Pokemon Universe MMORPG

Pokémon Universe => Ideas & Suggestions => Topic started by: partyprash on October 08, 2010, 04:22:24 PM

Title: Cheats and stuff
Post by: partyprash on October 08, 2010, 04:22:24 PM
I dont believe this has been discussed yet...
have you guys planned how to prevent little cheats and hacks people can do.. like make multiple accounts and trading all starter pokemon to themselves and stuff...
Title: Re: Cheats and stuff
Post by: Jerry on October 08, 2010, 05:48:17 PM
I think that if the team ensures that the IP of players is different, that will already be a big step :)

(ie, if two players share the same IP, they'll be watched closely)

As for hacking, cheating, etc, I trust them about knowing how to handle that :)
Title: Re: Cheats and stuff
Post by: Viper on October 09, 2010, 06:32:59 AM
I dont believe this has been discussed yet...
have you guys planned how to prevent little cheats and hacks people can do.. like make multiple accounts and trading all starter pokemon to themselves and stuff...

I dont think making multiple accounts and trading the starters over would be cheating..... would it?
Title: Re: Cheats and stuff
Post by: Raikt on October 09, 2010, 10:40:00 AM
multiple accounts

This could easily be taken care of in many ways. Most likely, signing up will be pretty relaxed. However, if this becomes a pressing concern we could always link accounts forum names. (Less messy than IP addresses for people who live in dorms and whatnot.) Then we could just watch forum names instead. Or there could be another solution I didn't notice. The team is made up of some pretty intelligent people.

trading all starter pokemon

Two ways to prevent this will already be a part of the game. One being that trading will not be accessible right away. You will have to earn the right to trade with other players. The second being that, seeing as you have to have at least one Pokemon with you at the time. (And trading won't be coming early), then it will be more of a hassle to try and exploit like this than just getting the Pokemon naturally as the game progresses.

stuff...

Mr_Dark can be quite persuasive when it comes to doing naughty things you shouldn't be doing. I have faith he will... right any wrongs committed by anyone on the forums.

Title: Re: Cheats and stuff
Post by: Monzta on October 09, 2010, 01:02:38 PM
my bro has an account on PU, how can you be so sure that when we trade it's the same person?
Title: Re: Cheats and stuff
Post by: Frenchfry on October 11, 2010, 05:56:01 PM
>>
l.l
<<
It isn't possible to prevent all hacking. Nobody's done that. Not even multi-million dollar companies like Bungee or Kojima Productions. People will hack, and there isn't really much that can be done about it, except ban them when they do.
Granted, hacking won't be that easy, but... You just CAN'T expect all forms of hacking to be eliminated.
Title: Re: Cheats and stuff
Post by: Level5Pidgey on October 12, 2010, 04:48:53 AM
Often, preventing cheats is a start.
I can't speak officially on this issue, but a common idea in game development, is if players don't feel like they need to/want to cheat, they won't try.

For example, if Starters are catchable in some areas of the game, people will be less likely to risk their account by making several to trade to their original one.
Similarly, if levelling is fun, and there's little grinding and annoyance involved - people will not try to hack their Pokemon, etc. (Obviously, there will be security measures to stop people from altering database files, too.)

By making a good rewarding game, you can stop a lot of cheating.
When I propose game mechanics and changes - I always try to think of whether this will affect the player positively, and if it could stop players from cheating to try to get the upper hand.

If everything feels manageable and fair, players generally won't cheat.

GameOp Spoliers:
[spoiler]One risk area I have to deal with that can be the cause of cheating is IVs, whose random nature can entice players into hacking them to not be gimped by a 31 stat difference.
Currently I am trying to have suggestions implemented to make IVs a little less random, and a little more player friendly.

Hidden Power is also in talks, as it is essential on a number of Pokemon for attack coverage. A suggestion I have made is trying to make it so you can have your Type and Power set by an NPC (who would need to be paid), or some other system - so people who *would* look towards cheating to get the right Hidden power simply don't need to.

As these ideas are still in the suggestion stage, I can't say if they will be implemented or not, but here's hoping! [/spoiler]
Title: Re: Cheats and stuff
Post by: Viper on October 12, 2010, 04:54:11 AM
Often, preventing cheats is a start.
I can't speak officially on this issue, but a common idea in game development, is if players don't feel like they need to/want to cheat, they won't try.

For example, if Starters are catchable in some areas of the game, people will be less likely to risk their account by making several to trade to their original one.
Similarly, if levelling is fun, and there's little grinding and annoyance involved - people will not try to hack their Pokemon, etc. (Obviously, there will be security measures to stop people from altering database files, too.)

By making a good rewarding game, you can stop a lot of cheating.
When I propose game mechanics and changes - I always try to think of whether this will affect the player positively, and if it could stop players from cheating to try to get the upper hand.

If everything feels manageable and fair, players generally won't cheat.

GameOp Spoliers:
[spoiler]One risk area I have to deal with that can be the cause of cheating is IVs, whose random nature can entice players into hacking them to not be gimped by a 31 stat difference.
Currently I am trying to have suggestions implemented to make IVs a little less random, and a little more player friendly.

Hidden Power is also in talks, as it is essential on a number of Pokemon for attack coverage. A suggestion I have made is trying to make it so you can have your Type and Power set by an NPC (who would need to be paid), or some other system - so people who *would* look towards cheating to get the right Hidden power simply don't need to.

As these ideas are still in the suggestion stage, I can't say if they will be implemented or not, but here's hoping! [/spoiler]

Ooooo i like that idea about Hidden Power's type and power being set by an NPC. Would save alot of trouble for us and would help out alot. +1 to that
Title: Re: Cheats and stuff
Post by: Monzta on October 12, 2010, 12:18:59 PM
So can you answer my question?
Title: Re: Cheats and stuff
Post by: Level5Pidgey on October 13, 2010, 12:04:24 AM
So can you answer my question?

I can't, no.
Though, I don't see why we'd have much of a problem with mult accounts anyway.
Title: Re: Cheats and stuff
Post by: DrPinkies on October 18, 2010, 01:08:02 AM
If shiny's and/or specia pokemon are in the game, multi accounting is definately a threat, especially if quests give you pokemon/eggs/fossils like in other pokemon games.
Title: Re: Cheats and stuff
Post by: LeoReborn on October 18, 2010, 02:37:45 AM
If shiny's and/or specia pokemon are in the game, multi accounting is definately a threat, especially if quests give you pokemon/eggs/fossils like in other pokemon games.

There is way to counter that.
Watch Carefully.
Title: Re: Cheats and stuff
Post by: DrPinkies on October 18, 2010, 02:53:31 AM
Watch Carefully?

*whistles patiently*
Title: Re: Cheats and stuff
Post by: Mr_Dark on October 18, 2010, 03:53:36 PM
"Bound on Acquire"
Title: Re: Cheats and stuff
Post by: Baka on October 18, 2010, 11:32:10 PM
Yupp, as darkie explained, starter pokemon will be bound to the player, hence you cannot trade them.
Title: Re: Cheats and stuff
Post by: Amphi on October 19, 2010, 12:20:25 AM
gonna be honest here and say the following, I don't see any problems with multi-accounts, this is because I am a veteran mmo player and most mmo's allow such a feature, while having multiple accounts is usually done by using separate emails there would be another way to restrict the multiple accounts thing by giving players the option to have several characters on a single account, but again this is just how I see things :3
Title: Re: Cheats and stuff
Post by: DrPinkies on October 19, 2010, 12:25:42 AM
I like Amphy's idea. that way players could start with different pokemon, an/or start in diffrent regions if that is possible.
Title: Re: Cheats and stuff
Post by: LeoReborn on October 19, 2010, 01:45:47 AM
gonna be honest here and say the following, I don't see any problems with multi-accounts, this is because I am a veteran mmo player and most mmo's allow such a feature, while having multiple accounts is usually done by using separate emails there would be another way to restrict the multiple accounts thing by giving players the option to have several characters on a single account, but again this is just how I see things :3
Or you could have a Universal account, with the ability to Create 2-3 Characters, with a unique Username. That way, both problems are solved, No trading between Characters, if someone logs on to an online username, they both get cut off.:

Then you can play the story with different Starters.
Title: Re: Cheats and stuff
Post by: Amphi on October 19, 2010, 02:09:19 AM
gonna be honest here and say the following, I don't see any problems with multi-accounts, this is because I am a veteran mmo player and most mmo's allow such a feature, while having multiple accounts is usually done by using separate emails there would be another way to restrict the multiple accounts thing by giving players the option to have several characters on a single account, but again this is just how I see things :3
Or you could have a Universal account, with the ability to Create 2-3 Characters, with a unique Username. That way, both problems are solved, No trading between Characters, if someone logs on to an online username, they both get cut off.:

Then you can play the story with different Starters.

that's basically what I meant
Title: Re: Cheats and stuff
Post by: LeoReborn on October 19, 2010, 02:10:57 AM
yeah, I see that now, but I did add a way to deal with multiple characters.
Title: Re: Cheats and stuff
Post by: Roloc on October 19, 2010, 02:29:45 AM
Yupp, as darkie explained, starter pokemon will be bound to the player, hence you cannot trade them.

So those of us that don't like the starters cant trade them for something we do like? or at least let the 2nd and 3rd evo be tradeable.
Title: Re: Cheats and stuff
Post by: Baka on October 19, 2010, 02:39:46 AM
Yupp, as darkie explained, starter pokemon will be bound to the player, hence you cannot trade them.

So those of us that don't like the starters cant trade them for something we do like? or at least let the 2nd and 3rd evo be tradeable.

You may still catch them in the wild. These will not be bound. But they will be quite rare. ;)

As for cheating:
There will always be means of cheating in any MMO, using bots or by using multiple client for multi-play. There is no solution to this, but we will surely make it harder, as well as personally track users like this. There is however no point in playing cat and mouse and making stupid software to prevent this, as it will just be bypassed anyway.

For other cheats, such as packet insertion, or package corruption, or client modifications:
The system that is used between the client and server should be pretty much bulletproof to attacks like these. You may of course hack and modify the client, but it won't affect the server, or player database. This means, it won't give you any vital advantages.

Title: Re: Cheats and stuff
Post by: Frenchfry on October 19, 2010, 02:41:56 AM
You may still catch them in the wild. These will not be bound. But they will be quite rare. ;)
OH LAWDS YES THANX U!!!
But will this be 'random' rare, like a shiny? Or will it be 'event' rare, like... christmas?
Title: Re: Cheats and stuff
Post by: Baka on October 19, 2010, 03:02:25 AM
You may still catch them in the wild. These will not be bound. But they will be quite rare. ;)
OH LAWDS YES THANX U!!!
But will this be 'random' rare, like a shiny? Or will it be 'event' rare, like... christmas?

Random I guess. Event pokemon and pokemon received through quests will be bound.
Title: Re: Cheats and stuff
Post by: DrPinkies on October 19, 2010, 03:06:08 AM
And 'bound' of course meens you can put them away in your PC still right? >.<
Title: Re: Cheats and stuff
Post by: Frenchfry on October 19, 2010, 03:10:00 AM
And 'bound' of course meens you can put them away in your PC still right? >.<
I would think this would go without saying, actually. What if you got seven + bound? You can put them in your PC, but NOT trade them.
Title: Re: Cheats and stuff
Post by: partyprash on October 19, 2010, 03:14:26 AM
naa, i think u should just have the one starter pokemon, or everyone will have all starters in their party, and game will get boring battling the same pokemon over and over and over and over and over again....

just one is good :)
Title: Re: Cheats and stuff
Post by: Frenchfry on October 19, 2010, 03:16:15 AM
naa, i think u should just have the one starter pokemon, or everyone will have all starters in their party, and game will get boring battling the same pokemon over and over and over and over and over again....

just one is good :)
And you're implying that nobody's going to abuse Dragon types or rares? Besides, most people don't like ALL the starters. I'd really never have more than two with me at a time, personally.
Title: Re: Cheats and stuff
Post by: Baka on October 19, 2010, 03:22:34 AM
Because of the balancing project, having all the starters in your party won't give you any advantage. Hence you might as well train other pokemon. Sure, if you want to go through all the trouble getting all the starters and training all the classes, that's ok with me. I guess you'll EARN winning with them if you're wasting that much time. Remember that in PU you get better with let's say water Pokemon by using them more often. if you don't use fire at all, using a fire pokemon will then give you a disadvantage.
Title: Re: Cheats and stuff
Post by: Roloc on October 19, 2010, 03:29:10 AM
I wont be using any of the starters once i get 1 or 2 of the Pokemon i want. just don't like any of them that much.
Title: Re: Cheats and stuff
Post by: DrPinkies on October 19, 2010, 03:29:24 AM
I thought so, I was just making sure :P

And PartyPrash, I generally never have a starter in my party :/  As long as I have a Gengar im good.
Title: Re: Cheats and stuff
Post by: partyprash on October 19, 2010, 03:39:46 AM
thats great :)
we all need trainers like you :)

Unfortunately im in love with my Charmeleon so id have to keep him... probably wont evolve him further so yea . . . lol