* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Anyone still around? by Bing
[October 28, 2024, 11:23:32 PM]


2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Author Topic: Legendaries at their best.  (Read 4095 times)

Offline PkMn Trainer Black

  • Good Trainer
  • ***
  • Posts: 699
  • Karma: 0
  • Everyone's changing...
    • View Profile
Legendaries at their best.
« on: March 14, 2011, 02:30:08 AM »
Note that I am not saying that legends should be catchable. But they should be tough when you face them.

Firstly, they should be at Lv 100. Legendaries MUST be hard to beat. Make their base stats Maximum, EVs towards their best stats, and for Legends with Stats tied (or close, like a 15 base difference)) for first, this is what you could do. For offensive ties(Deoxys), 252 Spd; and 252 for the offensive stat that best matches with a movepool. For Defensive(Cresselia), Give 252 to both defensive stats. the last 4 can go to the third best stat.

Movepools can be based on their stats. Take Cresselia for example. She caould be a Barrier/Wall. Just give it Reflect, Lightscreen, and a Self healing move. the fourth move can be offensive. Then again, Do as you please with the movepool.
Even if one person steales waht you deserve, your reward will be even better than the last if you head down the right path.




Showdown Username: Shining Darkness

Offline Kamaran

  • Lead Mapper
  • PU Team
  • Good Trainer
  • *******
  • Posts: 965
  • Karma: 21
    • View Profile
Re: Legendaries at their best.
« Reply #1 on: March 31, 2011, 11:12:38 AM »
This is somewhat what we had in mind: Legendary Pokemon as overworld bosses.

We will modify them so they get hard to beat. Whether it being an enourmous amount of Health or more moves than the regular 4 will be decided in the future.

------

Here is one of the ideas that is currently on the table:

Deoxys:
Changes appearance and thus moves for every 25% health lost.
Normal -> Attack -> Defence -> Speed

------

Note that some NPCs will become overworld bosses aswell, for an example; 'Giovanni' and 'J' could be some.
"Don't touch the poster at the Game Corner! There's no secret switch behind it!"


Offline Desbear

  • Soryboard Writer
  • PU Trial-Team
  • Elite Trainer
  • ****
  • Posts: 1.590
  • Karma: 3
  • TRANSMISSION_FOUND
    • View Profile
Re: Legendaries at their best.
« Reply #2 on: March 31, 2011, 09:19:39 PM »
who is "j"?
TRANSMISSION_END

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: Legendaries at their best.
« Reply #3 on: March 31, 2011, 09:52:29 PM »
Did you check the link?
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...