Pokémon Universe > Ideas & Suggestions
Badge Ideas
Wrathes:
secret rooms sounds nice although... it rather sounds unfair for the first start off. But I kind of do like the Titles of a team BASED of types though... Perhaps some bonuses little parts but I prefer not to.
baralai15:
Like if your a gardener, your grass pokemon gains and additional 10% to each stat, or the juggler, your fire pokemon gain 10% and so on. It would be pretty interesting but then again there could be no point if everyone has the bonus lol. Opinions please!
Shiranui:
Ehh, I wouldn't say 10% in each stat. Maybe 10% more experience after a battle, but not in stats. Because if someone was determined enough, If Titles are included I'm sure there would be farther titles than just one. Like for example And this is only an example I'm not suggesting. One person has to catch, oh I don't know 75 grass pokemon to gain the Herbalist Title. If that Title gave a boost to your stats by the way you're going it would be 30% more to each stat. Somebody would be able to eventually create the ultimate Grass Type Pokemon. But only if someone was just that determined.
Though I would have to say, the traveling at faster speeds one I like. But my guess it would be like the same thing as the running shoes.
baralai15:
yea true I guess and i only used 10% as an example which i guess i forgot to state lol. My bad and I still like my idea about having a gardener title and running faster through a special garden and you gotta make it quick before time runs out to the other side so you can access a special room for a treasure of who knows lol.
kniveslove:
Before we get carry further away. I would like to point out that. The Title was just something I throw out after Mr_Dark said the achievement only viewable on the website. None of the PU member have any response about this yet, thus I haven't give any more input into this post. However it turn out there are quite a number of player who would like to have such a system in the game the PU team might seriously reconsider this topic.
When giving title. we are not bound to only one title per category. We could have multiple tiers and the higher the rank the more bonus one would get.
Caught 20 Grass Pokemon - Gardener - More chance to catch a grass type, 5% of Grass bonus
Caught 40 Grass Pokemon - Harvester - Same as above - 10 % of Grass Bonus
Caught 60 Grass Pokemon - Agriculturalist - Same as above - 15 % of Grass Bonus
ETC ...
Now the Type bonus could be different so that it will give player more variety to choose and to make their team stronger.
Grass = Increase exp rate (growing)
Fire = Increase attack (damage)
Water = Bonus HP from potion and berries (healing)
Rock/Ground = Increase defense (fortified)
Steel = increase special defense
Ghost = increase special attack
Electric = Increase change of paralyzed from any given attack (this would uber-kill everything else I just love Electric type. sorry I m very Bias lol. )
Flying = increase speed
Normal = increase in game movement speed ( idk what to give normal but able to walk faster always nice)
Poison = increase change and duration of effects i.e. poison, sleep, confused, paralyzed, etc. on Pokemon
Bug = ????
Dark = increase money from NPC (selling and defeating trainer)
Ice = ?????
Dragon = ????
Fighting = ????
the ???? is something that i could not come up with in the time i write this post. maybe other could fill them in. Also if i left anything out please and please feel free to put them in.
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