* User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Anyone still around? by Bing
[October 28, 2024, 11:23:32 PM]


2023 Check in by Gawerty
[March 28, 2023, 12:41:12 AM]


Holy crap my login worked. by Ez
[December 03, 2020, 08:56:26 AM]


Been a while. by Bing
[July 13, 2019, 04:47:06 AM]


Was Feeling Nostalgic (Pokemon Knights) by Monzta
[October 24, 2018, 07:37:00 AM]


Old Habits Die Hard by Miss Wednesday
[January 23, 2018, 12:35:35 AM]


WHY IS EVERYONE MISSING by Tickles
[September 16, 2017, 08:20:25 PM]


Been a long time. by Monzta
[August 27, 2017, 03:18:58 PM]


Poll

What about this idea?

I like it
2 (16.7%)
I love it
1 (8.3%)
I hate it
5 (41.7%)
EEWW!
4 (33.3%)

Total Members Voted: 11

Author Topic: [In-game suggestion] Create your own moves  (Read 7520 times)

Offline FireDarkGuy

  • Normal Trainer
  • **
  • Posts: 289
  • Karma: 0
  • Is this thing working?
    • View Profile
[In-game suggestion] Create your own moves
« on: December 28, 2011, 09:33:56 AM »
[PU SUGGESTION] Creating your own moves

    After you reach a level limit you can create your own moves in a special place. You can combine moves and make a powerful one.
    Your own moves can be defensive and offensive. Sometimes the moves can be created just for Pocket Monsters(Pokemon) beauty contests :-*.
    At the Pokemon Beauty Contests you get bonus-points for the combined moves.

What about this idea? ;D Comment, vote and support this, please! ;)
I LOVE CHARIZARD AND UMBREON!

Offline Jerry

  • Global Moderator
  • Elite Trainer
  • ******
  • Posts: 2.737
  • Karma: 16
  • Busy busy busy again
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #1 on: December 28, 2011, 10:29:07 AM »
Creating moves, I'm against it.

Combining moves however is a good idea as it already exists in the show, though contests are still on the low priority list for development.
No one can go back and change a bad beginning; but anyone can start now and create a successful ending.
If a problem can be solved, no need to worry about it. If it cannot be solved what is the use of worrying?

Currently playing Pokemon XY/ORAS/Shuffle and Clash of Clans and testing out PokemonRevolutionOnline and Dragonmon Hunter....
Also, forum notification emails are not getting in my inbox... again...

Offline Mr_Dark

  • PU God
  • Administrator
  • Senior Trainer
  • ********
  • Posts: 9.502
  • Karma: 52
  • QQ
    • View Profile
    • Dark Productions
Re: [In-game suggestion] Create your own moves
« Reply #2 on: December 28, 2011, 10:31:00 AM »
This can never be balanced out, thus creating far to OP moves which will ruin the game for everyone.
IRC: #pokemon-universe @ Rizon.net

!!PRIVATE MESSAGES WITHOUT A SUBJECT WILL NOT BE READ!!

Quote from: Frenchfry545
That settles it. I'm starting a new religion. It's called "Misterdarkism".

Offline Shadowfred

  • Gameplay Balancer/Pretty cool guy
  • PU Team
  • Normal Trainer
  • *******
  • Posts: 380
  • Karma: 0
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #3 on: December 28, 2011, 10:49:30 AM »
I am completely against this. It would invalidate all of the work we've put into balancing the game.

Offline FireDarkGuy

  • Normal Trainer
  • **
  • Posts: 289
  • Karma: 0
  • Is this thing working?
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #4 on: December 28, 2011, 10:55:09 AM »
Right, but, I wasn't talking about the release. In time maybe it will be a good idea...
I LOVE CHARIZARD AND UMBREON!

Offline Mercula

  • Beginning Trainer
  • *
  • Posts: 41
  • Karma: 0
  • ...no but seriously...
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #5 on: December 28, 2011, 11:12:08 AM »
Creating you're own moves is just silly but combining moves is a great idea as it opens new possobilities.

Offline Shadowfred

  • Gameplay Balancer/Pretty cool guy
  • PU Team
  • Normal Trainer
  • *******
  • Posts: 380
  • Karma: 0
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #6 on: December 28, 2011, 12:14:08 PM »
What? Creating new moves would create new possibilities too. Combining moves would be worse, you could do stupid poop like combining Extreme Speed with Spore. 80 Power +2 Priority move that also sleeps the opponent.

Offline genbor

  • Contributor
  • Good Trainer
  • ***
  • Posts: 640
  • Karma: 1
  • If you die, don't come crying to me about it.
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #7 on: December 28, 2011, 01:21:58 PM »
 Don't really see a reason for this. First, as it has been said before, would create way too overpowered moves which would ruin the whole purpose of balancing. Even if it was only for Beauty Contests where you don't use them for anything but just to show off, it would still not work unless the moves were to be shown in the over-world which would require a lot more artwork and even more time to develop. No, it would not work at all in my opinion. It could work in a game where you can design your own Pokémon, but that's not Pokémon Universe. An interesting thought to consider, but not one to be included in the game.
It's ghost dammit, GHOST!
                                                                

Offline FireDarkGuy

  • Normal Trainer
  • **
  • Posts: 289
  • Karma: 0
  • Is this thing working?
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #8 on: December 28, 2011, 02:47:18 PM »
Stop saying the same thing. If you wanna say something different say it, now please stop repeating. DarkkinghT, you said the same thing as Shadowfred.

He said:

I am completely against this. It would invalidate all of the work we've put into balancing the game.

And you said:

i am completely against creating moves.this can never be balanced out.

So you are useless here.
« Last Edit: December 28, 2011, 02:50:21 PM by Armand »
I LOVE CHARIZARD AND UMBREON!

Offline Flynt

  • Balance Tester
  • Normal Trainer
  • **
  • Posts: 281
  • Karma: 0
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #9 on: December 28, 2011, 03:06:02 PM »
Stop saying the same thing. If you wanna say something different say it, now please stop repeating. DarkkinghT, you said the same thing as Shadowfred.

He said:

I am completely against this. It would invalidate all of the work we've put into balancing the game.

And you said:

i am completely against creating moves.this can never be balanced out.

So you are useless here.
k.

Offline Flynt

  • Balance Tester
  • Normal Trainer
  • **
  • Posts: 281
  • Karma: 0
    • View Profile
Re: [In-game suggestion] Create your own moves
« Reply #10 on: December 28, 2011, 03:07:29 PM »
i removed that post.is taht ok?

Offline Yume Tsuki

  • Pixel Artist
  • Administrator
  • Good Trainer
  • ********
  • Posts: 891
  • Karma: 7
  • (/ ゚ヮ゚)/彡 ┻━┻
    • View Profile
    • Deviant Art page
Re: [In-game suggestion] Create your own moves
« Reply #11 on: December 28, 2011, 03:19:31 PM »
Even if it's only combining I would say this is WAY too OP.
Think of all the guys combining their attacks with 100% stat-inducing like thunder moves that will be complete troll. People will keep on spamming sleep-inducing moves while combo-ing it with damage, or combine attacking with healing so they will be invincible.

For contests, OK, for battles, NO WAY
« Last Edit: December 28, 2011, 03:21:12 PM by Yukimenoko »

Claiming that someone else's marriage is against your religion is like being angry at someone for eating a doughnut because you're on a diet.

Offline Mr_Dark

  • PU God
  • Administrator
  • Senior Trainer
  • ********
  • Posts: 9.502
  • Karma: 52
  • QQ
    • View Profile
    • Dark Productions
Re: [In-game suggestion] Create your own moves
« Reply #12 on: December 28, 2011, 04:01:08 PM »
Even if it's only combining I would say this is WAY too OP.
Think of all the guys combining their attacks with 100% stat-inducing like thunder moves that will be complete troll. People will keep on spamming sleep-inducing moves while combo-ing it with damage, or combine attacking with healing so they will be invincible.

For contests, OK, for battles, NO WAY

Even for contests only, it would bring a lot of work. For this example lets say you can combine 2 moves.

Currently there are 559 moves, to make culcuation easy, let's say 560 moves.
This would give us a roughly 560 ^ 2 = 313600 combinations.
Since we don't want all moves to be combined, we would have to make an exception list. This would mean we have to manually review all those 313600 combinations to determine if they are viable or not.

Manually reviewing 313600 (THREEHUNDREDTHIRTEENTHOUSANDSIXHUNDRED) combinations. That's a completely insane thing to do. Then again, even before we would even think of doing something like this, there's a TON of other work to be finished first. By that time new pokemon games have been released which would mean new moves.
IRC: #pokemon-universe @ Rizon.net

!!PRIVATE MESSAGES WITHOUT A SUBJECT WILL NOT BE READ!!

Quote from: Frenchfry545
That settles it. I'm starting a new religion. It's called "Misterdarkism".

zylonnick

  • Guest
Re: [In-game suggestion] Create your own moves
« Reply #13 on: December 28, 2011, 04:07:16 PM »
Even if it's only combining I would say this is WAY too OP.
Think of all the guys combining their attacks with 100% stat-inducing like thunder moves that will be complete troll. People will keep on spamming sleep-inducing moves while combo-ing it with damage, or combine attacking with healing so they will be invincible.

For contests, OK, for battles, NO WAY

Even for contests only, it would bring a lot of work. For this example lets say you can combine 2 moves.

Currently there are 559 moves, to make culcuation easy, let's say 560 moves.
This would give us a roughly 560 ^ 2 = 313600 combinations.
Since we don't want all moves to be combined, we would have to make an exception list. This would mean we have to manually review all those 313600 combinations to determine if they are viable or not.

Manually reviewing 313600 (THREEHUNDREDTHIRTEENTHOUSANDSIXHUNDRED) combinations. That's a completely insane thing to do. Then again, even before we would even think of doing something like this, there's a TON of other work to be finished first. By that time new pokemon games have been released which would mean new moves.

And with this explanation this can be locked

/locked