* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Pokemon Universe Tribute Thread by Jerry
[September 29, 2016, 06:41:31 PM]


Author Topic: [Game] Some 'unanimated' battle  (Read 47822 times)

Offline SpaceDuck420

  • Beginning Trainer
  • *
  • Posts: 14
  • Karma: 0
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #105 on: March 15, 2010, 01:09:30 AM »
Crawdaunt fainted

Go Miltank! Use Zen Headbutt on Breloom

Offline stephenkill2

  • Mapper
  • Normal Trainer
  • **
  • Posts: 375
  • Karma: 0
  • Steve Noth
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #106 on: March 15, 2010, 01:20:51 AM »
Breloom, Dodge, synthesis, and spore break miltank.

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #107 on: March 15, 2010, 02:48:30 PM »
Spiritomb uses Ominous wind on Alakazam.

Oh, I need someone to second that Shedinja is fainted.

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Arcanine (10% HP) [moves: Flamethrower, Expreme Speed]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb thrice and Star Shocker of Ampharos and Spore Break of Breloom) [moves: Thunder Punch]

Jerry: Spiritomb (Full HP) [moves: Double Team, Ominous wind, Pain Split] {Atk, Def, SpAtk, SpDef, Spd raised by 2}

Boyben10: Shedinja (Hit by Ominous wind) [moves: X-Scissor]

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Breloom (Full HP - Hit by Ominous wind of Spiritomb) [moves: Brick Break, Spore, Headbutt, Synthesis]

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Miltank (Hit by spore break of Breloom) [moves: Zen Headbutt] {Asleep}
« Last Edit: March 15, 2010, 02:58:43 PM by Jerry »
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline stephenkill2

  • Mapper
  • Normal Trainer
  • **
  • Posts: 375
  • Karma: 0
  • Steve Noth
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #108 on: March 15, 2010, 02:54:07 PM »
seconded, and I headbutt miltank.

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #109 on: March 15, 2010, 02:59:12 PM »
ChaosControl: Salamence @ fainted

Darkmage: Arcanine (10% HP) [moves: Flamethrower, Expreme Speed]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb thrice and Star Shocker of Ampharos and Spore Break of Breloom) [moves: Thunder Punch]

Jerry: Spiritomb (Full HP) [moves: Double Team, Ominous wind, Pain Split] {Atk, Def, SpAtk, SpDef, Spd raised by 2}

Boyben10: Shedinja (Hit by Ominous wind) [moves: X-Scissor]

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Stephenkill2 : Breloom (Full HP - Hit by Ominous wind of Spiritomb) [moves: Brick Break, Spore, Headbutt, Synthesis]

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Miltank (Hit by spore break and Headbutt of Breloom) [moves: Zen Headbutt] {Asleep}
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Kuixta

  • Guest
Re: [Game] Some 'unanimated' battle
« Reply #110 on: March 15, 2010, 08:23:20 PM »
Alakazam use psychic on spirit bomb

Offline stephenkill2

  • Mapper
  • Normal Trainer
  • **
  • Posts: 375
  • Karma: 0
  • Steve Noth
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #111 on: March 15, 2010, 08:25:30 PM »
I forfeit, because, well, I am tired of posting in this.

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #112 on: March 16, 2010, 01:03:39 PM »
As you wish Stephen!

Spiritomb was unaffected by Psychic!
Spiritomb uses Ominous wind on Alakazam, Super Effective!

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Arcanine (10% HP) [moves: Flamethrower, Expreme Speed]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb four times and Star Shocker of Ampharos and Spore Break of Breloom) [moves: Thunder Punch]

Jerry: Spiritomb (Full HP) [moves: Double Team, Ominous wind, Pain Split] {Atk, Def, SpAtk, SpDef, Spd raised by 2}

Boyben10: Shedinja (Hit by Ominous wind) [moves: X-Scissor]

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Miltank (Hit by spore break and Headbutt of Breloom) [moves: Zen Headbutt] {Asleep}
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

  • Pre-Beta Tester
  • Good Trainer
  • ***
  • Posts: 582
  • Karma: 0
  • They said I could be anything, so I became a snake
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #113 on: March 17, 2010, 06:11:37 AM »
While everyone was attacking eachother, Arcanine was resting and slowly regaining HP. HP went up only 15%.

"Arcanine, use Extreme Speed, Giga Impact, and Dragon Pulse!!"

"USE DRAGON IMPACT ON SPIRITOMB!!"

Dragon Impact Details:

Type:Dragon
Description:Dragon energy is shot a couple feet ahead of the pokemon. After charging through the dragon energy, the body of the pokemon is enveloped only if the pokemon goes over 100 mph. As you can guess, this move is very powerful. This move cannot miss, but causes EXTREME recoil.


Earlier, I said no legendary pokemon, but seeing as how I had said that AFTER Spiritomb was sent out, I gues we can have legendary pokemon, but nothing unreasonable.

Pokemon that shouldn't be allowed:
Arceus
Palkia
Dialga
Giratina
Groudon
Kyogre
Rayquazza
You get the idea. No Legendary pokemon that helped "shape the world".
« Last Edit: August 09, 2010, 07:39:05 PM by Darkstar64 »

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #114 on: March 18, 2010, 02:31:55 PM »
In fact, I never said a thing about legendaries... on the other side, I didn't know Spiritomb was a Legendary pokemon??? To what I'm aware, regular NPCs in the game don't have legendaries, except in the battle frontier, and Cynthia has got one Spiritomb... :-\
~~~~

Thanks to the defence boosts of Spiritomb, it withstood the hit and was left with one HP!
Following that, Arcanine received extreme recoil damage...

Spiritomb uses Double Pain Split onto Miltank, recovering 48% HP.

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Arcanine (10% HP) [moves: Flamethrower, Expreme Speed]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb four times and Star Shocker of Ampharos and Spore Break of Breloom) [moves: Thunder Punch]

Jerry: Spiritomb (49% HP) [moves: Double Team, Ominous wind, Pain Split] {Atk, Def, SpAtk, SpDef, Spd raised by 2}

Boyben10: Shedinja @ Fainted

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Miltank (12% HP) [moves: Zen Headbutt] {Asleep}
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

  • Pre-Beta Tester
  • Good Trainer
  • ***
  • Posts: 582
  • Karma: 0
  • They said I could be anything, so I became a snake
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #115 on: March 18, 2010, 03:52:55 PM »
Arcanine fainted.

"Go Starmie!"

"Starmie, use Brine on Spiritomb!"

Note: I checked Serebii and the move has 65 power and becomes 2x as strong if the opponent's pokemon is at 50% HP or lower.



Jerry: Spiritomb (49% HP) [moves: Double Team, Ominous wind, Pain Split] {Atk, Def, SpAtk, SpDef, Spd raised by 2}


Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #116 on: March 18, 2010, 04:04:04 PM »
Spiritomb evades the attack using the past Double Pain Split, and uses Pain split on Starmie!
25% of HP restored.
Starmie lost 25% of its HP.

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Starmie (74% HP) [moves:Brine]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb four times and Star Shocker of Ampharos and Spore Break of Breloom) [moves: Thunder Punch]

Jerry: Spiritomb (74% HP) [moves: Double Team, Ominous wind, Pain Split] {Atk, Def, SpAtk, SpDef, Spd raised by 2}

Boyben10: Shedinja @ Fainted

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Miltank (12% HP) [moves: Zen Headbutt] {Asleep}
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

  • Pre-Beta Tester
  • Good Trainer
  • ***
  • Posts: 582
  • Karma: 0
  • They said I could be anything, so I became a snake
    • View Profile
Take this, Jerry!
« Reply #117 on: March 18, 2010, 04:28:34 PM »
Okay, fine. You made me do this.

"Starmie, combine the power of Ice beam and Giga Impact!"

"USE FALLING STAR ON SPIRITOMB!!"

Falling Star:
Type:Ice (Ice Beam)
Power:150 (Giga Impact)
Accuracy:100 (Ice Beam)
Details: The pokemon uses Ice beam and races forward into the beam becoming enveloped in the frozen blast. Attack has a 25% chance of freezing the target. This combo can only be used by Staryu or Starmie.

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #118 on: March 18, 2010, 05:26:49 PM »
Spiritomb! Get ready.... now use Protect!!!

Spiritomb protected itself!

Spiritomb was able to stop the attack of Starmie.

Starmie must recharge now, Spiritomb, it's now the time to send your most powerful move! Ultimate Ominous Wind!!!

~~~~
ChaosControl: Salamence @ fainted

Darkmage: Starmie (74% HP) [moves:Brine, Giga Impact, Ice Beam]

Kuixta: Alakazam (full health - Hit by Ominous Wind of Spiritomb four times and Star Shocker of Ampharos and Spore Break of Breloom) [moves: Thunder Punch]

Jerry: Spiritomb (74% HP) [moves: Double Team, Ominous wind, Pain Split, Protect] {Atk, Def, SpAtk, SpDef, Spd raised by 2}

Boyben10: Shedinja @ Fainted

Daystar: Absol @ Fainted

Sora: Leafeon @ Fainted

Donnie: Castform (Hit by Thunder of Blissey and Flamethrower of Togekiss and swift of Ampharos and Star Shocker of Ampharos) [moves: Hail]

SpaceDuck420: Miltank (12% HP) [moves: Zen Headbutt] {Asleep}
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

  • Pre-Beta Tester
  • Good Trainer
  • ***
  • Posts: 582
  • Karma: 0
  • They said I could be anything, so I became a snake
    • View Profile
Re: [Game] Some 'unanimated' battle
« Reply #119 on: March 19, 2010, 01:49:13 PM »
"Starmie, hurry and use Dive!"

Starmie hid underwater and decided to stay there until Ultimate Ominous Wind was over.