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Author Topic: Wild encounter: go <pokemon>!  (Read 5334 times)

Offline Daedrin

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Wild encounter: go <pokemon>!
« on: October 17, 2010, 02:37:26 AM »
Something I always wanted in the games, when you meet a wild poke, why not have the option to choose which of your pokes go fight it?  Instead of always the first on your team?
Makes sense to me, guess its like that in the animes too, he meets a poke then choose which is best suited to deal with it... Also it would be really useful to train in game, instead of fleeing from the bad EV pokes, you send the poke you want that EV for... then again, I know, you're going to change the EV system... but yeah, still seems logical to me to get to choose the poke you send first :)

Offline DarK_SouL

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Re: Wild encounter: go <pokemon>!
« Reply #1 on: October 17, 2010, 02:57:48 AM »
Lol, I'm so used to Facebook for a minute I tried to like this.

Anyway, I agree with this idea.
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Offline stephenkill2

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Re: Wild encounter: go <pokemon>!
« Reply #2 on: October 17, 2010, 03:07:05 AM »
Something I always wanted in the games, when you meet a wild poke, why not have the option to choose which of your pokes go fight it?  Instead of always the first on your team?
Makes sense to me, guess its like that in the animes too, he meets a poke then choose which is best suited to deal with it... Also it would be really useful to train in game, instead of fleeing from the bad EV pokes, you send the poke you want that EV for... then again, I know, you're going to change the EV system... but yeah, still seems logical to me to get to choose the poke you send first :)

I actually had this idea but didn't say anything yet >.> because I was thinking how the UI would be setup, etc etc.

Offline Jerry

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Re: Wild encounter: go <pokemon>!
« Reply #3 on: October 17, 2010, 09:47:59 AM »
I don't think it would be that difficult.

Ex.
You walk into tall grass... Bam, you are warped into the battle interface.

"Wild <pokemon> appears!"
Your char stay on the screen and you can click on any pokemon you want to send.

Then,

<Player> sends out <pokemon>.

Seems ok...
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Offline Raikt

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Re: Wild encounter: go <pokemon>!
« Reply #4 on: October 17, 2010, 11:25:33 AM »
You can do this. Switch who the lead Pokemon on your team is.

That may not be the answer people want, but implementing something like this would be for pure laziness on some peoples parts. Not to mention the ramifications in a PvP setting. Just switch and if you're at a disadvantage, switch some more.
« Last Edit: October 17, 2010, 09:17:23 PM by Raikt »
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Offline Jerry

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Re: Wild encounter: go <pokemon>!
« Reply #5 on: October 17, 2010, 11:39:27 AM »
We could still keep the system with PVP and battles with NPCs. The pokemon of both players are not sent out until the pokemons are chosen.

But I agree it'll be for lazy people :P
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If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

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Offline Daedrin

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Re: Wild encounter: go <pokemon>!
« Reply #6 on: October 17, 2010, 03:29:10 PM »
As title says, I only meant for wild encounters, and that has nothing to do with laziness, it just makes sense?  Why would you always send the same poke for every wild encounter? That's just dumb...

Offline partyprash

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Re: Wild encounter: go <pokemon>!
« Reply #7 on: October 17, 2010, 04:12:41 PM »
Its a Great Idea , but not a good idea for an MMO as there will complaints from players as to who has to choose their pokemon first, blah blah, it should just be kept to the first pokemon in the party to go out first :)

Offline DrPinkies

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Re: Wild encounter: go <pokemon>!
« Reply #8 on: October 18, 2010, 12:31:03 AM »
I agree with this idea, and to preventthe problem with PvP, you could make it where you both chooe which pokemon you want, and they both arrive at the same time possiby? that way neither has an advantage.