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Author Topic: The Team Rating Thread  (Read 122268 times)

Offline TrainerX

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The Team Rating Thread
« on: March 17, 2011, 01:30:23 PM »
 People are starting to make individual threads for rating their teams. The conversations in them dies after five pages, and then the devs have to lock all of them. I decided to make a thread for everyone to post their teams in, so that the devs don't have to lock every single rate my team thread. If everyone posts their teams here instead of making a new thread, the forum won't be full of locked rate my team threads. So post your team here instead of making a new topic, and someone can rate it.

Offline Wailord

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Re: The Team Rating Thread
« Reply #1 on: March 17, 2011, 02:58:59 PM »











MAN MEAT <3

Offline PowerPoke

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Re: The Team Rating Thread
« Reply #2 on: March 17, 2011, 04:49:52 PM »
Wailord, where did you get them sprites from?
My RP Pokemon

Offline Wailord

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Re: The Team Rating Thread
« Reply #3 on: March 17, 2011, 04:56:37 PM »
They came from the heavens in a great ball of fire.

Oh you were talking about the sprites.

http://pokemondb.net/sprites
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Offline Raikt

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Re: The Team Rating Thread
« Reply #4 on: March 17, 2011, 04:59:42 PM »
Wailord, where did you get them sprites from?

^ He listed where he got his from, so I'll post mine. In the end, a sprites a sprite. I have most of them saved anyway. It's easier to access them when spriting or fusing if I have them quickly on hand.

http://www.pokemonelite2000.com/sprites.html
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Offline PowerPoke

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Re: The Team Rating Thread
« Reply #5 on: March 17, 2011, 05:09:11 PM »





My RP Pokemon

Offline Mr. Fox

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Re: The Team Rating Thread
« Reply #6 on: March 17, 2011, 08:38:16 PM »
First, you have 3 pokemon weak to fight. Thou you do have 2 that ether resist or are immune, from experience, they can't handle fight pokemon very easily. And your move sets suck...

Offline Noah_Road

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Re: The Team Rating Thread
« Reply #7 on: March 17, 2011, 10:16:43 PM »
Are we supposed to just post our team or do we actually post movesets/EV spreads/Natures/Items?
                                            
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Offline TrainerX

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Re: The Team Rating Thread
« Reply #8 on: March 17, 2011, 10:24:53 PM »
 If you know nothing about EVs you don't have to. If you want to post all of that stuff, go ahead. I'll post my team later. Rex, I have a question though. Remember when you told me to add more defense stats to my Camerupt? How many Evs should I give to it's Defense, Special Defense and HP stats? I'm not sure. I've been experimenting, but I want to know what you think I should do.

Offline Mr. Fox

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Re: The Team Rating Thread
« Reply #9 on: March 17, 2011, 10:32:50 PM »
200 each def, 110 HP that is for a good stall set of: Stock Pile, Earth Power, Flamethrower, Yawn/ Will-O-Wisp. but i have never used one, i am just giving you a good ev spread for a bulky poke...

Offline Roloc

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Re: The Team Rating Thread
« Reply #10 on: March 17, 2011, 10:45:40 PM »
Bug team:

Shuckle (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Power Split
- Wrap
- Toxic
- Rest

Heracross (M) @ Choice Scarf
Trait: Guts
EVs: 56 HP / 216 Atk / 4 SDef / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Stone Edge
- Night Slash

Yanmega (M) @ Choice Specs
Trait: Tinted Lens
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Bug Buzz
- Air Slash
- Hidden Power [Ice]
- Giga Drain

Escavalier (M) @ Leftovers
Trait: Swarm
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Megahorn
- Iron Head
- Counter

Volcarona (M) @ Chesto Berry
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Rest

Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower


I have been playing with this shuckle just for luls.

Shuckle (M) @ Binding Band
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Power Split(Just to lower the dmg shuckle takes)
- Wrap
- Toxic
- Rest
« Last Edit: March 17, 2011, 10:57:16 PM by Roloc »
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"Gimmicks only get you so far in a fight without the skill set to back them up."

Offline TrainerX

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Re: The Team Rating Thread
« Reply #11 on: March 17, 2011, 10:46:48 PM »
 I'll try it using those moves and EVs. He isn't much help for attacking anyway, since he's so slow. Here's my team:

Typhlosion(lead) @Focus Sash
Ability: Blaze
Nature: Timid
EVs: 32 HP, 252 Sp. Atk, 224 Speed
Moves: Flamethrower, Eruption, Focus Blast, Hidden Power grass\

Camerupt (thinking of an item)
Ability: Solid Rock
Nature: Bold
EVs: 110 HP, 200 Defense, 200 Sp. Def
Moves: Stock Pile, Earth Power, Flamethrower, Will-O-Wisp

Houndoom @leftovers(couldn't think of anything better to give it)
Ability: Early Bird
Nature: Timid
EVs: 4 HP, 252 Sp. Atk, 252 Speed
Moves: Flamethrower, Nasty Plot, Dark Pulse, Sludge Bomb

Charizard @life orb(This Charizard swept five pokemon in a row once)
Ability: Blaze
Nature: Adamant
EVs: 252 Atk, 4 Def, 252 Speed
Moves: Thunder Punch, Dragon Dance, Flare Blitz, Earthquake

Blaziken @life orb
Ability: Speed Boost
Nature: Adamant
EVs: 4 HP, 252 Atk, 252 Speed
Moves: Sky Uppercut, Swords Dance, Blaze Kick, Stone Edge

Chandelure(Revenge Killer) @ Choice Scarf
Ability: Shadow Tag
Nature: Timid
EVs: 4 HP, 252 Sp. Atk, 252 Speed
Moves: Overheat, Shadow Ball, Hidden Power fighting, Energy Ball

Offline Mr. Fox

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Re: The Team Rating Thread
« Reply #12 on: March 17, 2011, 10:48:57 PM »
Bug team:

Shuckle (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Power Split
- Stone Edge
- Toxic
- Rest

Go with wrap instead of stone edge. it traps them in and lets toxic do its job better.
I'll try it using those moves and EVs. He isn't much help for attacking anyway, since he's so slow. Here's my team:

Typhlosion(lead) @Focus Sash
Ability: Blaze
Nature: Timid
EVs: 32 HP, 252 Sp. Atk, 224 Speed
Moves: Flamethrower, Eruption, Focus Blast, Hidden Power grass\

Camerupt (thinking of an item)
Ability: Solid Rock
Nature: Bold
EVs: 110 HP, 200 Defense, 200 Sp. Def
Moves: Stock Pile, Earth Power, Flamethrower, Will-O-Wisp

Houndoom @leftovers(couldn't think of anything better to give it)
Ability: Early Bird
Nature: Timid
EVs: 4 HP, 252 Sp. Atk, 252 Speed
Moves: Flamethrower, Nasty Plot, Dark Pulse, Sludge Bomb

Charizard @life orb(This Charizard swept five pokemon in a row once)
Ability: Blaze
Nature: Adamant
EVs: 252 Atk, 4 Def, 252 Speed
Moves: Thunder Punch, Dragon Dance, Flare Blitz, Earthquake

Blaziken @life orb
Ability: Speed Boost
Nature: Adamant
EVs: 4 HP, 252 Atk, 252 Speed
Moves: Sky Uppercut, Swords Dance, Blaze Kick, Stone Edge

Chandelure(Revenge Killer) @ Choice Scarf
Ability: Shadow Tag
Nature: Timid
EVs: 4 HP, 252 Sp. Atk, 252 Speed
Moves: Overheat, Shadow Ball, Hidden Power fighting, Energy Ball
Camerupt: lefovers
Houndoom: Life orb
« Last Edit: March 17, 2011, 10:51:46 PM by Mr._Rex »

Offline Roloc

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Re: The Team Rating Thread
« Reply #13 on: March 17, 2011, 10:56:41 PM »
Go with wrap instead of stone edge. it traps them in and lets toxic do its job better.

Thats what I have. I exported an old build from PO sorry. I fixed it.
But I'm liking the shuckle with binding band...it's very fun to watch WHEN it works.
« Last Edit: March 17, 2011, 10:58:37 PM by Roloc »
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Offline Mr. Fox

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Re: The Team Rating Thread
« Reply #14 on: March 17, 2011, 11:16:59 PM »
Go with wrap instead of stone edge. it traps them in and lets toxic do its job better.

Thats what I have. I exported an old build from PO sorry. I fixed it.
But I'm liking the shuckle with binding band...it's very fun to watch WHEN it works.
What does the band do?
my team is:
Ferrothorn:
Nature:  Brave
Item: Shed Skin
Ability: Iron Barbs
Evs: 200 defense, 200 Sp Defense, 110 HP
Moves: Leach Seed, Spikes, Gyro Ball, Seed Bomb
IVs: 0 Speed.

Hippowdon:
Nature: Calm
Item Leftovers
Ability: Sand Stream
Evs:  255 Defense, 200 Sp. Defense, 55 Attack
Moves: Roar, Slack Off, Earthquake, Fire Fang

Shuckle:
Nature: Bold
Item: Leftovers
Ability:  Contary
Evs: 255 Defense, 255 Hp
Moves: Toxic, Power Split, Wrap, Rest
IVs: 0 Attack, 0 Sp Attack.
Carracosta:
Nature: Adamant
Item: White Herb
Ability: Solid Rock
Evs: 255 Speed, 255 Attack
Moves: Shell Smash, Aqua Jet, Earthquake, Stone Edge

Excadrill:
Nature: Jolly
Item: Air Balloon
Ability: Sand Rush
Evs: 255 Attack, 255 Speed
Moves: Swords Dance, Earthquake, Rock Slide, X-Sisscor
Sigilyph:
Nature: Timid
Item: Flame Orb
Ability: Magic Skin
Evs: 200 Defense, 200 Sp. Defense, 50 Speed, 60 HP
Moves: Stored Power, Cosmic Power, Psycho Shift, Roost

Just ask any one form the Pure Remnants how hard it is to beat this team! 8)