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Author Topic: PvP and PvE areas  (Read 12153 times)

Offline Retexks

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PvP and PvE areas
« on: January 24, 2010, 05:20:02 PM »
Just an idea but we could have PvP and PvE areas.

Like make the starting areas PvE so even if high level trainers come in they cant just own all new players. As you get further in the game you would have PvP areas where if you see another trainer you have to fight regardless of level. This could also work with rare pokemon by having them located in PvP areas thus player will have to take the risk of defeat to get a good team.

Offline Jerry

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Re: PvP and PvE areas
« Reply #1 on: January 24, 2010, 05:28:26 PM »
We have discussed issues about the level of a trainer too. Apparently, we'll be implementing a system where the trainer will also have levels.

Then, not all trainers will be able to battle others, depending on their level to avoid unfairness. This way, the whole area will be able to have PvP.
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Offline Retexks

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Re: PvP and PvE areas
« Reply #2 on: January 24, 2010, 05:32:33 PM »
Yes i have read that however i still think it would be fun to have some areas that u have to battle no matter what and in them have rare pokemon or items thus making it a "hard" area.
High risk, High gain sort of thing.

Offline Jerry

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Re: PvP and PvE areas
« Reply #3 on: January 24, 2010, 05:38:28 PM »
Well, the pokemon you're looking for might be of a high level. The game is non-linear and you are practically allowed to go anywhere, but to your own risk as the wild pokemon can be of high levels. If the pokemon you want is in the 'high-level' areas, the pokemon itself will be giving you a hard time.

Also, I don't think any trainer will be waiting for you in the area you're heading to just to challenge you before you catch the pokemon you want. I guess they'll either be training or catching pokemon themselves if they're there.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

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Also, forum notification emails are not getting in my inbox... again...

Offline Retexks

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Re: PvP and PvE areas
« Reply #4 on: January 24, 2010, 05:54:18 PM »
Well this is true i just thought it was a good idea to have the two areas to add to the feel of a MMORPG

Offline Jerry

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Re: PvP and PvE areas
« Reply #5 on: January 24, 2010, 05:56:42 PM »
It's okay, just find some more creative ideas :)
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

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Offline Mr_Dark

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Re: PvP and PvE areas
« Reply #6 on: January 24, 2010, 10:24:11 PM »
Not gonna happen.
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Offline ghostman50

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Re: PvP and PvE areas
« Reply #7 on: January 25, 2010, 02:45:11 AM »
Not gonna happen.

I dont get it. What is PvE?


I know its Player v. Environment (just looked it up)

But isnt PvE similar to finding/catching a wild Poke'  or randomly battling an NPC?
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Offline Kamaran

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Re: PvP and PvE areas
« Reply #8 on: January 25, 2010, 07:34:48 AM »
PvE: is you and your team vs. mobs and bosses in the enviroment.

Thus playing the storyline will mean that you play PvE.
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Offline Mr_Dark

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Re: PvP and PvE areas
« Reply #9 on: January 25, 2010, 12:19:05 PM »
But isnt PvE similar to finding/catching a wild Poke'  or randomly battling an NPC?

There will be no separate areas, our whole world is PvP & PvE.
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Offline Alais

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Re: PvP and PvE areas
« Reply #10 on: January 26, 2010, 12:43:08 AM »
If pvp battles are compulsory when someone challenges you (I'm not actually sure they should be, perhaps you could flag whether or not you want to be challenged) then I think at least towns should be safe areas. I can just imagine seeing some guy coming towards me and having to run away and hide in a pokecentre, lol.
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Offline Mr_Dark

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Re: PvP and PvE areas
« Reply #11 on: January 26, 2010, 01:12:14 AM »
Yes we have a challenge system where you have to challenge someone to battle with you. So if you don't want to battle you can decline the offer.
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Offline Phosphorous

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Re: PvP and PvE areas
« Reply #12 on: January 26, 2010, 03:09:59 AM »
Yes we have a challenge system where you have to challenge someone to battle with you. So if you don't want to battle you can decline the offer.

well that's cool, cuz id hate to have to battle every 5 steps when someone sees me lol.

Offline The Fireball Kid

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Re: PvP and PvE areas
« Reply #13 on: January 26, 2010, 03:22:03 AM »
Though this would make a good event. Worldwide free for all winner takes all and whoever you run pass will automatically triggers a battle.


Offline Phosphorous

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Re: PvP and PvE areas
« Reply #14 on: January 26, 2010, 03:31:13 AM »
Though this would make a good event. Worldwide free for all winner takes all and whoever you run pass will automatically triggers a battle.


haha that would be sick ! :D although there would have to be different lvl categories, since a lvl 50 character would obviously kill a lvl 3 noob.