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Messages - pabloabeytia
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« on: May 16, 2014, 04:22:45 AM »
Also Chatter (specifically chatot), Dynamic punch+no guard users. Chatot is pretty decent all around and has flying/normal which is most of the time not the most covered typing speaking competitively. If the speedy little turd gets to set up, he practically has the game with a nasty plot+chatter+boomburst set. Also the fact that Chatter can ohko and make a pokemon confused if it does not is a scary concept. what are your thoughts?
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« on: May 14, 2014, 07:13:11 AM »
I agree completely with ursaring. The Nerf makes sense and the power of other fairy type moves are decent and don't hit too big unless pixelate hyper voice. Givng normal type a SE wouldn't make sense because normal Types are normal moves so any Pokemon can learn them for the most part. Giving fairy types a huge Nerf that was even more unnecessary. You're looking into disabling fairy types more than actually balancing them, xetroc
3
« on: May 12, 2014, 08:32:48 AM »
I agree with this change, though I don't think the 30% drop to 10% is necessary since a SpA drop is a lot easier to counter than a burn, freeze, poison, etc... a simple switch out would do the trick or a calm mind since most pokemon who use SpA have it and take neutral damage from fairy types anyway. The SpD raise will allow them to take another hit guarantee then they may be able to kill. Or maybe even make it a form of shadowball with 80 base power and 30% stat reduction.
4
« on: May 08, 2014, 11:47:33 AM »
Name: Mega Gengar UnBalanced (Minor Adjustments) Reason: Gengar is a very a versatile pokemon, with major coverage he is seemingly unstoppable, he could be tough to predict due to his wide variety moveset. Gengar has a decent speed stat allowing it to outspeed a lot, but not all pokemon and its frail defenses tend to screw it if ever outsped. Its heavy hitting base 170 SpA makes Gengar a scary hitter if given the chance.
Mega Gengar / 094: Old stats: 60 / 65 / 80 / 170 / 95 / 130 = 600 New stats: 60 / 65 / 80/ 170 / 95 /115 = 585 Ability changes: Levitate Move pool changes: None Reason: The only thing I would change is the speed, giving Mega Gengar a speed buff AND a SpA buff is dangerous for any switch in pokemon, giving it a higher chance to sweep almost anything due to it outspeeding. I would give it levitate instead of shadow tag because a Gengar Mega evolving in battle is predictable and can be EQ’ed and taken out too early. Shadow tag is useless unless you are destiny bond/perish song stalling with protect, which is a useless tactic when you have such a flexible weapon. Example set:
Mega Gengar (M) @ gengarite Trait: Levitate EV’s: 252 SpA/252 Speed/ 4 HP Timid Nature (+speed, -SpA) -Protect -Energy Ball/Tbolt -Sludge Bomb -Shadow Ball Running protect will allow it to safely mega evo and gain the small speed boost for the next move, it has coverage moves, so, it can lead. Energy Ball is for Excadrills that are used as spinners, they run EQ with Mold Breaker and are a good check to Gengar.
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