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Jobs / Re: my maps
« on: June 28, 2010, 09:00:57 PM »
Decent maps, but they're far from perfect.
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1: For starters, you're bit-mixing, some building/tiles are R/S/E Style and others are FR/LG style. Thats called bit-mixing, E.G. You wouldn't put a 8-bit style sprite next to a 16-bit style sprite. Same concept.
2: Save the file in a .png or .gif file, .jpeg files distort the picture, and make the picture fuzzy.
3: Reference to the games for better building placement, because some thing's look like they shouldn't be there. E.G. the shrine on the beach, and the dock that comes onto the land.
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So just work on it more, your getting there.
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1: For starters, you're bit-mixing, some building/tiles are R/S/E Style and others are FR/LG style. Thats called bit-mixing, E.G. You wouldn't put a 8-bit style sprite next to a 16-bit style sprite. Same concept.
2: Save the file in a .png or .gif file, .jpeg files distort the picture, and make the picture fuzzy.
3: Reference to the games for better building placement, because some thing's look like they shouldn't be there. E.G. the shrine on the beach, and the dock that comes onto the land.
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So just work on it more, your getting there.