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Messages - TrainerReacts

Pages: [1] 2
1
Quests & Plots / Re: The Missing Cystal
« on: July 07, 2010, 07:25:44 AM »
Very nice, simple but nice. One thing i think can be improved is the difficulty of it, getting the crystal seems pretty easy it would be better if the pokemon guarding the crystal were higher lvl.

2
Ideas & Suggestions / Re: Storyline + Random Idea(s)~
« on: June 30, 2010, 06:09:01 PM »
Its a good idea but it would be a pain in the rear for the PU Team. I mean that must be a lot of work, just with what they are doing they are pretty busy with that on top.... can you imagine. But yeah would be nice if players made choices and it would affect the outcome of the story.

And if the PU is planning on doing that, hehe story writers must be very very busy xD

3
Quests & Plots / Re: Quest: Identify this Pokemon.
« on: June 30, 2010, 06:03:30 PM »
Not bad. Simple and fun. Makes good use of the pokedex.

4
Ideas & Suggestions / Re: Movie Type Quest
« on: June 29, 2010, 09:54:20 PM »
well, it would help if you came up with a quest the PU team would read it and give it a better thought. The more details the better ;]

5
What a neat idea. This should be a good project. Gonna attempt this one.
i agree it is a good idea
good luck buddy

6
Ideas & Suggestions / Re: Pokemon Universe Town?
« on: June 28, 2010, 01:10:03 AM »
ok then, i can come up with some names... don't laugh lol

                                  |~| Towns, Cities & Islands |~|

*Fallout Town

*Destroya Town

*Cannabel City

*Vegaroth Town

*Psy-berth Island

*Vannet City                                     







                                            ~Caves~


*Controla Cave
*Onix Hideout
*Crystal Cave
*Fuegos Cave ( good place to find fire-type poke ;] fuegos=fire )

7
Ideas & Suggestions / Re: double battles
« on: June 28, 2010, 12:44:23 AM »
mm i think i read a thread about that already so if i remember well, yes there will be double battles. And if im wrong, then sorry hehe

8
Jobs / Re: my maps
« on: June 26, 2010, 10:02:01 PM »
I agree with declan-- looks great it would be good having a city with such buildings like yours (the structure of the buildings etc) all looks like a high tech city hehe very organized and yeah
i would suggest to work on details with the cave entrance. Both entrances are pretty much the same--- would be good if you made it look a bit different.
example: you see the entrance (the door-like entrance) on top of it theres a huge rock... on both-- i would suggest remove one of those rocks from one of the cave entrances and make one of the cave entrances a bit bigger
also, the buildings have a lot of space between each other i would suggest having them a bit closer
you can definitely fit more buildings if you do that

but over all, nice job on the maps.

9
Trainers Lounge / Re: IRC
« on: June 17, 2010, 03:56:05 AM »
go here, your questions about IRC will be answered...

http://pokemon-universe.com/index.php/topic,711.0.html

10
In-Forum Games / Re: [GAME] Count to 500.
« on: June 13, 2010, 09:44:58 PM »
490

11
New Trainers / Welcome / Re: Hey all
« on: June 13, 2010, 03:50:09 PM »
Hi there welcome to PU. Sure the game isnt out yet but when it is, you'll love it so be sure to stick around.

12
Trainers Lounge / Re: Trade Pokemon?
« on: June 11, 2010, 12:18:28 AM »
Well thats good news to me and thanks fo replying guys.
Now I have whatever amount of time before the game comes out to find a trust worthy friend.
                                           lol

well if a trustworthy friend is what your looking for then you found... me hehe


so yeah i guess trading is a big part of the game and the restriction to avoid pros trading with the noobs isn't a bad idea at all :D

13
Ideas & Suggestions / Re: Reputation with NPC's
« on: June 10, 2010, 11:47:02 PM »
Its not a bad ideal. It gets the players more involved in the game and the competitors would like that a lot.

Very well thought. "once you build high rep with that team you're not allowed to leave" that part is great because if everyone goes around and earn reputation with one team, captures pokemon and obtain items through that team then decides "oh i like the other team's items too so i want some of those therefore Im going to earn reputation with them and capture pokemon and get objects through them..." It would be no fun because a lot of players would do that and what you would have is too many players with the same pokemon/items making player vs. player battles not fun.

Good one :]

14
Ideas & Suggestions / Re: Downtown area
« on: June 10, 2010, 11:30:21 PM »
well assuming the downtown works like a regular pokemarket... where you go and buy stuff this should be no different (the way to buy things i mean) so you just go to the market and buy whatever you looking for...

and if its not like that then its probably not good hehe
well it might be hard for the team but hey.... in order to have a successful game sometimes the team must take on the challenge of hard stuff ;]

oh and about the gang challenging players.... i think McNutt made it clear. Having pokegangs WITH the danger of SUNDDENLY attacking-- he never said all the time nor all players (but if there ARE pokegangs then all players should get challenged at least once?!) so it would be like a player walking on grass and wild pokemon appear and there... a battle starts..

15
Jobs / Re: Seveer's Stuff
« on: June 08, 2010, 11:35:06 PM »
Tthe bottom left side of the dojo has a few mistakes.... well not a few just one check out the paint job on that part, you'll notice some baige-orange spots that are not supposed to be there (compared to the opposite side which you didn't put any of those spots)

And like jerry said, the red path can be improved. The red path does not suite the dojo. You see the color of the ground next to it? (of course you do your not blind and you made it yourself hehe) well make it like that BUT a little bit darker (you don't have to its just a suggestion).

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