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Messages - dazzvazz

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1
New Trainers / Welcome / Greetings All!
« on: June 05, 2012, 03:45:27 PM »
Hi All!

I am a youngish Australian. Very glad to be one here. Very ecstatic about this game.

I started playing Pokemon since the first generation. I have always thought something like this would be a grand idea, it's good to see it actually happening. I wouldn't mind getting back into the Pokemon games, I have not played much if any of the most recent generations.

If I had to choose a favourite out of all the Pokemon games it would be Red or Blue (or their re-releases). Plus, my favourite Pokemon is Golduck.

I am currently studying programming and such, so who knows, I may even become a contributor! I was thinking of making my own games, but I think I am being a bit ambitious at this stage in my journey of learning computer science.

I look forward to seeing everyone on the forum and eventually the game.  :)

2
Game Features / Move System Alteration
« on: June 02, 2012, 04:04:54 AM »
My Proposal to Altering Pokemon Move System

Sorry if this is a bit lengthy or verbose...

The current system only allows a Pokemon to maintain four moves at any given time. I suggest this restriction should only be limited to battle. The Pokemon can learn all of it's natural moves, but the trainer must select four moves that the Pokemon will use for battle. This four moves for battle will be referred to as the 'battle move set' for the remainder of this post, and the moves the Pokemon learns naturally will be called the 'natural move pool'. Outside of battle the trainer can switch moves between the battle move set and the natural move pool, as long as the battle moves does not exceed four moves.

Next up is TM's. As mentioned in the previous paragraph, there is a natural move pool for the natural moves the Pokemon will learn as it levels up, but, I would like to separate the natural move pool from the TM move pool. The reason being; To avoid allowing a Pokemon to have a gargantuan list of moves to freely switch to the battle move set I suggest we limit the TM move pool to a small finite number. The moves in the TM move pool can be replaced at will by the trainer by teaching a Pokemon moves from a TM. The new moves must replace an old move if the finite number is reached in the TM move pool.

Last, but not least, HM's. One thing I found annoying in the previous games is that I needed to teach a Pokemon a HM to get to various places. This led to having Pokemon on hand specifically to teach HM's to. I suggest once a trainer obtains a HM any Pokemon on hand can use the associated ability outside of battle as long as the Pokemon is eligible to use that type of move. HM's can be taught to a Pokemon which will take up a slot in the TM move pool. HM's like before have an infinite use.

This amendment will maintain the four move balance during battle like always while allowing trainers to be more flexible and make their high level Pokemon more interesting.

My reasoning is as follows...

Once a Pokemon gets to the higher levels they learn more powerful moves, which subsequently have less PP. This makes it rather tedious when trying to grind levels. Trainers generally want to keep powerful moves for when they encounter other trainers, but for grinding levels it can be a bother. Being able to switch sets will allow a trainer to use moves with more PP for grinding levels while having moves on hand for when they want to battle trainers.

When two trainers are about to battle, they generally won't know what types of Pokemon they will be up against before they enter the battle. This means that this new system won't allow players to change their Pokemon's battle move set to give them an advantage.

Although this may make Pokemon more flexible, it won't make them too flexible. The finite TM move pool assures this. The natural move pool will generally consist of moves that are somewhat similar, plus older moves become somewhat redundant once more powerful moves become available (when battling trainers anyway).

I hope you consider this proposal, and if you do not, please explain your reasoning (for my curiosities sake).

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