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Messages - oslash
1
« on: February 03, 2010, 02:53:45 PM »
Sorry, I misread. I thought he said somewhere that later in the game it will show you the location where you can catch mew and other legendaries.
my post got deleted? or i forgot click post anyways i never said that you will be able to catch the other legendaries, i mean that if there are more events like this, you can see its location. i suppose it can also locate some interesting stuff.
2
« on: February 02, 2010, 02:39:22 PM »
most of your idea could be impossible to add to a mmo
3
« on: February 02, 2010, 02:33:48 PM »
i had the idea of make a cave like the cerulean cave in R/B/Y that you only can access after you beat the brutal five or after get the 8th badge
on the entrance there could be a scientist/photographer that assumes that he saw mew inside the cave
on the mid there could be a strong npc (maybe one of the brutal five) thats challenge you because he wants get mew first
once you beat him when you get to the deepest part of the cave you see mew and battle it
if you try throw a pokeball he flees automaticly (making it uncatchable)
but if you beat him he will escape and drop something
this will add the pokedex page and that works as a proof that mew exists on the island, so the scientist/photographer rewards you for it
also after some updates this the pokedex mew's area could receive strange signals where some events happens like if you add a zapdos/moltres/articuno event mew's area could locate where they are
4
« on: February 02, 2010, 02:15:40 PM »
this could work like an infinite battle tower (pokemon crystal)
it isnt that hard to develop just select a random npc, random name, random pokemon
as for the level you could make like in crystal that goes 10 on 10, but your pokemon must be all on that level
5
« on: January 30, 2010, 01:05:48 AM »
i like your idea to reset the pokemon lvl to 1 with its base stats, but keeping all the special boosts (EV, quest, vitamins, etc.)
critical hit ratio and accuracy depends of the move not the pokemon im dont think that change this is a good idea
maybe there could be an item that adds 5% of critical hit or accuracy to a move only usable once per move
6
« on: January 28, 2010, 09:56:59 PM »
this is a cool idea
but there will be difference of speed between these?
7
« on: January 28, 2010, 08:38:31 PM »
Er.... why do you need this when you can see/battle everyone when walking around?
1- special rules 2- find opponents with pokemon of your level 3- win SP 4- organized tournaments 5- easier to organize 2v2 matches
8
« on: January 28, 2010, 03:27:15 PM »
there could be some events on the game like the ones on the official games
like a prize rare pokemon from a tournament unlocks something
or an special guild war tournament that the winner guild can go to a special place where they can catch rare pokemons and get cool items like moon stones, rare candys, etc.
also there could be some pokemons like the dogs on GSC that doesnt have a fixed location and the loc changes every minute, there could be one of these pokemon per month and i dont say that these must be legendary, but rare ones could be catched this way, or maybe shinys EDIT: if you add the radio feature you could notice the players that X shiny or not was seen NEAR X place via radio
9
« on: January 28, 2010, 03:15:52 PM »
Well if they offer that person a lot of money (more then he would win when winning the tournament). I'm sure someone will do it.
bad idea to accept that this is how the other convinces the player to lose and then he disconnects and keep the prize, since this is illegal the player cant complain to the admins also you could add some report system with rewards this could keep away the cheaters anyways this stadium could be on every pokecenter instead of the wi-fi plaza or link battle zone
10
« on: January 28, 2010, 03:06:02 PM »
dont think so there isnt much to improve to the trainers but i think that if they add the profession idea that you suggested there would lvl up for these i got a couple of ideas for lvl up benefits & branches of role play directions
plz add those ideas remember this is the ideas & suggestion forum
11
« on: January 28, 2010, 02:12:42 PM »
Nah I don't feel anything for it. We will have tournament where you can win prices.
About the bidding system, you can get mafia like stuff as Oslash said losing on purpose. Example: A player does it really well and wins for x number of rounds. The ods of him/her will win will rise and more people will bid on that player to win. When the stakes are high, the "mafia" will bid all their money on the other player 2 and let player 1 lose on purpose.
Profit
i doubt there could be something like "the mafia" if this is only for tournaments i doubt that someone would lose on pruporse
12
« on: January 28, 2010, 05:08:59 AM »
i know but please no tree spammage surf move is cool one of the best water type moves
13
« on: January 28, 2010, 05:05:10 AM »
instead of a RP we could make a collective fic
14
« on: January 28, 2010, 04:50:56 AM »
okay here's another idea
you could add on each city a building called stadium here you have battles with others with level limit or some special rules
if you win you can get some stadium points (SP) that you can exchange them for prizes that usually are on the casino on the official games (porygon, powerful TMs, etc.)
also users could watch other's battles or bid SP to someone, the ones that bids to the winner gets the percentage of the ammount bidded to the loser
math: total2*(ammount*100/total1)/100
example:
P1 vs P2 O1 bids 500 SP to P1 (22%) O2 bids 1200 SP to P1 (88%) O3 bids 2000 (%100) SP to P2 P1 wins O1 gets 440 SP (%22 of 2000) O2 gets 1760 SP (%88 of 2000) O3 loses 2000 SP
also the player could bid for himself but must be the same that the opponent bid to prevent it
this bid system could be only for tournament because this needs a lot of time of preparation
on PvP battles you could only bid a fixed ammount that must be the same for the two without observers
if someone run out of SP he/she must buy them, but only if he/she have 0 SP
15
« on: January 28, 2010, 02:18:27 AM »
since TM/HMs are something that you use one and you never get other could you add the feature to learn moves from a friend's pokemon?
example: i have a kadabra without shadow ball my friend have an alakazam with shadow ball so i could give my kadabra to my friend and after some time my kadabra could learn shadow ball too
of course this must have some requirements like some battles with your friend, same pokemon specie or evolution. the most importantly is to make the gived pokemon unusable and return it to the OT after a period of time to prevent steal
also you could add the feature to "sell" this so the players could become the move tutors
this could use you 1 slot for the other's pokemon and you must also use the pokemon with the move to teach
sorry my bad english if its so bad that you dont understand something say me that ill try to explain better
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