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Author Topic: [Profiles] Dimension Veil's  (Read 20940 times)

Offline Desbear

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[Profiles] Dimension Veil's
« on: December 15, 2014, 12:50:01 AM »
Please PM me any questions you have, and your Profiles for me to post them here an approve them. Any posts posted here without proper approval will be deleted.

In this RP, you will take control of two characters. One character is your human character, the other is your astral being. Your character synch's with your astral being, and losing a fight causes a de-synch. Even if you lose, you can't die, your astral being will be ready to fight in the next battle. Below are the skeletons for the RP.

Your astral being can be from anything, past RP, TV show, Anime, Video game, Book, Etc., or you can make them up.

Things that are not allowed
-GBA is Chiatzu
-Regenerative abilities
-Chuck Norris
-Deities of any kind
-One hit kill moves

Code: [Select]
[i] Human [/I]
[b][u]Username:[/u][/b] PU Username
[b][u]Name:[/u][/b]Character name
[b][u]Age:[/u][/b]How old the character is
[b][u]Personality:[/u][/b] How your character acts
[b][u]Bio:[/u][/b]Your character's backstory. The more details, the more real your character seems
[b][u]Appearence:[/u][/b]Please provide an image for better visualization.

[I] Astral Being[/i]
[b][u]Name:[/u][/b]This can be same name as the character
[b][u]World, or region:[/u][/b]There are many worlds, if they are from something, name the place they come from. If made up, make up a place.
[b][u] Technique:[/u][/b]How they fight, what they use, and special moves. Give a description of the special moves.
[b][u] Strength and weaknesses: [/u][/b]
[b][u]Bio:[/u][/b]Even though they are tied to your human, they also have their own life experiences.
[b][u]Super move[/u][/b]Your one, high risk, powerful move. These can only be used once per battle, and have a great cost when they are used. If the cost seems too light for the move, the GM will add more to make it fair. Your super move must be able to miss.
[b][u] Appearance:[/u][/b]Provide an image to help with visualization.

 OOC is here.

RP is  here.

Accepted characters:
« Last Edit: December 20, 2014, 08:38:24 PM by The-Blades-slave »
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Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #1 on: December 18, 2014, 04:01:26 AM »
Human
Username: The-Blades-Slave
Name: Aaron Stillen
Age: 23
Personality: Aaron is always relaxed and happy, eager to make friends with anyone who will put up with him. He has a competitive streak a mile wide, but losing doesn't seem to bother him. He just generally likes to battle and make friends.
Bio: Aaron grew up in a small town, small enough not to be featured on any maps. It was small enough for him to know everyone on a first name basis, and them to know him as well. He spent most of his time listening to music and hanging out with friends, but he eventually he was bored. He yearned for something new, and that's when he found out about astral battling.

He had been having dreams for a long time about a monkey man who demanded a challenge, and the image of a cloud had appeared on his right bicep, but he had no idea what it meant. When he found out, he threw himself into battling whole-heartedly, glad to have something new to do. Now, after two years of battling random people, he has received an invitation to the tournament. To say he was glad would be an understatement, and he immediately left for the town the tournament would take place.
Appearence:

Astral Being
Name: Sun Wukong
World, or region: Ancient China
Technique:

Art of 72 transformations- Wukong can shift into different animals on will, each with their own strengths and weaknesses. He most commonly uses the ox, tiger, and eagle.

Art of Deception- Wukong plucks a strand of hair off himself to create a clone which, though unable to fight, looks identical to him. It only lasts for a moment, and then it explodes in a damaging swirl of his staff.

Art of Wind- Wukong twirls his staff around him at inhuman speeds, creating a small vortex in the wind which he can use to deflect lightweight projectiles.

Art of Extension- Wukong grows his staff in size and swings it at his opponent hard enough to shatter stone. He can swing it horizontally to have a much higher range, but the force will carry him into a spin that will leave him dazed, or vertically with enough force to leave a small crater in the ground, but with a small area of effect.

Art of Tide- Wukong's staff was created to control the tide, and though is does not hold the power it once was, it still has minor manipulation over water. Though he can not generate water himself, if his opponent uses it he can defend himself and even retaliate.

Strength and weaknesses:
+Wukong was birthed from stone, and as such is highly resistant to poison and things of the like.
+Wukong is the true master of the Ruyi Jingu Bang, and can summon it to him on will, and shrink it to the size of a pen or grow it to enormous lengths.
+Wukong has trained for a millennium, and his senses and reflexes are finely attuned. He can hear much more than the average Yogi bear, and react faster. And no, he isn't after your picnic basket.
-Wukong is arrogant, and will meet any enemy head on. He has paid the price for this many times, but he does not learn. Even if he knows it is a trap he will charge straight in.
-Wukong was once trapped in a fire for fifty days, and it weakened him greatly to the element. Smoke derails his senses greatly, and fire unnerves him.
-Wukong is very acrobatic, but he is not fast. He is rather average on his feet, and cannot keep up with highly mobile enemies.

Bio: Warrior, rebel, trickster, monk, Sun Wukong is known by many titles in the East, yet it was a Journey to the West that made him a hero.

In his youth, Sun Wukong gained leadership of the monkey tribes, learned secret arts and spells from a Taoist monk, and acquired the legendary Ruyi Jingu Bang from Ao Kuang, a staff that could change size according to his whim. He defied death itself by wiping his name from the Book of Life and Death, and united many of the other monster tribes who sought to ally with him, an act that garnered the attention of the Jade Emperor.

In an effort to better control the Monkey-King, the Jade Emperor awarded him a title, but when Sun Wukong discovered his new position was little more than “stable boy” he grew angry and declared himself “Great Sage, Equal of Heaven,” and waged war on the heavens. For this treasonous act, he was finally captured and imprisoned beneath a mountain for five centuries.

At long last, the humble monk Xuanzang was seeking disciples to protect him while on his legendary Journey to the West to collect the Indian Sutras. Sun Wukong gladly agreed to serve him, but the Buddha wrapped a golden circlet around the Monkey King’s head so that Xuanzang could control him. With three other disciples, they faced eighty one trials during their quest, and collected the sutras. For his service and strength, Sun Wukong was awarded Buddhahood, finally ascending to heaven and gaining immortality.

Super move Nimbus Strike- Wukong summons his nimbus cloud and flies to the top of the arena, expanding his staff to an enormous length, before hurtling back to earth at ludicrous speeds. When he is close enough, he swings the giant Ruyi Jinyu Bang down with all his force. The attack is strong enough to tear apart a huge chunk of the field, but afterwards the staff loses all of its powers. It can no longer grow and shrink, he can not call it back to him, or do anything that requires its magic. Through this he loses the use of the Art of Extension and Tide.

« Last Edit: December 23, 2014, 12:27:37 AM by The-Blades-slave »
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Re: [Profiles] Dimension Veil's
« Reply #2 on: December 18, 2014, 04:01:58 AM »
Human
Username: Lubbies
Name:  Angelo
Age: 17
Personality: Bright, innocent air headed
Bio: Angelo was born with a serious immune system problem. He got sick easily and even a common cold was lethal. Recently he developed a chest infection that gave him an early death expectancy, however this didn’t put him down. Instead he brought on a new take on life. Angelo decided that if he were to die, he would make his name known throughout the world by winning the world championship. An astral called Susanoo felt deeply for the boys cause and decided that he would achieve his dreams at all costs, for he knows more than most. Every second is precious.
Appearence:

Astral Being
Name: Susanoo
World, or region: The Empire (Akame Ga Kill)
Technique:Susanoo is calm and collected in battle, he uses his sharp mind and staff to strike at key weak points in his enemies
Weapon: A staff with a cylinder on one end that blades can protrude and spin around.
Strength and weaknesses: He does not have much in the way of defence except a mild ability to dodge, his swings can be brutal.
Bio:Susanoo is an Imperial Arms, one of many man made weapons created for peace. He is the only human/organic imperial arms making him able to experience emotions and perspective, however he will never turn on his master. Thousands of years ago he failed to protect his master who had been kind to Susanoo even though he was a weapon. Many years passed and he had been long forgotten, Susanoo decided he would look for a new partner and not wait for someone to come to him. That’s when he found Angelo. Susanoo vowed that he would atone for his mistakes by helping Angelo achieve his dream, maybe then, can he finally achieve what he was made to achieve. Peace, of mind.
Super moveMagamata Manifestation- Susanoo transforms into his true form losing his staff and gaining the Ring of Yata which he can use to attack, in this form his strength is increased but only for a minute and in the end he is unable to attack inherently losing. During his Magata form he can use the mirror of Yata
Mirror of Yata- Susanoo Uses his ring to absorb an attack and reflect it with half its power.
Appearance:
Normal Form-
Magamata form-
Mirror of Yata-
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Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #3 on: December 18, 2014, 04:02:19 AM »
Human
Username: Flamelass
Name: Yui Achamo
Age: 19
Personality: Seems quiet and laidback at first. Though her actions might seem hilarious to watch when she skips down the stairs with a blank pokerface. Her silence might scare people as if she appeared right behind them. She talks in short sentences, but opens up to people she likes. She attempts to stay at least neutral with everyone, but she won't hesitate when something doesn't feel right to do. When someone feels completely miserable she won't let go until that person is happy. She isn't easily hurt by things, and can easily shrug it off when someone doesn't intend to do so.
Bio: Yui grew up alone, though she had both her parents they always wanted her to live up to some kind of expectation. They always told her off on things in their mind wasn't right. Yui didn't want to be a sheep. But the people around her seemed to do exactly as they were told to do. In the first ten years she went along with it. But doing so became more difficult and it made her unhappy. When she decided to do her own thing other people around her age started to avoid her for that reason. At first it hurt her. But after some years she learned to shrug it off.
Appearence: Lefty


Astral Being
Name: Akumu
World, or region: Phalan, a place where wars are fought over.
Technique: Akumu uses her claws to attack, she can call up lightning to imbue her claws and paralyze her foes.
Strength and weaknesses:
+ Her claw attacks are fast and strong when imbued with lightning
+ Her scales give decent protection against blows
+ She can fly (Weeeeeee!)
- The crystals on her claws are her magic power source, breaking them will slow her down.
- Loses control of her mind if using too much magic
Bio: Akumu is the guardian of the Luna tower of Phalan. She was chosen to do so due to the fact that she half-dremacy, a species of Dragon with extreme strenght. She got this ability when she was bitten by one. Their fangs release both a venom as wel as a bit of DNA that in rare occasions will turn the person into one of them. However she herself isn't able to inject venom or DNA into any other being, she merely mutated into a hybrid. During a fierce war Akumu had to stay and defend the tower. A cloaked mage made it through, he was defeated with ease, but he managed to curse Akumu making her a being of darkness. The more magic she uses the more the corruption spreads through her arms. Daylight can undo the corruption up to a certain point.
Super move Channels to cloak herself entirely in lighting making her able to move super fast, at the cost of the crystals on her hand to be completely discharged, and the possibility to lose control over her mind.
Appearance: Righty

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What have I done with my life
« Reply #4 on: December 18, 2014, 04:05:20 AM »
Human
Username: Lunartic
Name: Scarlet Rosalind
Age: 25
Bio/Personality: Scarlet is a quiet girl, but in a way that makes her appear stubborn and reserved. Her striking, almost punkish appearance helps her to speak her mind and stand out without having to really say much. Scarlet lived in Vancouver for all of her life, and she is the only person she knows who accepted their invitation to The Tournament. With no friends and an astral of origins completely unheard of before, she hopes to make a name for herself in the Tournament. Her only fear is people will learn why she remains so quiet.
Appearance: She’s a fair-skinned girl in her mid-twenties with green eyes, dark red hair, and a double lip piercing. She sports a dark blue hoodie, the sleeves rolled up to her elbows; worn, somewhat faded jeans; and black boots that come half-way up her calf. On the outside of her right forearm, which then curls around her elbow and up the side of her bicep, is a tattoo of a thorned rose with a chain wrapped around its stem.


Astral Being
Name: Rainbow Dash
World or Region: Equestria (of My Little Pony: Friendship is Magic)
Technique: Rainbow Dash is a fast and nimble flyer who uses her amazing speed to her advantage. She attacks with her hooves, darting in and out of combat while dodging her opponents. Her tactics are simple and straightforward: kick the crap out of them before they do the same to her. When her hooves fail her, she uses an ability inherent in all pegasi: weather control. Dark clouds spit balls of hail and lightning wherever she pleases and great winds that can sweep men off their feet. Even without her wings, she is strong, athletic, and steadfast. And all the while, she taunts her opponent, teasing them, boasting about how they’re getting beat up by a pony.
Strength and weaknesses:
Strengths: Her unusual appearance is very misleading to opponents (After all, what can a pony with rainbow hair do?). She is said to be the fastest flyer in Equestria and his proven this many times. Her ability to control the weather is a unique and flexible combat element that cannot be overlooked. It’s rather embarrassing for some people to get beat up by a pony (although as time goes on it can be assumed that people start taking her more seriously). She’s also tougher than what most people would expect a 4-foot-tall pony to be.
Weaknesses: She is extremely cocky and thinks she can defeat anyone and everyone. Carelessly taunting her opponent can sometimes put her in bad positions. If something were to happen that makes it unable for her to fly, her combat effectiveness is reduced dramatically because she is so dependent on them. She is nowhere close to being a tactician, and her “plans” often consist of only two steps: fly fast, kick ass.
Bio: Back in Equestria, Rainbow Dash lives in Ponyville with her friends and bears the Element of Loyalty, one of six powerful gems known as the Elements of Harmony. Rainbow Dash has proven time and time again that she stands for her element and nothing will stop her from living up to it. When she isn’t saving the world from evil, she’s the weather manager for Ponyville and lives in a rather luxurious floating cloud house.
Super Move: Sonic Rainboom Rainbow flies high into the air, far above the clouds, and then comes soaring back down at unmeasurable speeds, breaking the sound barrier and shattering the visible light spectrum to create a Sonic Rainboom. The resulting explosion is powerful enough to shatter mountains, but her ludicrous speed means she can only travel in a straight line.  For the duration of the spectacular event, she leaves a rainbow trail behind her and her speed is great enough to punch through solid rock. However, she must be cautious while performing the Sonic Rainboom; it is a risky maneuver that can damage her wings or worse. And if she fails to execute it, she loses control and is launched backwards violently.
Appearance: Rainbow is a sky-blue pegasi who lives up to her name: her mane and tail are rainbows, both are very unkempt. She has large, brilliant, rose-coloured eyes and small yet powerful wings. Her “cutie mark”, a picture-like symbol on her flank, is a cloud with a colourful lightning bolt coming out of it. She sometimes bears aviator’s goggles for high-speed flying.
Picture -
« Last Edit: December 21, 2014, 10:13:11 AM by The-Blades-slave »
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Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #5 on: December 18, 2014, 04:25:18 AM »
Human
Username: NPC
Name: Steven Williams
Age: 31
Personality: Seems to stay quiet half the time, seeming to keep a reserved face...
Bio:[continued from the personality] When in reality, he barely understands what they are saying. He's from a foreign area a good ways off, and just goes by an alias in this town. In his home town, astral battlers are hailed from far and wide, and tournaments were held all the time, so something like this just makes him feel at home, making him a bit more comfertable with the area. He may not be the best of battlers, but he usually has fun, especially when he can understand the native tongue through the ears of Discord.
Appearence:

Astral Being
Name:Discord
World, or region:He seems to have many regions, and many forms he goes through. No one region can be called his home.
Technique:He fights with dice, hving two pair's of D6. The first pair rolls individually, seeing how powerful his attack is, and what element it is. The second roll, determines what attack he does. All four Discord's fight the same, they are the same person afterall.
Strength and weaknesses: His strength is also his weakness; He is unpredictable in movements and his style in fighting, but he cannot control it either. He can't even control himself half the time.
Bio:Discord has several different selves, each from a different world, and each with a different story. While this human may summon three different ones, they're stories are still  too different to tell. However, the one in the mask and the suit, is to be feared.
Super moveDiscord summons one of the other two, and begin to play against the opponent, both using their dice. After five minutes, the original will dissapear, transferring the user's concious to the clone, leaving them confused and disoriented.
Appearance:
First Form;

Second form;

Third form;

« Last Edit: December 18, 2014, 07:29:34 AM by Desbear »
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Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #6 on: December 18, 2014, 05:04:53 AM »
Human
Username: Desbear
Name: Jade Johnson
Age:16
Personality: Will stay quiet a bit, but generally will listen and voice their opinion if they feel it's needed. Most of the time, they can be found drawing either in the park, or in the hotel, drawing some of the scenery or just all around chilling.
Bio: Jade grew up in a neighboring town, And for the most part just lived an all around normal life. She went to school, had a part time job, and didn't even think she would participate in astral battling, thinking her time had passed, and she wasn't a battler... And then, the dreams set in. The dreams always consisted of the same person, and the same setting...

 Or rather, the same view. She always woke up, on a planet made entirely of scrap. And on that planet, there was one person. One girl, who seemed to be rummaging through the scrap. She sounded insane, blabbering on about making friends, yet she never paid me any mind. She always seemed to be creating drones, triangular, drones. They had antennae resembling rabbit ears, which, further more, seemed to be resembling two antennae a tattered hoodie she was wearing seemed to be sporting. The dream would always end with three drones pushing Jade towards the girl, as if telling her to help her. When she awoke from the dreams, one night, she appeared to have a triangle mark on one of her ankles, and at first, she had thought it to be just a mark from shoes, or a mishap with a pen. However, when the mark began to glow when around some of her friends, and when watching astral battlers battle at school, those thoughts were quickly destroyed, as she realized what she truly was.

Now, she hadn't planned on joining any tournaments, or even battling, but when she received a letter, one saying that they were gathering astral battlers with talent, even those who's talent was still developing, to join the Galactic Tournament... That's when she decided she would become a great astral battler.
Appearance:

Astral Being
Name:XNFE, or, Nafe.
World, or region: The Junk Yard (Black Rock shooter: The game)
Technique:
Claw Swipe
XNFE uses the large mechanical claws attached to her arms to attempt to slash at her opponent, going for more of a brutish attempt than a clean one, as the spikes on the end don't seem particularly...Sharp.
Command: Summon
XNFE creates a Mini rabbit, summoning it, or materializing it from who knows where. She can have up to 3, and when one is destroyed, it's gone for the rest of the fight. She must go over to the husk that it once was to reclaim it's metal, and completely rebuild it.
Command: Strike
XNFE sends one of her mini rabbits to strike at a user, using low powered energy blasts. While not powerful as one, they can be quite the nuisance in numbers.
Command: Protect
XNFE creates a very small wall in a given direction using the mini rabbits, having them soak a hit for her instead of herself.
Command:  Recon
XNFE Designates a drone to be able to see through, and once destroyed, she cannot recast the ability. This ability allows her to see through the drone's sensors rather than her own, however, she must switch back or else be a sitting duck to the enemy. This is the only drone she can use without having direct eye contact with.
Strength and weaknesses:
+Is a fast learner, being able to adapt and see a pattern in a fighter's kit, and will attempt to counter them rather early on.
+ Can create multiple drones, and use them to gang up on the enemy, and even use them for recon.
+ Is quite strong, able to swing the arms with a good bit of force behind each blow.
+ Will Attempt to dodge most hits, or even block them with the drones or claws.
- Is very new to astral battling, Meaning they are not quite skilled with all of their abilities.
- Is very reliant on the drones, take them out, and XNFE is very open to attacks.
- While they are strong, they aren't strong enough to fight indefinitely, and are fairly frail, it may even only take one to two hits to fully destroy them, and the drone's aren't very sturdy either.
Bio: XNFE's life was a bit confusing, especially considering her origins. She herself only has short flashbacks, and memories of her child hood, for one reason or another. A reason for this she herself believes, is that her life was just /so/ dull, that she stopped remembering it. The oldest memory she truly has, is of the general coming to the little planet of junk, and recruiting them for the Seven apostles, mainly due to her use of drones. Her most recent memory, however, is a bit different. This memory was after the seven apostles had ransacked a world, ransacked a planet itself, and one of the sole survivors of the planet, had been going along, and picking off the seven apostles like they were game bosses. She herself, even died from to this 'Black Rock Shooter', and even assumed that her story, ends there.
Super move Suicide TV:
Sends all drones currently operational towards the enemy in a large group, attempting to detonate their cores, and to catch the enemy in the blast.  After use, she is unable to salvage her drones, and is forced to fight in her weakest method; Large-mechanical-arm-thingies to hand combat.
Appearance:

Drones:
« Last Edit: December 24, 2014, 02:16:27 AM by Desbear »
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Re: [Profiles] Dimension Veil's
« Reply #7 on: December 18, 2014, 05:05:22 AM »
Human
Username: NPC
Name:Aghavni Paraves
Age:8
Personality: Acts quite childish, and appears to have an active imagination, fitting her age. Seems to be quite nervous before the fights, more so because of the crowd than anything.
Bio: Aghavni gained the ability to sync with an Astral at what most would consider a bit of an early, however, most wouldn't allow their child to actually synch very much. Her parents didn't really get much of a choice though, as she became so enthralled with her  astral due to the mystifying dreams she had gone through, that she ended up learning how to battle as soon as she possibly could. She would eventually get a letter to join the galactic tournament, stating that they were trying to gather all tallented astral battlers, even those who were still developing their talent.
Appearence:

Astral Being
Name:Lulu
World, or region:Valoran, Ye olde bandle city.
Technique:Lulu seems to fight with mostly magic, and with the help of her Faerie, Pix. She seems to know multiple spells, and even knows how to transmute things to make them become other things.
Strength and weaknesses: Lulu is quite frail and isn't the fastest on her stubby little legs, however, she can use magic to cause her to gain boosts of speed at times, and can even create small shields for herself using Pix and her own magic. However her greatest strength, and weakness, lies in her ability to transform animals, and even people, into different creatures. She does have to aim the shot, and can use this, but it only lasts for a couple seconds, and can even backfire depending on what they become...
Bio: Perhaps more than any other Astral in the Tournament, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn’t that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place.

She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were "only pretend," and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the Galactic Tournament
Super move Rapid growth
Lulu selects a target, which in these cases are normally herself, and uses most of her magic ability to transmute her target to a larger form, with much more health and magical energies, this same energy knocking nearby opponents into the air upon the initial blast. However, afterwards, she loses the extra energies, and is unable to cast magic for the remainder of the match.
Appearance: 
« Last Edit: December 20, 2014, 11:54:39 PM by Desbear »
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Re: [Profiles] Dimension Veil's
« Reply #8 on: December 18, 2014, 05:54:07 AM »
Human
Username: GrizzlyEatsKids
Name: Leon Haruko
Age: 19
Personality: Confident, but sometimes cocky. While Leon is very intelligent, he will rarely take no for an answer. Is very competitive, but in a silent manner. He is not outspoken about trying to be better than others, and does not boast about his victories, but rather enjoys them on his own. He will only do things on his own terms, though. Rather opinionated and outgoing. His confidence and competitiveness can be his downfall in some cases, though.
Bio: Leon was raised at an orphanage from a very young age. Even at a young age, he was very competitive among his peers. One day, when he was only nine years old, his best (and only) friend at the orphanage became adopted, and he felt alone and deeply saddened. That night, he was woken from his sleep by a terrible, ground-shattering earthquake. He cried out in horror as the very ground beneath him seemed to give way.  Just as he began to fall into the abyss below, he found himself having been caught by an enormous, green and gray creature. All fear vanished from Leon as the astral spoke to him, simply saying, “Hi…Nomad.” Leon felt that he had just made a new friend, and with tears of joy, he looked up at the ceiling and wiped them away. When he went to look back over at the creature, it was gone, and the room in which the orphans all slept was back around him, completely normal and unaffected by the quake. The only thing which seemed to have changed was the mark that covered Leon’s left and lower arm, a peculiar one which looked as if it were cracking like the earth would during a quake. With the spirit of his new friend inside of him, Leon snuck out of the orphanage that very night. He snuck around the streets for the next few days, never scared or frightened as he would have been just days before. A group of well-known underground martial artists were making their way around the town one day when they found the young Leon. They were so impacted by his bravery and willpower that they decided to take him under their wing and raise him not only to be a young fighter, but a young man as well. Leon eventually learned to fight with his astral as well, but those who had astrals within The Brotherhood (the team of fighters that had adopted him) soon became no match for him, and so Leon packed his bags and headed for the third annual Galactic Tournament, invitation in hand.
Appearence:


Astral Being
Name: Nomad
World, or region: The Realm  of The Forgotten
  Technique: Nomad uses his brute strength and surprising speed to leap, run, and pound on his enemies. His actual style varies, for sometimes he’ll prefer to wait, and other times, he’ll chase down his opponents.
  Strength and weaknesses: Nomad possess nearly unmatched strength and resistance, and despite his height of  11’3” and the bulky strength in his arms, Nomad also has a surprising amount of strength in his legs, which, while he is clearly unable to move with large amounts of speed, it does allow prevent him from going at the pace of a snail. While not exactly stupid, Nomad also isn’t too smart, and so therefore tends to lean on instinct far more than logic. His smaller mind cannot compete well with that of more intelligent astrals. While mostly protected with a rock-hard armor-like material, he does contain several small weak spots, which come in the form of small, green slivers of flesh that are exposed between protruding pieces of armor (they are a bit smaller than what appears in his appearance picture). He also has no natural/biological options for ranged attacks.
Bio: Nomad belonged to a now-forgotten race, the Golems lived among the mountains and valleys of their home world. These large, hulking creatures held themselves in a rather high regard, and those not considered elite enough were banished from their tribe. Once able to speak telepathically, the extinction of Nomad’s race had an incalculable emotional impact on him, reducing his capacity to think at such a high level as he once used to. He spent many of his days wandering the empty lands of which he lived, but being that his lifespan, age-wise, was endless, his days as the last of the Golums soon grew long and arduous. He began to train himself to fight in an effort to ease his boredom, running among the trees and mountains of his land, gaining speed and endurance as he did so.
Super move Reckoning of the Golems:  Nomad’s super move greatly intensifies his strength, resistance, and speed to levels that exceed even the most elite of past golems. On his feet, he is still cannot move with insane speeds, but it does allow him to move a little more quickly than before,  but he stronger than anything imaginable, his mere footsteps shattering the earth below. This is a super that doesn’t last extremely long though, and when it is over, his energy and muscles become severely deteriorated, so much so that he struggles to throw much of a punch. His muscles become too weak for him to run or jump, and he is reduced to a movement so slow it can barely be considered that at all.
Appearance:


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Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #9 on: December 20, 2014, 08:08:18 PM »
Human
Username: LunarOrbiter
Name: Rika Akagi
Age: 17
Personality: Composed and logical – an introverted girl, but opens up more when talking to those they know well. Is not confident in their abilities and would be more likely to be a spectator than anything else. Although they have above-average intelligence, they lack common sense meaning they make mistakes more frequently than they wish. They easily trust others. Since she finds it hard to make friends, she may be susceptible to bullying
Bio: Rika is of Japanese decent, her mother being English and her father Japanese. They grew up in Japan but recently moved to England. While she enjoys spending time with her family, she struggles to make new friends. Her parents are high-profile scientists in their respective fields and they have high expectations of Rika. Her favorite subject in school was the sciences, mainly Physics and Chemistry but she's also skilled in Mathematics, Music and Drama. Because of her talents, she felt isolated and eventually became alienated from the rest of her classmates. However, she never felt alone - her best friend, Sachiko Asato,was always able to make her smile and vice-versa. She's very protective of her and she dreaded the day that she might have to leave which eventually happened. After moving to England, she continued her studies in the fields of Physics and Chemistry. While showing potential, she lacks a vital component that's needed for all scientists alike – imagination. Frustrated by this, she shut herself in to develop her imagination by reading many books in the hope that it could stir something within her.
Appearence:

Astral Being
Name: Newstein
World, or region: Parallel universe to our own. There, she is a world renowned scientist – a genius in every sense of the term. Her world is called “Latian"
Technique: Newstein fights using her mind. While not exactly strong physically(compared to other Astrals), they're able to use her imagination to her advantage. Her moves involve creating physical weapons from her mind using advanced technology – it does have a limit. She's small and agile but lacks stamina - long battles will wear her down.
Strength and weaknesses: + She can create just about anything she can imagine. + She's strategic and intelligent. + Though not the strongest Astral, she's stronger than any human since the biology on her world differs from ours. - She has a limit to what she can create – weapons of mass destruction are banned. - She also has a physical limit. She can't make too many items as it exhausts her energy supply. - Her blunt personality will often get her into trouble and therefore make her a target for many people.
Bio:. Newstein is a genius – no doubt about it. She's her word's most famous scientist to date, making many breakthroughs in many fields. With an IQ of 186, she's not to be taken lightly. Professor Newstein is rather confident but this confidence may be her downfall. After winning her 4th Latian Prize – an analogue to our Nobel Prize – she started to research the mind and it's capabilities for energy. After 3 years of research, she unlocked the secret of the mind once and for all.
Super move In this move, Newstein sacrifices most of her energy to create an antimatter bomb, equivalent to 10 Mega-tonnes of TNT, decimating the environment around her, instantly obliterating anything within a 350 metre radius. Anything outwith that zone could survive but will be badly damaged. To prevent herself from dying, she creates a mini-shield which is made of a very stable and very strong element which is not on the periodic table. It can easily withstand the force applied. However, this move will leave her vulnerable for extended periods of time so she tries not to use it in case the enemy survives.
Appearance:
« Last Edit: December 30, 2014, 04:16:09 AM by The-Blades-slave »
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Re: [Profiles] Dimension Veil's
« Reply #10 on: December 20, 2014, 08:13:07 PM »
Human
Username: Humen
Name: Clark Matthews
Age: 23
Personality: A bit cynical and pretty straight forward
Bio: Clarks always seen the world to be pretty mundane so he never cared much for what happen. Oddly enough though whenever Clark put effort into something he always seemed to come out on top. Naturally while he was in school something like this came in handy. He received the highest grades in his class and was a star athlete in high school he also gained a bit of a superiority complex as a result. But things changed when he entered college, the classes grew more difficult and Clark blamed the teachers and their methods for his hard time and eventually dropped out. Clark was unable to keep down a part time job seeing the menial work as beneath him, he moved back in with his parents. It was around that time Clark discovered astral battling, at first it seemed like a hoax but as it grew in popularity, Clark knew that this was the way to show the world what he was capable of. Though he didn't make it as far as he wanted in the last tourney this year he plans to go all the way.
Appearance:

Astral Being
Name: Yugo
World, or region: World of Ten
Technique:
 •Portal Creation: Empowered by the force known as wakfu Yugo is able to create portals from his hands and toss them a short distance away from him. The portal will only connect to the next one generated.
 •Size Control: The portals can be made big enough to fit a grown man into and can be made larger at the expense of more wakfu.
 •Access: The portals will reject people who Yugo hasn’t allowed to pass through them doing a small amount of damage and repel whatever attempted to enter.
 •Breaking the Threshold: By repeatedly moving through the portals one after another Yugo can pick up momentum and moving seemingly as a ball of light thought not for lengthy durations.
 •Portal Blast: By overlapping a set of portals Yugo creates a powerful beam of energy.
 •Wakfu Sensing: By concentrating Yugo can enabling  a sixth sense that allows him to see without his eyes by perceiving the Wakfu around him, the Wakfu of living creatures, plants, and how it shapes the environment. Wakfu being his term for life force or something close to that.
Strength and weaknesses: Though fast and agile like any young child Yugo is still not the most capable melee fighter and can struggle against opponent who know how to keep up, but he is also crafty and knows how to use his portals in many resource ways.
 + Yugo is a young and active boy filled with energy, so he can perform various physical skills and activities, such as running, jumping, climbing, etc.
 + Yugo is clever in the way he uses his portal and knows how to use them to turn an enemy’s attack around.
 + Yugo is quick on his feet and can easily out maneuver an opponent even in the air with the use of his portals.
 - Yugo is still a child so physically melee combat is unfavorable to him
 - Yugo is trusting and could initially be tricked into perceiving someone as an ally prior to the start of combat.
Bio: One of the six Eliatrope guardians, Yugo was king of his people but after a traitor led to the destruction of their planet Yugo perished along with his brother. Centuries passed and eventually Yugo was reborn onto a new world. As he begun to rediscover his power he set out on an adventure of self-discovery learning the history of his people with his companions forming the  group, The Brotherhood of Tofu. Even though Yugo is young the feats he and his friends have made together are awe-inspiring.
Super movePiercing Portal Blast: Yugo harnesses the energy around him creating two large portals and begins overlapping them creating a large blast of energy doing more damage the farther it travels.  The blast passes through solid object and among large ones will leave behind a portal from where it entered and exited that last for a few seconds. After the attack Yugo must spend an extended amount of time to re-gather his wakfu, leaving him unable to use his magic and as helpless as any normal child in his situation.
Appearance: http://fc03.deviantart.net/fs71/f/2012/078/c/8/yugo_by_yamiyonofen-d4t92ic.png
Miscellaneous: Yugo actually has small ethereal wings connected to his head that allow him to fly, but hides them out of embarrassment under his hat.
« Last Edit: December 22, 2014, 04:07:01 AM by The-Blades-slave »
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Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #11 on: December 20, 2014, 08:26:54 PM »
Human
Username: GoldForge
Name:Alexa Lockhart
Age:17
Personality: Not exactly the 'sociable' type. Likes to stay in her room to get away from the bustle of daily life, has a serious weak point for snacks, and hates to be dragged out to socialize.
Bio:Despite living deep in the heart of the city, Alexa would much rather stay at home curled up with a good video game than hit the town to meet up with friends. In fact, one could say that she had been plaged with 'the socially awkward curse', every attempt to converse with people or help 'real world people' ending in her being in a stuttery, nervous wreck. Eventually, not wanting to be a burden to anyone or make a fool out of herself, she shut herself away in her room to hide away from the terrors of socialization, only speaking to the outside world through an online alias, GoldForge. Then, one week... a dream that could only be described as a cross between an M.C. Escher work, a cave, and a mad scientist's lab smacked down in the middle of a scorching hellfire blaze repeated over and over for the next few days. Every time, a drone or two would whizz right past her head, and the blurry silhouette of an odd girl would sit among the flame-lit rocks, always seeming to be putting some strange mechanical creation together. Every night, she would doze off and return to the same dreamscape, the details growing more and more clear until the armored girl finally took notice of her prescence. With a sharp movement, the ghostly pale figure whipped her head around to face Alexa, piercing white-pupiled eyes beaming through the darkness like floodlights. Waking with a start, she managed to barely catch sight of a strange symbol etching itself into the back of her hand before she fell back to sleep once more. Little did she know, that was the exact moment where her life would change forever.
Appearance:

Chibis are a quicker way to draw the character. Bear with us, folks!

Astral Being
Name:Goldlock Crab
World, or region:Blackforge Rift, located in the Shattered Plateau.
Technique:
Fidgets: From the moment Crab arrives in the arena, if the space allows, she sets off to find a particularily isolated area. From here, she will try to set up 2-3 basic drones from the scrap metal in her inventory. If successful, she will then send these drones out to hunt for the opponent while she searches for more scrap metal in order to reach her maximum of 4-5 drones around late-game. Although relatively small (around the size of a soccer ball), It seems that Crab is able to control them at any time remotely, and can 'see' what they see in short bursts.
        *By 'see', Crab's senses are currently not that clear, so she receives a blurry shadowy outline of everything in her head.

Crab Claws: Once Crab feels that she has a safe number of drones set up or she senses the enemy nearby, Crab will summon a pair of massive mechanical claws to cover her hands. These may be used as both a shield or quite a hefty pair of melee weapons when needed.
Mist:Should the arena not allow Crab much cover, the metallic shell on Crab's back will unleash a thick cloud of steam, fogging up a large chunk of the arena. Though, in the midst of all this-- mist, crab's antennae can sense the approximate-- albeit not precise location of other astrals within the fog. In short, while the steamer is active, most astrals cannot see her, but she can most certainly 'see' you. This gives her a 5-minute window to prepare herself for battle.
        *Should Crab also have to get any attackers off of her back, an upgrade may be available in the future which allows her to release a super-heated burst of steam. While this will not seem to have any effect on crab aside from slight dizziness, anyone foolish enough to get too close behind her...boom. roasted.

-Crab's antennae, eyes and dual neckties are incredibly luminous, and could probably be seen well through the mist. Should crab be facing away from you, her armor is quite dark, so you should be able to see her silhouette
Sear: Pretty basic explanation. You swing your arm, it does a fire slash thing. Future upgrades may actually allow for the 'throwing' of fire. Yes, medium-range fireballs. Old-timey chestnut-roasting classic.

Fissure:Just another fancy name for the Rock Wave attack from Chaotic. Crab slams her claws down, cracking the ground in a straight path and shooting up a trail of sharp boulders as it moves along. Goes on for about 10 metres, so it's safe to say it's about a medium-range attack.

Strength and weaknesses:
Strengths: Right off the bat, one can take notice that crab has a considerable amount of armor covering her back. When the Crab Claws are active, she also gains another bit of armor. Her steam shell is relatively lightweight, so she can move quickly at the beginning of the match. Once fully armed, however, she becomes more of a tanked-up engineer. Beware the five-drone frenzy if she ever manages to max out her Fidget capacity. After eons of working deep in the cores of Blackforge Rift, Crab has built up a considerable resitance against heat and fire, allowing her to even go as far as to have jets of fire searing straight out of the circular vents on the forearm shatfs of her Crab Claws.This makes close combat rather.... interesting, certainly.
Weaknesses: Although powerful against opponents in close-range, Crab's claws have a considerable about of weight to them, causing her to be rather slow and have difficulty with dodging quick attackers. Also, due to having little to no armor on her frontside, a single, well-timed strike could slip past her claws and render her defeated in an instant. Because of this, Crab tries to keep a considerable amount of distance between herself and the opponent. A wind-based astral could most certainly break the effect of Mist if powerful enough, and Crab relies highly on her drones for long-range attacking. Crab's antennae are also fairly blind to attacks from above or below. Though, most of all, due to currently not being in very good sync with her human and the fact that Alexa is new to astral fighting, their overall control is... less than satisfactory.
Bio:It is rumored that Crab once worked under a certain general, but more specifically, she worked even further under the general, in the elusive organization of the seven apostles. She seemed to have been stationed deep within the walls of a volcanic cave, where most of her drone-forging work was done. As a humble engineer, she would often scour about the caverns for the next piece of scrap metal to use in her works, but never gave out the specific blueprints on how to put her strange little creations together. There weren't many stationed at the forge due to the working conditions being... less than ideal for most astrals to stay for long periods of time. Crab took advantage of the area and her hardy fire resistance, finding that the peace and quiet away from others was the perfect place to forge her greatest work of all, Carcinus. However, she only got to work on these... experimental creations whenever the general's gaze was not over her, and she always followed her orders when given, constantly putting out new models of odd, scrap-yard drones that she was able to make in mass production. However, some of the other astrals from the Shattered Plateau have noted that recently she went missing after finishing Carcinus, saying that there was a devastating fire, and after the ashes settled, she was never heard from again...
Super move Giant Enemy Crab Carcinus: Crab sacrifices all of her on-field drones and gains a large mechanical crab suit, that can be used for combat to make very big movements and cause high damage, however the legs seem to be a large weakpoint due to being rather spindly and thin, and could make the mech easy to knock over. Once the suit wears off or fails to destroy the opponent, she will no longer be able to build any more Fidget drones for the rest of the match.
Appearance:


WHAAAAAAT?! That's not enough? you want 'em, we got 'em! Chibis!




I suppose that's enough Crab on your plate for now! See you in the arena!

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Offline The-Blades-slave

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Re: [Profiles] Dimension Veil's
« Reply #12 on: December 22, 2014, 01:12:14 AM »
Human
Username: Desbear (I'm here guys)
Name:  Gatillo Vollerei
Age:16
Personality: Gatillo acts rather passive, making it fairly hard to anger him, and due to this is rather friendly and quick to trust others.
Bio:Gatillo grew up in a small neighborhood a bit in the country, and around there, finding an Astral battler was like finding a unicorn. Eventually however, they moved to an area with a much larger population, and thus he began to learn about Astral battlers.

Further more, he began to become engrossed in the subject. Finding out all he could, and studying old battlers, and older methods of synching. He even began to read about how old battlers would bring their Astrals into the real world, and was since diving into the subject full force. Imagine his delight when at age 15 he began to contract the symptoms of becoming an Astral battler, when he started having dreams about a giant drunken man who ran a bar, even more when a symbol of a mug appeared on one of his shoulders... Since, he has been participating in every Astral battle he can. Not even to win or get better, but to strengthen the bond between him and his Astral, and to learn more about other Astrals.
Appearence: Gatillo stands a little taller than some of the others in his group, his brown eyes peering just over their heads. He has a darker skin tone, with short black hair that seems to always spike up whenever he attempts to get it to stay down. All in all, he looked like, and was, a normal person.

  Astral Being
Name: Gragas
World, or region: Runeterra, Frejilord
Technique:Gragas fights in close quarters, overpowering his enemies with his sheer size. He also has a tendency to throw his cask at people, and taunt them into coming to him by insulting them drunkenly.
Strength and weaknesses: Gragas loves to brawl, and thanks to his size he can overpower most of his opponents. He has a high tolerance for pain, making him to both dish out and take in tons of damage. He is not, however, very fast. He is at his best when an enemy stands and fights him, instead of running away.
Bio: Gragas is hailed as a hero for preventing a war, and is ever wandering and attempting to make the perfect drink. One strong enough to get even him, the biggest drinker in the universe, drunk.
Super move Gragas goes into a drunken rage, smashing his cask into the ground and shattering it, knock enemies back. He also gains certain benefits depending on how drunk he is. Afterwards, he no longer has his cask and is exhausted from raging.
5 drunken stacks- Gragas gains extra attack and defense
10 drunken stacks- Gragas gains extra movement speed until the end of his super.
Gragas gains 1 drunken stack at the end of each post, so it is to the advantage of those fighting him to end quickly.
Appearance:


Daylin: 35/100

Offline Desbear

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Re: [Profiles] Dimension Veil's
« Reply #13 on: December 25, 2014, 05:25:28 PM »
Human
Username: The-Blades-Slave
Name: Kyran Déine Stillen
Age: 19
Personality: He is very quiet, and non-confrontational for the most part. He would have once allowed people to walk all over him, but he will stand up for himself if people try to ignore him. He considers himself powerful, maybe too much so, and will not hesitate to show people.
Bio:  Kyran lived in his older brother's shadow his entire life. He hadn't been planned, the result of failed contraceptives, but his family loved him none the less. He was expected to live up to the older Stillen child in everything he did, from sports to grades. Throughout his small hometown he was not known as Kyran, but 'Aaron's quiet little brother'. Nothing he ever did could be better than his brother in the town's eyes, and he had grown to despise him. The thought of suicide had occurred to him before many times before, and he had begun to seriously consider it.

Then, the dream started.

He began having horrible nightmares that would leave him panting and crying, unable to comprehend what was going on. He dreamed of a tall man in a dark forest, with long black hair and bottomless, predatory black eyes. His hands were like talons, and he shuffled strangely, as if he didn't belong in his body. His mouth was dyed red with blood, and he munched on something that crunched with every bite. The dream would always end with the man looking directly Kyran and laughing hysterically, then rushing forward and grabbing his throat. The claws on his hands cut deep and hurt like nothing he'd ever felt before, and the monstrous man would slowly lean forward and whisper a single word that stopped his heart cold.

He would always wake up then, screaming and clutching at his throat. In each spot the beast claws had pierced his neck there was a mark, four small black dots on the left side of neck, and a single large one on the right. He thought he was losing his mind the first time he saw it in the mirror, and he began applying make up to hide not only the marks on his neck, but the bags under his eyes from the long sleepless nights he had been pulling to avoid the nightmare. He started avoiding social interaction, pulling into himself. His parents thought it was a phase, and his brother had moved out a few months before. He thought it would have gotten better with his brother gone, the town would stop comparing the two, but the dream had make everything so much worse...

When the astral craze finally hit his town he found out what the mark was, but he was terrified of syncing with the beast he had seen all those nights. He knew to battle you had to become one with your astral, to allow your minds to meld, and he wasn't sure if he could come back from that... thing's mind intact. The time eventually came when people found out he was marked, and he became a small star in the town for a few passing moments, until his brother revealed his mark and announced to the town he would be the strongest battler ever and make the place famous. It agitated a part of him slightly his brother had outdone him in even this, but for the most part he was glad. There no pressure to battle when he was forgotten.

He planned on leaving it like that, but the time eventually came when Aaron wanted to battle him. He put it off and made excuses, but eventually his brother cornered him and strong-armed him into a fight. His older brother meant no harm, Kyran knew that (he hadn't told anyone how terrifying his dreams had been), but it scared him witless to think of battling. When they activated the sync station, both brothers marks flared brighter than ever before. A mix of bright orange and dark purple lit the room, blinding all who watched. Then, they were synced.

The battle was a slaughter. The unprepared Monkey King had no warning before he was assaulted, and could do nothing to stop his opponent from ripping him limb from limb. It lasted only minutes. When they unsynced, Aaron scrambled backwards, the eyes that had always expressed such happiness filled with terror. And it was directed at him, it made him sick to think about... Yet, at the same time, it made him feel powerful. He had finally beaten his brother, the great Aaron Stillen, at something. He had smashed him into the ground without a challenge. "That was the strength of a real astral, Aaron..." The younger brother chuckled lowly, and it grew into full blown laughter. "And we're gonna take this world by storm!"

Few dared challenge him after that, and those who did always ran screaming, for his astral was unlike any had ever seen. He was a thing of nightmares, a beast born from the worst humanity had to offer... He was Zeta, and he was headed to the tournaments for some fun! Ahahahahahaha!
Appearence: Kyran stands at 5'8", and his hair is dark golden-brown and is very curly, giving it a shaggy look. His eyes are a vibrant electric blue, nearly identical to his older brother's. The only difference between the two is his are slightly darker, and are always dragged down dark bags. In each spot the beast claws pierced his throat there is a mark, four small black dots on the left side of neck, and a single large one on the right. He generally wears dark close with high collars to hide this.

Astral Being
Name: Zeta
World, or region: Tartarus
Technique: Zeta is immensely strong and very durable, with sharp claws that can rip through steel like butter. He moves in strange, unpredictable patterns, and is unbelievably scarred and disformed. He revels in terrifying his opponents and is very adept at psyching them out and playing mind games.
Strength and weaknesses:
+Zeta is immensely strong, far more than his size would let on.
+He has the instincts of an animal, and can often sense danger before it reaches him.
+He is insane, and moves in patterns highly unpredictable to his enemies.
+His skin is like leather, and can protect him from many blows.
-He loves to toy with his opponents, and would sooner lose a match for the chance to terrify his enemy.
-He takes pleasure in his own pain, and often will not even bother to avoid attacks.
-He is very slow, though his reflexes are not. He has very few ways of chasing down mobile enemies, excluding his true form.
-He has no ranged attacks of his own, though he can use his surroundings to his advantage.
Bio: Zeta is that which devils fear, the thing that darkness is made of. He once plunged the world into eternal torment to amuse himself, and in the process defeated the the Gods and the best they had to offer, and trapped them in his throne room in Tartarus. There, he tormented them until the gods begged for him to end their immortal lives.

He was eventually stopped by the combined strength of the remaining Old Bloods, who freed the gods and imprisoned him beneath his own throne, which he forged from the skin and bones of Chronos, the lord of time. He remains there now, trapped and waiting for someone foolish enough to release him... To tamper with the Throne of Time and let him run free, so he can torment the world again.
Super move Zeta unleashes his true form, the form of that gods trembled to behold. Bony wings covered in glossy black feathers rip free from his back, and his hands and his claws grow enormous. His feet transform into gargantuan talons, and though his body retains its human shape, his normal eyes are replaced by six pure blood red ones. In this form he gains the ability of flight, increased speed and strength, and enhanced senses. To transform rips apart his mortal host, and when the super runs out he is left severely injured.
Appearance: Zeta is tall, with long dark hair and pale skin. His entire body is marred from head to toe, and his eyes are bottomless black depths searching for their next prey. Wicked, curved black claws grow from his fingers. He generally wears a shredded straw shirt, baggy brown trousers, and deer-skin boots.

ripperoni
« Last Edit: December 26, 2014, 04:17:10 AM by The-Blades-slave »
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