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Author Topic: Ideas for Features  (Read 2975 times)

Offline Azaeliaz

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Ideas for Features
« on: December 28, 2010, 03:04:14 AM »
I am an avid Pokemon fan. I'd like to see an mmorpg that's not just "Click me and see and see what happens!" kind of game. So I have some ideas.
1. Trading pokemon, more than one at a time. Trading is a huge part, and if you could trade more than one at a time that would be awesome. No more having to spend twenty minutes trading all your shiny Bulbasaurs for your friend's shiny Cyndaquils! And if you want to give your friend three Nidorans for their shiny Nidoran, you won't have to have them give you generally weak Pokemon.
2. Make it easy to navigate with different movement types, like click&hold, WASD, or arrow keys. Just "Click to go there" isn't very fun.
3. DON'T let people CHOOSE to fight or not. Battles are big, and if you have to choose to battle, you could probably get to the end of the Pokemon League and deposit your Pokemon without battling. And wild Pokemon may be frustrating, but they're part of training (that's what REPELS are for).
And 4. Some of the things available in the games may be fun here too, like Super Contests, PokeBlock/Poffin making, the underground mines, etc.
I think these would make Pokemon Universe awesome!
Do you ever feel that one day, you're going to meet a real Pokemon? Yeah, I have SEPD. (That's short for Seriously Extreme Pokemon Addiction.)

I think I need to be put in a fanatic's mental hospital.

Offline Mr. Fox

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Re: Ideas for Features
« Reply #1 on: December 28, 2010, 03:06:43 AM »
most of those have already been discussed... use search...