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Author Topic: [GUILD] Pokemon Knights  (Read 2594626 times)

Offline Desbear

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Re: [GUILD] Pokemon Knights
« Reply #4530 on: June 02, 2012, 06:09:40 PM »
*cough* sceptile that used the assistance ofa girafarig's boosting to plow through therest of the team. *cough*
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Offline Tickles

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Re: [GUILD] Pokemon Knights
« Reply #4531 on: June 02, 2012, 06:09:53 PM »
If quagsire has maxed out its defense, then leaf blade will do about half damage, being a physical move. The high crit chance would help a lot, but no crit means that the quag will deal with it in no time, and have a chance to recover next turn. If my quag isnt boosted, I switch to a poke that can resist and conquer.

And meowth, you forget about quags amazing ability to ignore your boosts.


LeEdit: Good new everyone. no one is going to be dropped from the guild, as I have received replies from every member that I sent the PM to. SOme members will not really post here due to school, but they are still watching. Others will be posting as soon as school is done.
« Last Edit: June 03, 2012, 05:26:16 AM by Cortex J. »
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Offline Pokemax2000

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Re: [GUILD] Pokemon Knights
« Reply #4532 on: June 03, 2012, 05:49:13 AM »
Could i join ? :-\
never judge a book by its cover that means
 i may look weak but im not.

Offline Tickles

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Re: [GUILD] Pokemon Knights
« Reply #4533 on: June 03, 2012, 05:54:47 AM »
In order to join, you will need to

A) Be somewhat active

B) Click the red button to in my sig and read what is on that thread so you can help people in the future

C) Promise to be as awesome as possible, and join in the other conversations all round the forums.
Find me on Steam: Sir Ticklesword

Offline Darkstar64

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Re: [GUILD] Pokemon Knights
« Reply #4534 on: June 03, 2012, 05:59:38 AM »
Aww, dang. I only qualify for 2 of those. ;D

Offline Desbear

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Re: [GUILD] Pokemon Knights
« Reply #4535 on: June 03, 2012, 06:08:31 AM »
If quagsire has maxed out its defense, then leaf blade will do about half damage, being a physical move. The high crit chance would help a lot, but no crit means that the quag will deal with it in no time, and have a chance to recover next turn. If my quag isnt boosted, I switch to a poke that can resist and conquer.

And meowth, you forget about quags amazing ability to ignore your boosts.


LeEdit: Good new everyone. no one is going to be dropped from the guild, as I have received replies from every member that I sent the PM to. SOme members will not really post here due to school, but they are still watching. Others will be posting as soon as school is done.

The boost is to plow through the rest of your team, a single leafe blade should work if I had  to go through your team in teh first place.
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Offline Sazaraki

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Re: [GUILD] Pokemon Knights
« Reply #4536 on: June 03, 2012, 02:03:33 PM »
Yay 300 pages and one year :D Also, Quagsire is beast lol

Offline John Flame

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Re: [GUILD] Pokemon Knights
« Reply #4537 on: June 03, 2012, 03:44:47 PM »
Not much of a teamplayer though,sure it can cover and save a team from a straight sweep.

But if he falls,he didn't do that much for the team :P

Offline Tickles

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Re: [GUILD] Pokemon Knights
« Reply #4538 on: June 03, 2012, 03:59:13 PM »
People concentrate too much on countering quagsire or vileplume, they forget about my other pokes. I have a team that is in near perfect sync based on typing, abilities, moves, and stats.
Find me on Steam: Sir Ticklesword

Offline WhatThePumpkin

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Re: [GUILD] Pokemon Knights
« Reply #4539 on: June 03, 2012, 05:01:02 PM »
In order to join, you will need to

A) Be somewhat active

B) Click the red button to in my sig and read what is on that thread so you can help people in the future

C) Promise to be as awesome as possible, and join in the other conversations all round the forums.
Bwahaha, I only qualify for two as well. A and C- LOL NOPE I wish. It's A and B.
Vileplume, you say? I should be paying attention, since I use Vileplume. Or should I say abuse. ;_;
Fais Gaffe Au Soleil~
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Offline Darkstar64

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Re: [GUILD] Pokemon Knights
« Reply #4540 on: June 03, 2012, 06:46:21 PM »
I'm no good at dealing with technical jargon. Be it Pokemon, Politics, The Stock Market or Building a Computer, I just don't get it. But I won't give up, I will understand Politics one day!

I-I-I mean, I'll build that computer one day! That's what I meant to say...

Offline John Flame

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Re: [GUILD] Pokemon Knights
« Reply #4541 on: June 03, 2012, 08:00:05 PM »
People concentrate too much on countering quagsire or vileplume, they forget about my other pokes. I have a team that is in near perfect sync based on typing, abilities, moves, and stats.

Not worth to be able to kill your team,if one can't even get past that Vileplume and the Quagsire.

Offline WhatThePumpkin

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Re: [GUILD] Pokemon Knights
« Reply #4542 on: June 03, 2012, 08:16:04 PM »
Lol XD Exactly.
If quagsire has maxed out its defense, then leaf blade will do about half damage, being a physical move. The high crit chance would help a lot, but no crit means that the quag will deal with it in no time, and have a chance to recover next turn. If my quag isnt boosted, I switch to a poke that can resist and conquer.

And meowth, you forget about quags amazing ability to ignore your boosts.


LeEdit: Good new everyone. no one is going to be dropped from the guild, as I have received replies from every member that I sent the PM to. SOme members will not really post here due to school, but they are still watching. Others will be posting as soon as school is done.

 And YAAAAY :D
But NOBODY EXPECTS THE SPANISH INQUISITION!!

And by the spanish inquisition, I mean a Gallade that knows Leaf Blade.
D: THE SPANISH INQUISITION!? How many weapons do you have this time? o3o
« Last Edit: June 03, 2012, 08:19:28 PM by WhatThePumpkin »
Fais Gaffe Au Soleil~
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Well, next time you see ol' Firecrotch, make sure you give him a bad batch- Nagi Kengamine
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No matter how girly I act, I am a man, and I would like to be seen as one. You are forgiven for accidents, but not ignorance. You can skype me at angelofcorpses if you have any questions, as I am on hiatus

Offline Sazaraki

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Re: [GUILD] Pokemon Knights
« Reply #4543 on: June 03, 2012, 08:17:30 PM »
People concentrate too much on countering quagsire or vileplume, they forget about my other pokes. I have a team that is in near perfect sync based on typing, abilities, moves, and stats.

I know that I can get rid of Quagsire and Vileplume if done correctly. The only other Pokemon you have that I can think of right now is Houndoom lol

Offline Darkstar64

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Re: [GUILD] Pokemon Knights
« Reply #4544 on: June 03, 2012, 11:07:07 PM »
D: THE SPANISH INQUISITION!? How many weapons do you have this time? o3o

Oh, Vegeta can tell you. He's over by the vending machines.

You know, one of my favorite things to do in pokemon is give them one move that's just so random, that you wouldn't expect it to know that move. Like Tyranitar and Thunderbolt. Next thing you now, that pokemon you thought you could beat destroys you in an instant.
« Last Edit: June 03, 2012, 11:09:19 PM by Darkstar64 »