* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Anyone still around? by Bing
[October 28, 2024, 11:23:32 PM]


2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Author Topic: Day/Night Evolutions and Time Zones  (Read 7708 times)

Offline Tohero212

  • Beginning Trainer
  • *
  • Posts: 18
  • Karma: 0
  • Let's all get along guys!
    • View Profile
Day/Night Evolutions and Time Zones
« on: February 22, 2010, 01:59:47 AM »
I don't know if this has been mentioned or already thought of. (I checked in the search bar and nothing like this came up.) But how will night and day evolutions work for international players? Like the server for PU is going to be in the US right? So doesn't that mean the ingame time will have the time zone for the US? Meaning if a international player wanted to train an Eevee into a Umbreon but since the server time would be in the US, wouldn't they get an Espeon instead because of the time gap? (I don't know if this makes any sense. But I hope you understand what I am trying to say.)
I'll put a new sig up when I feel like it...

Offline Skilganon

  • Beginning Trainer
  • *
  • Posts: 26
  • Karma: 0
  • Um... hi :)
    • View Profile
Re: Day/Night Evolutions and Time Zones
« Reply #1 on: February 22, 2010, 02:02:31 AM »
No idea if this has been dealt with yet, but in my opinion the game should have an in-game time that will be the same for all clients granted someone in a large time gap would have to go online at like an extremely odd time to get specific pokemon, but sure if you really want it its worth it =p
Never eat yellow snow o.O

Offline SnowWolfAlpha

  • Beginning Trainer
  • *
  • Posts: 23
  • Karma: 0
    • View Profile
Re: Day/Night Evolutions and Time Zones
« Reply #2 on: February 22, 2010, 09:55:39 AM »
Since it's being developed in Europe it will probably follow that timezone.

Offline Mr_Dark

  • PU God
  • Administrator
  • Senior Trainer
  • ********
  • Posts: 9.502
  • Karma: 52
  • QQ
    • View Profile
    • Dark Productions
Re: Day/Night Evolutions and Time Zones
« Reply #3 on: February 22, 2010, 01:26:15 PM »
We discussed this and in-game time will not be the same as real-life time. So there is no need for timezones.
IRC: #pokemon-universe @ Rizon.net

!!PRIVATE MESSAGES WITHOUT A SUBJECT WILL NOT BE READ!!

Quote from: Frenchfry545
That settles it. I'm starting a new religion. It's called "Misterdarkism".

Offline Kamaran

  • Lead Mapper
  • PU Team
  • Good Trainer
  • *******
  • Posts: 965
  • Karma: 21
    • View Profile
Re: Day/Night Evolutions and Time Zones
« Reply #4 on: February 22, 2010, 01:29:19 PM »
Timezone; Each day will be splitted in 4. Mean that on one real life day you will have 4 ingame days. these days will consist of either;

morning 2 hours / day 2 hours / night 2 hours (6)

or

day 3 hours / night 3 hours (6)

*4 = 24.

This way everyone will have the entire day to play ^^
"Don't touch the poster at the Game Corner! There's no secret switch behind it!"