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Author Topic: [Game] Some 'unanimated' battle  (Read 65121 times)

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #165 on: August 09, 2010, 07:27:27 PM »
Ok, it's time to power up more! Curse!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + Flare Rock + 7 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #166 on: August 09, 2010, 07:46:59 PM »
And now, back by popular demand...


STAR SHOCKER!!

Just to recap,

Power:80
Accuracy:--
Type:Electric
Details:Stars are infused with the power of electricity. They never miss whatever you are aiming at.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #167 on: August 10, 2010, 07:19:47 PM »
Counter them with Stone Edge!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + Flare Rock + 9 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #168 on: August 11, 2010, 07:18:02 AM »
Who says I was aiming at Hippowdon?

Star Shocker Hits a tree and it falls on Hippowdon.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #169 on: August 11, 2010, 07:08:55 PM »
Stone Edges went up in the air, and created a wall of high speed moving rocks acting like a barrier.

Who said that I was using stone Edge directly towards the attack? :P

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + Flare Rock + 11 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #170 on: August 12, 2010, 06:15:13 PM »
OH MAI GEEZORS! WHAT AM I TO DO?!

Maybe...this?!

Use a flurry of Star Shocker and Blazing Stars! Aim directly up in the air!

2 turns left

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #171 on: August 12, 2010, 07:13:37 PM »
Use a Gaia's Wrath to create a wall of ground and rocks and block all the attack!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + Flare Rock + 13 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #172 on: August 12, 2010, 07:19:11 PM »
The stars vanish before they hit the wall of rocks.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #173 on: August 12, 2010, 07:34:00 PM »
Now, raise this wall higher up in the air and throw it upon Manectric, while you use Fire Fang to crush the ground underneath you!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + Flare Rock + 13 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #174 on: August 12, 2010, 07:37:45 PM »
Protect!

1 turn left.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #175 on: August 12, 2010, 07:45:09 PM »
Now that it's more vulnerable, use Earthquake! Together with the chunks of ground lifted up, you should be able to unleash Scorching Ground!

New Move:
Scorching Ground.
Type: Ground
Power: 120
Accuracy: 95
Category: Physical
Details: The ground becomes hot, blazing hot and shakes. It may induce a burn status (30%)

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Manectric (Hurt by Gaia's Wrath*25% + Gaia's Wrath*50% + Flare Rock + 13 turns of Sandstorm) [moves: Protect, Shock Wave, Flamethrower, Swift]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #176 on: August 12, 2010, 07:48:32 PM »
NOOOOOOOOO MANECTRIC!!!

Well, I think it's time for a new pokemon.

Go Froslass!

And now, METEOR MOVE!!

Type:Fire
Power:120
Accuracy:--
Details:Falling stars strike the foe hard as they fall from the sky. This move never misses.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #177 on: August 12, 2010, 07:59:12 PM »
Hold on, and now, use Flare Rock to protect yourself!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Frostlass [moves: Swift, Flamethrower, Shockwave]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Darkstar64

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Re: [Game] Some 'unanimated' battle
« Reply #178 on: August 12, 2010, 08:07:33 PM »
Froslass hasn't used any moves yet.

Ice Beam!

Now I have.

Offline Jerry

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Re: [Game] Some 'unanimated' battle
« Reply #179 on: August 12, 2010, 08:41:56 PM »
The Burning Rocks cooled down with the icy laser, but went on towards Frostlass!

~~~~
Jerry: Hippowdon (Hurt by Blazing Stars once) [moves: Curse, Earthquake, Stone Edge, Fire Fang] (Atk +3, Def +3, Spd -3)

Darkstar64: Frostlass [moves: Ice Beam]
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...