made it. ;P
stephenkill2:
--- Quote from: Phosphorous on March 17, 2010, 01:47:51 AM ---
--- Quote from: mightygamer2 on March 16, 2010, 04:05:23 PM ---
i think that we should just let the game play be like the nintendo creators made it in this instance...
--- End quote ---
too bad this game is gonna be better than the nintendo creators made it. ;P
--- End quote ---
QFT.
Romeslayer:
There have been alot of educated solutions and i know that mine isnt better but i came up that the Creators could use the faint, attempt,faint, attempt,etc. for only really rare but it would still be extremly hard to catch using this and/or only for legendaries because pointed out by Jerry that well all used save and then try again if we run out of pokeballs or the legendary faints so we could only have it in place for the Legendaries.... Sorry if in other forums it says anything about Legendaries arn't availble for capture.
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