Pokemon Universe MMORPG
Pokémon Universe => Ideas & Suggestions => Topic started by: KyleNicholls on January 08, 2010, 07:35:06 PM
-
i think for the legendary pokemon since in the game and show theirwere aparantly only one of each legendary pokemon then once a legendary pokemon is caught by a trainer they can no longer be found making them like an ultra rare colectible i mean their are plently of legendary pokemon now after all the different new pokemon out their right?
tel me if you agree or not
-
There is a very extensive thread about legendaries in the staff-only area, and at the end of it we basically decided you won't be able to catch any of them, they will only be available for battling against or with during quests.
-
There is a very extensive thread about legendaries in the staff-only area, and at the end of it we basically decided you won't be able to catch any of them, they will only be available for battling against or with during quests.
Yay!
Just wondering.
Are there any plans to make other pokemon uncatchable as well? Whether because they are too strong, too rare, or just plain ridiculous.
-
aww no legendaries so sad >.< well I know it wouldn't help but if you ever did decide to include legendaries their stats should be dulled down maybe and make them work like the puesdo-legendary type pokemon such as Tyranitar, Dragonite, or Salamence
-
I'm sorry for criticizing the PU Development Team, but i kinda think its unfair to not let a single person catch any legends.
Ideas for putting Legends in the PU Game:
1. like sum1 said, have the legend in a quest. Once the player completes that quest AND reach a certain point in the game, (obtain X badges, catch X pokemon, complete X guilds/challenges,) they are allowed to catch the legend that was in the quest they completed
2. in cooperation with my first idea, once you complete the instructions in my first idea, have the pokemon roam around the region, allowing the player to catch the legend. [Note: the legend will appear only for the player who completes my instruction set #1]
And thats all i got.
-
1. like sum1 said, have the legend in a quest. Once the player completes that quest AND reach a certain point in the game, (obtain X badges, catch X pokemon, complete X guilds/challenges,) they are allowed to catch the legend that was in the quest they completed
By the time anyone has completed all that we might have changed our view about legendary Pokémon.
Like Alais said, we discussed this thoroughly in the staff-forum (and we have some nice idea's for legendary Pokémon) and our final conclusion was; It's too early to discuss how and where to put the legendary, our first priority is to include all other Pokémon into the game.
-
ok. like i said in another post, their just ideas. :P :P
-
Could they be a prize for a big tournament in the future later in the game... just to spice it up and be able to have as a trophy..also have limit on them like not able to use in pvp or any tournament
-
This counts as necromancy?
-
This counts as a satanic summoning of entities from over a millenia ago
-
I blame the schools.
-
yeah, lets just shut all of them down forever.